View Full Version : Car animation...
erensaritas 03-28-2005, 04:37 PM Hi there;
i created a car animation short using a techic that i developed. Its works manually but i m happy with it :) if you spend time on it, u can get cool moves :) i hope u will like it...
link http://www.erensaritas.com/animation/the_inciter.wmv
and i created nearly 40mins video tutorials that explains this technic you can find them on my web http://www.erensaritas.com
i hope u will like it... thanks.. :thumbsup:
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That's looking pretty cool :) But somehow it doesn't feel very real, perhaps because there's so much space between the ground and the bottom of the car, it seems rather floaty.
Mrdodobird
03-29-2005, 09:23 PM
Sweet! Thanks, dude!
karabo
03-30-2005, 12:44 AM
the car doesn't feel real at all, it almost feels like you were trying to make it cartoony but it doesn't work that way either because if you were going for cartoony, you didn't go far enough with it. The animation feels very stiff and really doesn't work very well. I think you need to watch a lot of car footage if you want to get it right.
Chris Bacon
04-04-2005, 10:00 AM
I agree. the car just doesnt look right for what your trying to do...good start though.
brasco
04-04-2005, 12:59 PM
Hey man it's really good animation but there's a few fundamental probs:-
The wheels don't appear to turn in the slalom which is pretty important!
the KA really doesn't have that much perfect handling and it's FWD so the back end would slip around a little more.
Can't fault the modelling looks gr8
Cheers Jon:thumbsup:
Krisc
04-04-2005, 07:34 PM
Hey man it's really good animation but there's a few fundamental probs:-
The wheels don't appear to turn in the slalom which is pretty important!
the KA really doesn't have that much perfect handling and it's FWD so the back end would slip around a little more.
Can't fault the modelling looks gr8
Cheers Jon:thumbsup:
Agreed. The way a car handles in a slalom, especially a car such as the Ka, is very smooth, kind of like a small sin curve. It is not shifts from side to side but rather the nose dives in first and as Genesis said the tail end in a FWD will give out a little because of the speed maintained in the slalom. I would watch some videos of cars in a slalom, maybe catch car and driver on speed tv because they frequently test cars around the track and on the slalom to see how a car looks when under such forces.
Great start though and nice music, it fits well.
Thoe99
04-04-2005, 08:52 PM
I'll provide my critique of the car physics, since I professionally autocross with an Lancer Evolution.
First off, the car at times has incredibly stiff suspension for an assumed stock car. At times it doesn't sway as much as it needs to, like it's got suspension made for a raced-prepped car, and at other times, it sways rather normally. But, seeing how high the car is, it doesn't seem like the car should be so stiff at some of those moments.
Second, if the car is FWD, like everyone says, it would be pretty hard to get the tail end sliding out like the opening of the video and the first turn with the checkered flag. FWD cars most always nosedive, and instead of fishtailing in a high speed turn, it just plunges straight to where it was heading, regardless of how much the wheel is turned. On a RWD vehicle, the tail end slides out, because the when you spin the tires back there, you lose traction and send rear end out. FWD cars cannot do that (there are exceptions, but those are more of mistake exceptions).
Third, your sways are are off, esp in the slalom. With a good driver, the car does not rebound back and forth on a sway, running through the slalom. The only time it would rebound like you have is if the driver let off the gas during the slalom, which is a big no-no and will lose you plenty of time. Keeping on the gas pulls the car out of sways and keeps your traction thrown to the back wheels, where you want it (most of the weight of most cars are in the front, so you want to balance it by gassing the car and throwing it to the back). The one sway that bothers me the most is on the turn at the end, before he backs the car up. With a low speed drive like that, it probably wouldn't sway, but even if it did, it wouldnt' sway so abruptly like that, unless the guy driving is new to manual and downshifted to first gear without matching revs.
And lastly, at the end, when the car is put into reverse, there's some strange squash and stretch of the wheels happening. If this was intentional, it is best to exaggerate it like someone mentioned above. Thecar popping off the ground seems hesitant too.
Other than that, it seems like a start for a car commercial. The car looks like a cross between an Audi and a convertible 350z.
Andrew March
04-04-2005, 11:29 PM
Actually the movement starts off really well but very soon moves into a state of keyframed madness, almost as if you got bored with manually keyframing the car's movement. If you spent a little more time on the keyframing and lighting I'd say you would have a pretty decent animation.
Oh, don't forget some volumetrics for dust, etc...
Keep at it.
nacho_grande
04-11-2005, 10:41 AM
I loved the music :applause:
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