PDA

View Full Version : Master and Servant 3D Entry: Grigorij Eugenievich Sukhov


suk-grigorij
03-28-2005, 04:47 PM
Grigorij Eugenievich Sukhov has entered the Master and Servant 3D.

Challenge Page (http://cgnetworks.com/challenge/masterandservant/view_entries.php?challenger=6832)

Latest Update: Concept Sketch: Inobvious Superiority or The Nature of Power
http://cgnetworks.com/challenge/entries/9/6832/6832_1113580554_medium.jpg (http://cgnetworks.com/challenge/entries/9/6832/6832_1113580554_large.jpg)

Render, but consider it a sketch. A bit different from original sketch composition. But when I pulled all 8 characters togather my PC showed me white flag. So I decided to keep only 4 or 3 characters (2H+2M) or (2H+1M). Yap, I know this image is ugly. But It's just a scketch. (bad rigging, bad lightning, bad compositing e.t.c). Gonna be much better in final image, have no doubt.

suk-grigorij
03-31-2005, 05:07 PM
http://www.cgnetworks.com/challenge/entries/9/6832/6832_1112288844_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/6832/6832_1112288844_large.jpg)

Sorry, I can't draw.

suk-grigorij
03-31-2005, 05:14 PM
http://www.cgnetworks.com/challenge/entries/9/6832/6832_1112289273_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/6832/6832_1112289273_large.jpg)

Here goes something I'm good at, and what I like to do. MODELLING A MONSTER, what could be better!

dmonk
03-31-2005, 05:19 PM
That great.

How long did it take you?

I'd love to see a closer image of the torso. I like how the flesh blends into the mechanical.

Jelmer
03-31-2005, 05:23 PM
very good, and your drawing isn't so bad either:applause:

A12
03-31-2005, 05:25 PM
Like the skin textures on the monster. Look forward to seeing more.

cat007
03-31-2005, 05:29 PM
superb, exelent modelling.

Tak dalshe dershi, Grisha :)

suk-grigorij
03-31-2005, 06:07 PM
Here is some explanations.

The first thing I desided to do is ask my friends some questions about the nature of master, slaves, servants, power e.t.c. Their answer was (in few words) "Master is the one who has the biggest gun", or something like that. I disagreed with them. Because it's not nesessery to threaten someone to gain the power. Here I started to think about "the Nature of Power" part.

THIRST. Power comes from different "places" in different situations. Like, you can put a gun to some ones temple, or become a president (a cheirman, a member of parlament, a cop e.t.c) or be smarter than other people and trick them to gain the power (=become a master =make'em to be your) slaves. In other words power can be "given" or "gained".

SECOND. There is a question: what is Power? Where does it comes from? My answer: There can't be a master without a slave, and there can't be a slave without master. They are connected. BUT, it depends on slave to decide if he/she agrees to be a slave, or not. Slavery also can be "given" or "gained". In any situation a person can refuse to be a slave/servant, even if it will cost him/her a life (or else). So the power is a part of master and a part of slave.

THIRD Here I begun to think about "Inobvious Superiority". Everething is simple here. I just remembered peooles like Spartakus, uprisings in Russia (Pugachov), different revolutions and so on. I was thinking about people who raised against their masters. The Fact: All these MASTERS are didn't expect that, they were too self confident, many of them payd their life for it.

So I wanted to show the complexity of MASTER _ SLAVE relationships. I wanted a complex scene. I don't think too mucj about emotions here, because all of them are obvious, and architypes are sipmple. I'm more interrested in showing these relations as deep and wide as possible.

The situation you can see on the sketch (sorry for quality) is following. There 2 groups of characters: human soldiers and nonhuman soldiers (DT). Nonhuman soldiers have won the big fight and took few POWs. There 3 Nonhuman soldiers (2 privates and an officer). There 5 human soldiers (4 privates and officer). Nonhumans made the human officer to kill one of his soldiers (just for sadistic fun) and trying to make another soldier (private) to kill someone else. Looks like he'll agree after all. The officer is sitting infront of dead soldier, he is in despair (guilt, fear and so on). The main oppositions of the scene are:
Officer vs private:(the first from the left - he holds a knife, looks like he is going to attack non humans, he is not AGREE TO BE a SLAVE, and his officer does)
Group of nonhumans vs group of humans:(one gruop is master, the other is slave - everything is simple)
Nonhuman officer vs nonhuman soldiers:(he is superior, but his power is given, not deserved
he looks like too clean, too aristocratic (not sketched yet) he didn't take part in the fight, but nonhuman soldeirs and human soldiers obeys him (often happens in real life).
Soldier (the first from the left) vs everybody else: He does not obey to enyone in the scene, he is by himsealth (herioic type).


Now I think I'll ann another human character. This character will be expecting a command from herioc type soldier. (Or may be not, I'll think)

If you were able to read all this to the end:
FANK YOU FOR YOUR ATTENTION
ALL CRITIQUE WILL BE APRECIATED

Good luck
Sorry for my english

suk-grigorij
03-31-2005, 06:13 PM
to dmonk


I'm not evil

suk-grigorij
03-31-2005, 06:18 PM
http://www.cgnetworks.com/challenge/entries/9/6832/6832_1112293129_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/6832/6832_1112293129_large.jpg)

A shot of negative haracter.
I finished with organics. Now I'll finish some mechanical stuff and modell a weapon.

suk-grigorij
03-31-2005, 06:25 PM
http://www.cgnetworks.com/challenge/entries/9/6832/6832_1112293530_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/6832/6832_1112293530_large.jpg)

Here is how I was starting. I always start modelling characters with splines.
It's just the most logically right way from my pint of view.

dmonk
03-31-2005, 06:35 PM
to dmonk


I'm not evil

I don't think your evil, Actually I think your really talented and thanks for the additional shot of the character.

I like how the flesh from the lower torso wraps around the mechanical breast plate. I also think the legs are very well done in how they go from something recogniozable to human right into something very alien.


Good job buddy. I hope you didn't think I saw you as evil.:D

P.S. did I spot and XSI viewport?:thumbsup:

suk-grigorij
03-31-2005, 06:38 PM
to dmonk

The chest plate is just armor, it's not integratet into body. (I just don't sure about word "wraps").

What is XSI Viewport?

dmonk
03-31-2005, 06:52 PM
to dmonk

The chest plate is just armor, it's not integratet into body. (I just don't sure about word "wraps").

What is XSI Viewport?

For a second I thought you were using XSI to create the image.

suk-grigorij
03-31-2005, 06:55 PM
To dmonk

Oh I see. I used 3DS Max

suk-grigorij
04-07-2005, 01:28 PM
http://cgnetworks.com/challenge/entries/9/6832/6832_1112876897_medium.jpg (http://cgnetworks.com/challenge/entries/9/6832/6832_1112876897_large.jpg)

Playing with facial expressions now. Not satisfied yet.

suk-grigorij
04-07-2005, 01:33 PM
http://www.cgnetworks.com/challenge/entries/9/6832/6832_1112877234_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/6832/6832_1112877234_large.jpg)

Finished with modelling this character.
Gonna post some new screenshots of him.

suk-grigorij
04-07-2005, 01:40 PM
http://www.cgnetworks.com/challenge/entries/9/6832/6832_1112877645_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/6832/6832_1112877645_large.jpg)

A new shot as promissed.

suk-grigorij
04-07-2005, 01:45 PM
http://cgnetworks.com/challenge/entries/9/6832/6832_1112877921_medium.jpg (http://cgnetworks.com/challenge/entries/9/6832/6832_1112877921_large.jpg)

And the last one for now.

alexfalchi
04-07-2005, 01:52 PM
Hey suk-grigorij this is fabolous character..I really like and specially I like the face is very strong!!
meybe in the center of neck the texture need just little work, but i'm not sure.
Aniway good luck mate and i'm wait for your next updates!!:thumbsup:

Alex.

Mandrake
04-07-2005, 02:09 PM
Good, good modeling. I belive the pose could be better, more stable, stronger hold.. You have very tricky composition there, not easy to put it right.. so far you do it great, bravo

SaintT
04-07-2005, 02:49 PM
Very good models, I can't imagine how you can do these.

Good luck!

Ellon
04-07-2005, 03:02 PM
Hi Gregorij!
Very good monster! But human is so so... may be better :)
Perfect textures!

Все-таки настоящие мастера живут в России :)
Российские моделеры вперед!

вот только у мцжика на шее текстурка немного размазалась вроде, но я уверен, что это временно :) и щетина под носом больно резкую границу имеет, как будто он ее специально выбривает :)

Удачи!
Good luck!

rickycox
04-07-2005, 03:40 PM
Excellent work, great character btw

JHarford
04-07-2005, 03:42 PM
great work!

dmonk
04-07-2005, 03:45 PM
Turnig out very nice!

The soldier's face looks fantastic and those poses are really good. No real crits, I can't wait to see more.:thumbsup:

mecman
04-07-2005, 03:56 PM
Wow! hadn´t check this one! amazing modeling!! the "monster´s" design is amazing!
Good luck! :thumbsup:

Neeno
04-07-2005, 03:58 PM
design is fantastic.. modeling is very nice... would love to see more awaiting updates.. good luck dude

d-tox
04-07-2005, 04:01 PM
I really like your concept, and ofcourse your model looks great too! Keep it up man, looks great:thumbsup:

TheFirstAngel
04-07-2005, 04:15 PM
Very cool work on your "quiet complex way of concept" and very good modelingworks. Looking great. Best luck and keep it up. :thumbsup: :thumbsup: :thumbsup:

Wandddo
04-07-2005, 05:32 PM
Wow!!! Spectacular!!! Man, your work is amazing! Very detailed and very well done too... Congrats and good luck! :thumbsup: :thumbsup: :thumbsup:

sburto20
04-07-2005, 05:46 PM
I'm really liking your progress so far and especially impressed with the detailed modeling,Its superb.The only thing you might want to think about now is (pertaining to the one creature with the gun and all the gear) is "are his calves big enough to support the weight of all of it,are his quads big enough?Just nitpicking, other than that it's awesome!

gra7
04-07-2005, 05:48 PM
wow.. amazing modell !!

waiting to see more !
c ya !

AIR
04-07-2005, 06:40 PM
I like your alien design,details,just perfect.

Climax
04-07-2005, 06:56 PM
• Very Good! Waiting for more! :bounce:

Squibbit
04-07-2005, 07:35 PM
excellent model, dude

and what's that? "sorry I can't draw" by whose standards? just yours? :)

that is a very good sketch u drew

Aethyrprime
04-07-2005, 07:42 PM
Excellent work Grigorij!!! That creature is ill. I love it. It looks like it comes right out of one of my cyber freak show designs... Right now I am working on S & M for M & S...lol... Not much to crit yet just keep it coming.

rhin0
04-07-2005, 07:52 PM
:eek::buttrock: awesome characters.. good luck for the challenge man! :)

Andreseloy
04-07-2005, 08:10 PM
Very interesting and original approach¡
The complements are very well done¡
Congratulations
Andreseloy

eddieellis
04-07-2005, 08:21 PM
awsome model mate... very Doom stylie

DaddyMack
04-07-2005, 09:58 PM
jealous...Great work Grigorij!

nelsig
04-07-2005, 10:20 PM
very impressive job !!!

dogbite
04-08-2005, 01:20 PM
especiely nice,i like..scary but, i like

suk-grigorij
04-08-2005, 03:17 PM
Fankyou, people. Nice to hear all this. Gonna put some new shots of human character and finally a shot of "master".

Good luck to you all. See ya.

suk-grigorij
04-09-2005, 04:38 PM
http://cgnetworks.com/challenge/entries/9/6832/6832_1113061092_medium.jpg (http://cgnetworks.com/challenge/entries/9/6832/6832_1113061092_large.jpg)

Finished Model of the soldier. Texturing is coming up soon.

suk-grigorij
04-09-2005, 04:40 PM
http://www.cgnetworks.com/challenge/entries/9/6832/6832_1113061233_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/6832/6832_1113061233_large.jpg)

Closer look to his face.

suk-grigorij
04-09-2005, 04:44 PM
http://www.cgnetworks.com/challenge/entries/9/6832/6832_1113061470_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/6832/6832_1113061470_large.jpg)

Closer look to the monsters face. Playing with expression now.

alexfalchi
04-09-2005, 04:46 PM
Wow amazing faces!! coool mate!!:thumbsup:

arLutiK
04-09-2005, 08:21 PM
Great modeling he actually looks like the actor Micheal Ironside who often do roles like that.

Great work !!!

jdsb
04-09-2005, 08:27 PM
wwwwowwwwww,amazing

JamesMK
04-09-2005, 08:31 PM
Looks great, and that's a very nice expression you've got going there. Minor thing would be that the teeth look a bit overly simplified, the molars in particular. All depends on how close up we'll see this guy though. Good job so far :thumbsup:

DaddyMack
04-09-2005, 09:23 PM
Hi suk-grigorij...with all due respect...You're a freak...or do you have your own private modelling army?

Sorry but I'm a little lost for words at the moment...your models kinda blow me away a bit...Keep it up!

smaddl
04-09-2005, 09:43 PM
great! powerful modeling :bounce:

rodia
04-09-2005, 10:31 PM
!! i must say the models look great! good luck! :buttrock:

nix0r
04-09-2005, 10:40 PM
your models are looking great :D, especially the monster's facial expression is awesome :applause:, keep it up :)

flinder
04-09-2005, 10:47 PM
very nice modeling going on here. i'll be sure to keep on eye on this thread.

suk-grigorij
04-10-2005, 01:00 PM
to JamesMK:
You won't see this guy close enought to see the problems with his teeth. By the way "HE" is not right word for the group of inhuman characters. In fact they looks like half male half female. I didn't want to put gender problematics here. So You can consider my monsters males, females or genderless "bio/mecha/nano stuff" clones.:wise:

to DaddyMac:
Nope, I don't have a modelling army (I wish I had it).:sad: I just have a lot of free time, about 20 hours per every 24 hours (DAMN! WHY THERE IS NO ENGLISH WORD FOR RUSSIAN "SUTKI"!):shrug: Since a large part of me research is finished now, I'm kinda having real fun here. After all, if you can work night and day making breaks to smoke eat and 4 hours sleep only it's not too hard to model 1 character per 24 hours. In fact it takes alot more time. Hard to make'em all to fit each other (there 8:eek: of them in the scene).

Anyway, I am most greatefull to all of you people. Come often. Any critique is apreciated.
And sorry for my english.:blush:

alex.h.
04-10-2005, 01:34 PM
absolut great work, havent seen it to today, love it, keep going strong, i shek in on next update. :thumbsup: :thumbsup: :thumbsup: :thumbsup:

WimH
04-10-2005, 01:37 PM
Breviét Droek Kakdila? I haven't got the good alfabet here so I wrote it phonetic. Starts too look really cool. Keep goiing


http://www.cgtalk.com/showthread.php?threadid=224025

gpepper
04-10-2005, 01:45 PM
This is an amazing work ! Great job ! :bounce: :applause: :thumbsup:

WesleyTack
04-10-2005, 02:23 PM
wow, amazing work!
do you work for ID Software ? cause this reminds me a lot of the Quake 4 Leak renders :)
if not, you should! :p

keep up the great work

Versiden
04-10-2005, 09:56 PM
hi Grigorij

excellent models presented here, where were you in during the Machine Flesh challenge? Your entry would have done very well.
great work so far, and waiting for more

TheFirstAngel
04-11-2005, 10:33 AM
a hell of a model. possible variation could be metal teeth? whatever, freakin awesome modeling, keep it up Grigorij, nastarovie :beer:

Beton
04-11-2005, 11:07 AM
Very much it was pleasant to me, the worked models, and has really reminded qake4

Beton
04-11-2005, 11:09 AM
Very much it was pleasant to me, the worked models, and has really reminded qake4

suk-grigorij
04-11-2005, 04:44 PM
To Versiden Where was I? Probably sitting in the library, reading fat smart books with many hard scientific words and conseptions. Still blaming myself for missing this challenge. Man, it was really my favorit thematics.

To the1st_angel Fanks for "metal teeth" Idea.So obvious actually. Fankyou. Strange, but it never came to my mind. I gues it's DaddyMack's "Flatcat":bowdown: knocked all my poor brains over:banghead: . Wierd guy (in good sence) .
How is your fairy's forehead. Looks Smarter now? Hope she does. We must love our creatures. NAZDOROV'E I TEBE, UVAZHAEMiY.

To Crapple It's "PRIVIET, DROOG KAK DELA" (HELLO, FRIEND HOW ARE YOU). NORMAL'NO DELA, KAK TVOI? (I't OK, HOW YOU ARE). Fix the problems with alfabet it comes useful often.

To Alex.h :thumbsup: :thumbsup: :thumbsup: To you too.

To Grapper Fanks, man. How is it in France. Probably nice weather. How is you 3d teaching is going on? I was a teacher once. Was teching 8 grade kids (history of colonial wars). Terrible time of my life.

Fanks to you all people.
Sorry for no updates for now. It's a lot of work need to be done.
See Ya later. I promisse.

mecman
04-11-2005, 04:51 PM
Amazing up my friend!! I´m loving everything in your entry!! Keep it up, it´ll be stunning when finished!

alexichabane
04-11-2005, 04:55 PM
Wow, another fantastic entry. Your model is looking great so far, the characters flesh really seems to be attached to the machinery, it's almost painful to look at. I think you did a great job designing and building the mechanical parts, everything looks like it would fit and work togehter. Good job on the character's anatomy as well. Alexi

suk-grigorij
04-11-2005, 05:08 PM
To Mecman Ha he sees dead pixels. I see FLATCATS all the time now, AND THEY ARE ALIVE. (Just kidding), (not too smart ha?).

To Alexichabane Hope it's not too painfull for ya.

Fanks both of you.

Gunilla
04-11-2005, 05:33 PM
First time I see this - amazing work! I do like your thinking about the two sides of masters/servants. And the models are of course awesome :thumbsup:

aliasali
04-11-2005, 05:36 PM
hmmmm,Great Entry here! veru nice models! loved the way u model ur characters!

Keep it up,will look forward to seein more!:thumbsup:

Neeno
04-11-2005, 05:39 PM
awesome entry would have been great as a machineflesh challenge.. but im sure someones alreayd mentioned that. compliments on your fantastic progress.. your are doing really well ..good luck with teh rest of the challenge

Maxter
04-11-2005, 05:39 PM
Your creature looks terrific, i like it
Great model:thumbsup:

alexfalchi
04-11-2005, 06:24 PM
:bounce: update update!!

suk-grigorij
04-11-2005, 06:28 PM
To alexfalchi BE PATIENT. I'll update tomorow.

Wandddo
04-11-2005, 06:59 PM
Hi man! I'm stopped in the front my computer!!! Your model's amazing!! I'm anxious to see more too... update update :bounce: hehehehehehe :D :D :D keep on going man! cya

ilusiondigital
04-11-2005, 09:35 PM
I really like your work my friend

suk-grigorij
04-12-2005, 04:14 PM
http://cgnetworks.com/challenge/entries/9/6832/6832_1113318884_medium.jpg (http://cgnetworks.com/challenge/entries/9/6832/6832_1113318884_large.jpg)

Finished modelling the second soldier. Yes, yes,I know he has the same boots'n'pants. But it's the same army the serve in.

suk-grigorij
04-12-2005, 04:21 PM
http://cgnetworks.com/challenge/entries/9/6832/6832_1113319304_medium.jpg (http://cgnetworks.com/challenge/entries/9/6832/6832_1113319304_large.jpg)

Closer look to the face.

eddieellis
04-12-2005, 04:32 PM
lookinh good my friend, looking good... nothing to crit.... well done !:thumbsup:

suk-grigorij
04-12-2005, 04:34 PM
http://cgnetworks.com/challenge/entries/9/6832/6832_1113320074_medium.jpg (http://cgnetworks.com/challenge/entries/9/6832/6832_1113320074_large.jpg)

It's a render. But consider it a consept sketch. Just cheking how they "work" together. Strange, but they look very different with different kind of light. Still don't know if it's going to be indoor or outdoor scene.

mecman
04-12-2005, 04:39 PM
ARRRGGGHHH! It´s awesome!!!
bizarre and wonderfull stuff man! No crtits, just keep the madness coming! haha:thumbsup:
Keep it up!

suk-grigorij
04-12-2005, 04:46 PM
http://cgnetworks.com/challenge/entries/9/6832/6832_1113320762_medium.jpg (http://cgnetworks.com/challenge/entries/9/6832/6832_1113320762_large.jpg)

Working with shaders now. Not much left. Gonna show the final version soon.

alexfalchi
04-12-2005, 05:08 PM
wOW nice work mate!! nice textures and pose!! keep it up friend:thumbsup:

Wandddo
04-12-2005, 05:53 PM
Wow mate! Great work in the modelling and textures too... happy couple there... hehehehe:D :D keep on going friend! I like it!
Cya

BlackNull
04-12-2005, 06:25 PM
man, I really like your character, very good idea and the concept of that guy is so cool! Oh man, yup...totally sweet. Good luck on the challenge you're doing great! :thumbsup:

kestas
04-12-2005, 07:38 PM
awsome textures :eek:

DaddyMack
04-12-2005, 09:26 PM
Hahaaah... Grigorij, the casual posing you've given these characters looks great man, such a contrast to their evil forms. Loving this immensely so far my friend!

Keep it coming:thumbsup:

ihamid
04-12-2005, 09:28 PM
hi suk-grigorij...just saw this thread!....awsome modeling and also awsome textures :eek:!...great stuff...thumbs up and cheers:thumbsup:!

teapoter
04-13-2005, 02:35 PM
good modeling good job have your finish your lighting??? i thought you need some hair light

suk-grigorij
04-13-2005, 04:34 PM
http://www.cgnetworks.com/challenge/entries/9/6832/6832_1113406443_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/6832/6832_1113406443_large.jpg)

One more. 2 left.

suk-grigorij
04-13-2005, 04:37 PM
http://www.cgnetworks.com/challenge/entries/9/6832/6832_1113406659_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/6832/6832_1113406659_large.jpg)

Closer look to the face.

dmonk
04-13-2005, 04:42 PM
He looks like someone who has seen a lot. Great face, the eyes really sell the model!:thumbsup:

suk-grigorij
04-13-2005, 04:43 PM
http://www.cgnetworks.com/challenge/entries/9/6832/6832_1113407030_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/6832/6832_1113407030_large.jpg)

Here goes the last version of post effects. Don't mind the frame, I'll remove it for final image. I just want to make the scene look like a rapid shot of event. Well, like WW2 film footage, made by soldier-oprator. Not much for Iconic image I guess, but this stuf is serious. I mean, you can replace monsters with humans, and idea wiil be the same. "WAR NEVER CHANGES" you know. If there are fans of FALLOUT (1,2) they'l andersand what style I choosed.

mecman
04-13-2005, 04:47 PM
Awesome modeling mate!! I really like this face!!
You´re doing an amazing work Grigorij! Can´t await to see the final scene!:bounce:

suk-grigorij
04-13-2005, 04:55 PM
TO Wannado,yunisirees, =Blacknull=, kestas Fanks people, glad you like it.

TO Daddymack:) Yep. It is the way to check the qualityof characters. If you can make them express emotions unusial for them then it means you did a good job making them.

TO Teapotter Nope, I didn't finish with lightning. Not even started actually. Much stuff to model/texture left.

TO Dmonk:) Strange, I don't like his eyes for now. But glad you like it. Fanks.

TO mecman Hey mate, I can't wait till I see it. You gotta good work too. Gonna take a look now.
Took a look. Still the same.

suk-grigorij
04-13-2005, 05:10 PM
Hey people, just got a job offer e-mail from EA (ELECTRONIC ARTS). They ask to tell everyone. So if you interrested. They want (URGENTLY) 3D Artists - Animators, Lighters, Modelers, Texture & Shaders.

alexfalchi
04-13-2005, 05:11 PM
Hooo men nice compositing....keep up friend!!


Alex.

dmonk
04-13-2005, 05:28 PM
Hey people, just got a job offer e-mail from EA (ELECTRONIC ARTS). They ask to tell everyone. So if you interrsted. They want (URGENTLY) 3D Artists - Animators, Lighters, Modelers, Texture & Shaders.

Congratulations! Did you apply or did they find you?

suk-grigorij
04-13-2005, 05:47 PM
To Dmonk. The job offer is not exactly for me. I just registered at 3d arists site, and they resale every job offer they get to every one registerd. So I didn't apply (I know I'm not good enoght). Now anyone who see this offer on my thread can keep it in mind, and contact EA. I just let every one know that there is potential job for them. Thats it. So there is nothing to congratulate me.:sad: Probably my problems with english is worse than i thought.

dmonk
04-13-2005, 05:52 PM
I think they'd take you ina heartbeat. You do nice nice work.

gra7
04-13-2005, 07:16 PM
amazing caracters.. great job u re doing here..

best luck. .c ya !

Brent3D
04-13-2005, 07:29 PM
Like what you've done with the textures on the monster. Looking forward to your final composition. Lets see, lets see.

JamesMK
04-13-2005, 07:48 PM
http://www.cgnetworks.com/challenge/entries/9/6832/6832_1113407030_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/6832/6832_1113407030_large.jpg)

Now THAT is awesome... very impressive work here, Grigorij

Matt-Bortolino
04-13-2005, 08:00 PM
Amazing work! I love the caricatures of military archetypes, & the ideas of micro-relationships in the scene. Are these characters going to be fully rigged & poseable? That'd give you freedom to experiment with all sorts of compositions. Maybe your current concept sketch could be modified to have a more dynamic, three dimensional layout (possibly turning into a portrait aspect), with the power structures described not just through body language but also through the character's position in the frame (eg. the dominant ones standing above the prisoners rather than at the same level).

Slav
04-13-2005, 08:25 PM
this is superb!

i have to give it to you i has to be one of my top 3 3d entries right now. grats on the awesome work.

DaddyMack
04-13-2005, 08:40 PM
Hi grigorij, nice touch with the post effects too:thumbsup: I think the vertical white lines need some messing up, they're a bit clean at the moment...Be warned, I've read that EA have a really fast turnover of employees... BTW comrade sukhov, your work is of a calibre far and above most artists I've come across... EA would use your creative and modelling skills in a heartbeat man:bowdown: believe it!

Adriano-Zanetti
04-13-2005, 09:34 PM
Amazing character! ...the detailing of your mechanical parts is insane !! most impressive !

keep it up !

pe@ce

rolhionjs
04-13-2005, 09:49 PM
Very cool work ! I like alot the design and realisation ! Keep it up ! :thumbsup:

atra
04-13-2005, 11:18 PM
Oh my :)

Hey, you're excelent! :thumbsup:

Those monsters are pheeew... I like your style.


P.S. If you cannot draw, then nobody can.
P.S.2 I love the eyebrows - I am curious how you made them, model or paint?

JamesMK
04-13-2005, 11:23 PM
Side note - You wouldn't have any connections with GSC Gameworld by any chance, Grigorij?

hands0nfire
04-14-2005, 04:11 AM
I really enjoyed reading your note toward this and seeing your modeling and texturing I really brings out alot of this.. keep up the work and I look forward to seeing your final image of work.. good luck to you..


handsonfire


http://www.cg.talk.com/showthread.php:threadid=223443 <- 3d master and servant

Wandddo
04-14-2005, 05:53 AM
Hello my friend! Your work is amazing! Don't stop, don't stop... I want to see more an more;)
See you mate!

alex.h.
04-14-2005, 06:20 AM
its all great and keep going in rocket speed, see you and :thumbsup: :thumbsup: :thumbsup: (you are good enof for eny work (nerasomje).

Poisen
04-14-2005, 07:10 AM
im really liking your designs on the cyborg types, and your style in general is very smooth.
great work!:thumbsup: :thumbsup:

artemesia66
04-14-2005, 03:12 PM
great modelling and wonderful characters. i look forward to seeing your composition come together. :thumbsup:

Kanga
04-14-2005, 04:12 PM
Really top modelling!
No crits thus far. :thumbsup:

suk-grigorij
04-14-2005, 04:21 PM
Hello every one. Fankyou for all your support:bowdown: . It's very important for me:) . Very encouraging:bounce: .


TO artemesia66 Fanks. Glad you like it.
TO Poisen, Adriano_Zanetti. Yap, cyborg design is one of my favorite themes. Fanks.
TO alex.h. Rocket spped? Well... you know. We Russians are historicaly pretty familiar with rockets (Gagarin, SputniK e.t.c.) Fanks.
TO hands0nfire, Wandddo, .::STRIKE::. Yeah. Gonna see all stuff at place soon. Fanks.
TO JamesMK Nope, no connections.
TO atra Yes, they are pheeew. Holy sh#t, looks nobody can't draw after all. How is your skills? Improving? Fanks.
TO DaddyMack Jeeez, mate. You just made me cry here. I'm not gonna work at EA ever in my life. Don't like'em.
TO Slav Fanks, mate. Your work is great too.
TO JamesMK Yap. Very impressive. Made to miss the chair when I saw it. Fanks.

Crazydesign
04-14-2005, 04:21 PM
Superb, outstanding and hell-like-evilish....tight design and nice models....can't go wrong here.

jim,

http://www.cgtalk.com/showthread.php?t=228027 (http://www.cgtalk.com/showthread.php?t=228027)

ilusiondigital
04-14-2005, 04:34 PM
Totally outstanding Suk:

Wow friend what a change, i love your model. and hoping to see more.

Cheers

My master and servant thread http://www.cgtalk.com/showthread.php?threadid=229417 (http://www.cgtalk.com/showthread.php?threadid=229417)

rynomyte
04-14-2005, 05:11 PM
What can I say but everything you create is golden! :eek: I really love the characters and the execution of the modeling...top notch really! The details impress me everytime I see them. All I can say is keep doing what you are doing and everything will be alright! There is no other way. Fantastic job mate!:thumbsup: :thumbsup: :thumbsup:

mecman
04-14-2005, 06:58 PM
where´s the updates mate?????
The whole morning without ups?? no, no, no....!! ahahaha:D
Keep it up my friend!! I´m following your entry everyday!
see you!:thumbsup:

atra
04-14-2005, 07:01 PM
Yes they are improving :)
when max breaks down 5 times and the work is'n saved, it's very good practice to start all over. But I don't give up :)

I mean the machines are pheeeew, not because you draw them bad, they look great, but scarry.

I used to draw very good. Now I don't have a courage to draw anything. :scream:

eddieellis
04-14-2005, 10:06 PM
the post effects are a nice touch, but personally i think you are losing allot of the impressive texturing. it would make a great wanted poster though..... :thumbsup:

soapy
04-14-2005, 11:20 PM
Nice work! The robo- warrier thing is looking really cool.
cheers.

suk-grigorij
04-15-2005, 04:55 PM
http://cgnetworks.com/challenge/entries/9/6832/6832_1113580554_medium.jpg (http://cgnetworks.com/challenge/entries/9/6832/6832_1113580554_large.jpg)

Render, but consider it a sketch. A bit different from original sketch composition. But when I pulled all 8 characters togather my PC showed me white flag. So I decided to keep only 4 or 3 characters (2H+2M) or (2H+1M). Yap, I know this image is ugly. But It's just a scketch. (bad rigging, bad lightning, bad compositing e.t.c). Gonna be much better in final image, have no doubt.

monsitj
04-15-2005, 05:07 PM
no, your post is not ugly, your modeling is awesome and sketch that you present in damage paper is cool too! great work!

suk-grigorij
04-15-2005, 05:08 PM
To Kanga, rynomyte, atra, soapy Fanks, people.
To Mecman Hey, I don't have internat connection at home, so I post from Internet cafe (ha-ha). That's why I post images in packs if you noticed. Here you go. An update. (pretty sucks actually). Can't decide wich of your avatars is scarier.
To eddieellis I think Nice piont of view. I think I'll get rid of them after all. Don't want to loose the texture. Now thinking how to keep the cosept of "war photo" without making this post effects.

Fanks to everyone.

A12
04-15-2005, 07:54 PM
Just composit some images to the get the look of your original sketch. I know thats obvious, but with work this good you can't hold anything back. Looking forward to your "full" composition. Lets see it.

Matt-Bortolino
04-15-2005, 08:05 PM
Yup, like Brent just said you should composite the image in layers, with 2 or 3 layers for the characters. Layering is a really good approach to use for stills since you've got more to tweak with in post. Great work so far :thumbsup:

DaddyMack
04-15-2005, 08:41 PM
Hi again Grigorij, I'm starting to understand where you're heading now a lot better...It's all starting to come together here mate! You should go the whole compositing angle as the guys said...I think the scen will work better a bit more crowded. Have you got an environment figured out yet?

eddieellis
04-15-2005, 08:51 PM
hey dude, as this is obviously a future photo, the idea of having black and white is alittle strange as im sure with that high tech cybog technology they would have developed colour photos !.... maybe just trying it with alittle loss of colour instead of black and white ?

its quite a tricky one to be honest... either way its looking sweet mate.

mecman
04-15-2005, 08:52 PM
Man....great update!! Gonna be much better?? wow! I´m anxious to see then!!!
This entry is one of my favorites for sure!!
Keep it up mate! :beer:

ps: This avatar for sure! ahahahhahaha

Aethyrprime
04-15-2005, 11:50 PM
Great update! Try it in sepia tone... I think that would look sweet! I agree on compositing and going for full scene idea.. Would be better.. keep at it my friend. :wip:

Wandddo
04-16-2005, 07:01 AM
Hi mate! As all said: great update!:) I agree with Eddieellis, the black&withe photo opposed to the high technology in your image, not? My friend, your work enchant me :thumbsup: keep on going man
cya

eddieellis
04-16-2005, 07:59 AM
Hi mate! As all said: great update!:) I agree with Eddieellis, the black&withe photo opposed to the high technology in your image, not? My friend, your work enchant me :thumbsup: keep on going man
cya

its not just that dude, i just think its a shame to lose all that great texturing... but looks like majority rules, and you should keep on the way your going...

iehter way its such a great peice dude....:thumbsup:

alexfalchi
04-16-2005, 08:17 AM
nice presentation....nice work friend!! I like a lot!!:thumbsup:

Adriano-Zanetti
04-16-2005, 09:38 AM
Man, it's just inspiring, you just got yourself a new fan man !

pe@ce

Deadlyforce
04-16-2005, 09:50 AM
Nice progress !:)
The models are really cool...the last picture could come from a Resident Evil newspaper !
Now I'll wait for the final composition/rigging/renderings ! :thumbsup:

CryingHorn
04-16-2005, 01:07 PM
Hey great job, the models looks :thumbsup: , Looks so plastic and well balanced, true warriors...
I also like that old photo effect look, it reminds me a fallout, and gives the feeling of world war..
Keep going, I am interested to see more...:bounce:

Gianluca
04-16-2005, 01:16 PM
hi suk, optimal example of character modeling to high level guy!
I drive crazy for the arms of the "alien" soldiers, indeed bad!!:thumbsup:

good luck

Kenzor
04-16-2005, 01:25 PM
Great stuff, I love your monsters and hardware. I'm sure the final composition will be awsome. Keep going.

suk-grigorij
04-16-2005, 01:58 PM
TO ken T, Gianluca, Adriano_Zanetti, alexfalchi, mecman, ||) |V| |^| Fanks alot, people.
TO eddieellis Ever heard of retro-future style? Anyway, looks like I'll have to refuse of black'n'white photo conseption.
TO Brent_3D, `mb In layers?! Never did that before. Need to look for some tutorials.
TO DaddyMack Fanks, mate. Yep, I figured the enviroment. It's going to be a small part of frontline with alot of wire and fick smoke on the background.

Kanks to everyone. I'l won't post any milestones for 2 or 4 days. Still must do alot of fighting with composition. Goodluck.

suk-grigorij
04-16-2005, 02:20 PM
It's going to look similar to thishttp://scalecombat.narod.ru/realwar/tall_russPOWsearched.jpg

eddieellis
04-16-2005, 02:43 PM
hey dude, im not knocking it at all.... i think its awsome !:buttrock:

alexfalchi
04-16-2005, 06:26 PM
UP UP UP friend!!

JamesMK
04-16-2005, 10:53 PM
http://cgnetworks.com/challenge/entries/9/6832/6832_1113580554_medium.jpg (http://cgnetworks.com/challenge/entries/9/6832/6832_1113580554_large.jpg)

Render, but consider it a sketch.
Coming together here. I know the feeling when the box chokes under the pressure :D But it can be an advantage - less is more sometimes. This sketch looks a little "uncomposed"... the couple to the right works really well I think, there's some emotion there, and you get a feeling that there is something going on - while the guys to the center-right are just standing there for no apparent reason... overall I guess you need to get some dynamics into the final composition - - - with models like yours, I doubt that will be a problem, just a matter of coming up with a composition that works, and I have to say that is one of the most difficult things...

Keep it up, I'm really looking forward to see how the final image is going to look!

pierrebixquert
04-16-2005, 11:02 PM
Hey man !!!

Very good work, i like :thumbsup: ,

I am impressed with,:bounce:

luck...

My master and servant (http://www.cgtalk.com/showthread.php?t=229293&goto=newpost)

goktugg
04-17-2005, 12:26 AM
wow! :thumbsup: very good modelling *texturing progress.going so better mate!...all details are looking very nice~ i`m waiting your next update.
good luck*cool job:)

3dRaven
04-17-2005, 12:58 PM
Whoa those arms rock :buttrock:Although I'd add some servo-motors to them, hinges would probably snap from the weight.

Nice work on the leg muscles too...lotsa nice details

KryHoo
04-17-2005, 01:28 PM
Hello Grigorij :)

I just say that you're on a right way to do something really BIG. The spirit of your creation is outstanding. I like the story wchich is unusual and includes considered conclusions. Modeling & texturing present your awsome skills and great imagination.

What can I say, it's great to make our dreams real and show the whole world our considerations. Keep it up cause I'd like to see more :)

By the way, your opinion about max really makes me happy cause it's all I have now and it's good to know that I can create with such a great tool like 3dmax. Good luck!

rattlesnake
04-17-2005, 04:23 PM
man i reviewed your thread and WOW...i almost falled of my chair...truly good work here...:arteest:just wanted to tell u that youre doing it amzing (u already knew this :applause:)...ill be keeping an eye on your work man!

rizob
04-17-2005, 04:45 PM
man that master is looking good,,,not crists as afar as proportions, modeling etc..but the composition leaves alittle to be desired ( i understand its preliminary) i would add a crowd behind them like the entire human race is being pushed to a pen like cattle ore something.....these can simpy be sillouetes painted or whatever...but it seems like this is the kind of master that isnt ****in around...there out to get that job done not one or two at a time but millions at once.....just a thought..also something about the human on the left seems alittle stiff....not a biggie thoug..actually two more comments..it would be cool to see the hand of the aliean soldir on the right grabbing that back of the humans head pushing him forward.....and the position of the guns is alitttle similar ..i would change the posish of the one on the left...possible cross is across the humans body....it will seem alittle less oraginsed maybe ,,just breaking up the symetry...mighat do a paint over later..
keep goin..lokkin solid
robb

lorenzo3d
04-18-2005, 08:26 AM
I have no words, your work is incredible!!!:thumbsup:

suk-grigorij
04-18-2005, 03:27 PM
Fanks everyone for inspiration.

To rizob I'll think about your advises. They are very useful.

mecman
04-18-2005, 03:33 PM
Hey comrade wheres the ups???
No more Vodka!! Let´s work! hahaha
See you mate!

bealobo
04-18-2005, 04:07 PM
you´re really skillful, the textures and the models are awesome.
:thumbsup:

suk-grigorij
04-18-2005, 04:11 PM
To mecman Sorry, mate. Got very uch stuff to do. You see, I'm just fighting my worst enemy - the compositon. It's kind of positional war. Never goes fast. Be sure, I'm not the one who will loose this fight.

AIR
04-18-2005, 07:22 PM
Man Your cyborgs are so damn good,.One question if a may,listen,,under your avatar stands "scientist"
What does that mean.Is it for real or..... :) :)

ilusiondigital
04-18-2005, 07:27 PM
What can i say my friend?


Only WOW


My M&S http://www.cgtalk.com/showthread.php?t=229417

BlackDidThis
04-18-2005, 07:58 PM
It really took me some time to be able to go through your thread.
I haver to say that especially your negative character is outstanding!! the mutation to be able to integrate the mechanics into the flesh are VERY good.

You have a sort of Deconstructive futuristic style.. sort of wreckage. but authentically austhetic.
I feel horrible to not have noticed your thread earlier!
Are you planning on sticking to desaturated renders? If so... it seems that your characters could need a bit more noise with a bump or displacement map applied to them.

The modeling/idea/texturing.. even the sketching.. erverything is just fantastic!

Nothing to really crit on


Black

alexfalchi
04-19-2005, 12:03 AM
Update update friend pleaseeeee!!:thumbsup:

Maxko
04-19-2005, 01:27 AM
Nice characters Grigorij. Update plizzy! :)

Matroskin
04-19-2005, 03:15 AM
Hello suk-grigorij !
Ну блин, класно! Особенно стиль ретро фото... Немного, правда, переборщил с белыми линиями, ну да это я так - капризы :)
Мне напоминает все это стиль дисков с IronMaiden.
Очень хорошо анврвпнуты текстуры! Я как раз начинаю познавать эти инструменты в максе, так что очень любопытно. Да и окуратно... В общем, будет теперь где подглянуть и подучится.
Удачи!

yellowman
04-19-2005, 04:17 AM
Hey suk-grigori,

You do a greate job in modeling and monster design!!:thumbsup: I have seen your latest post, the problem you mention in your PC can't handle too much character. Maybe you can try do composting with low resolution characters, once you like the composition you can render them in seperate layer. For overlaping characters, you can assign a shader withou spec, difuss color. In maya we call it "surface shader" or "use background". It will let you have alpha to mask out the character. Then you can composite them later. These will allow you import enough characters for your composition. Look forward to see your fantastic job! Cheers

yellowman

Wandddo
04-19-2005, 05:47 AM
I'm waiting your updates my friend and I hope the your problems are resolved... win this fight with composition man! I really hope...:thumbsup:
See you

TheFirstAngel
04-20-2005, 05:20 PM
Just block it out. I bet you'll nail it down easy and with the same power like your modeling. Wich is awesome. Just keep on it my friend, lets play lego and place things in the best light :)
go Grigorij go!:thumbsup: :thumbsup: :thumbsup:

alexfalchi
04-22-2005, 03:22 PM
hey mate where are you??

Tremoside
04-22-2005, 04:11 PM
I think less character is better idea, not just becouse your PC strenght but you can give a better closeup about the characters... be updated! :wavey: :bounce:

jackmcfly
04-22-2005, 05:54 PM
Great job! i think the idea is excellent! I´d love your description about "power"
I´ll be looking for further renders, keep on the good stuff

PD. Sorry for my english
Challenge Page (http://cgnetworks.com/challenge/masterandservant/view_entries.php?challenger=6832)

Latest Update: Concept Sketch: Inobvious Superiority or The Nature of Power
http://cgnetworks.com/challenge/entries/9/6832/6832_1113580554_medium.jpg (http://cgnetworks.com/challenge/entries/9/6832/6832_1113580554_large.jpg)

Render, but consider it a sketch. A bit different from original sketch composition. But when I pulled all 8 characters togather my PC showed me white flag. So I decided to keep only 4 or 3 characters (2H+2M) or (2H+1M). Yap, I know this image is ugly. But It's just a scketch. (bad rigging, bad lightning, bad compositing e.t.c). Gonna be much better in final image, have no doubt.[/QUOTE]

mecman
04-24-2005, 04:59 PM
Hey comrade! where are you mate?? Don´t leave us!! hahaha
We´re here waiting for the next up!:thumbsup:

AIR
04-24-2005, 05:09 PM
See youI'm waiting your updates my friend and I hope the your problems are resolved... win this fight with composition man! I really hope... See you

I qouted one post from above,,,I was thinking the same thing.We'r waiting pal..
do svidanja,,not sure in the expression,,, :) :)

Aethyrprime
04-24-2005, 08:42 PM
Updates? Where you at Grigorij?

eddieellis
04-25-2005, 02:32 PM
dude, where's the updates man..........

DaddyMack
04-25-2005, 09:50 PM
Hi there Comrade Sukhov, where you at man? We hope you will return soon, with not only some more of your wicked updates but also some more of your community spirit:thumbsup: I hope you haven't gon out and got a life on us or anything:argh:

okiko
04-25-2005, 09:54 PM
I have only a thing to be said:
You are a master:bounce::twisted:
;)

painkiller
04-25-2005, 10:14 PM
this is great stuff !! U R NO' 1 :eek: the characters are realy COOL , keep up !!:bounce:

MrRob
04-26-2005, 12:04 AM
Hi! I just must some that I love you design, awsome work!

Grigorij Eugenievich Sukhov has entered the Master and Servant
Challenge Page (http://cgnetworks.com/challenge/masterandservant/view_entries.php?challenger=6832)

Latest Update: Concept Sketch: Inobvious Superiority or The Nature of Power
http://cgnetworks.com/challenge/entries/9/6832/6832_1113580554_medium.jpg (http://cgnetworks.com/challenge/entries/9/6832/6832_1113580554_large.jpg)

Render, but consider it a sketch. A bit different from original sketch composition. But when I pulled all 8 characters togather my PC showed me white flag. So I decided to keep only 4 or 3 characters (2H+2M) or (2H+1M). Yap, I know this image is ugly. But It's just a scketch. (bad rigging, bad lightning, bad compositing e.t.c). Gonna be much better in final image, have no doubt.

Micro26
04-26-2005, 12:58 AM
beautiful this is gonna be man:thumbsup:
love the characters and posing them.The robot is superb:bounce:

Climax
04-26-2005, 03:04 AM
• Wow this is looking creepie, good job fellow! keep at it!

lardbros
04-26-2005, 05:24 PM
VERY cool mutant type things. I am really impressed by the texturing around their metal protrusions, looks ace. Loving the work!

peanut
04-26-2005, 09:11 PM
Instead of this in black & white, i would go for the colors they seemed so good.

atra
04-28-2005, 10:23 AM
Hey Grigorij, where are you? :)

No, he is gone... :)

Come on, I looked here every day, but you just disappeared. :(

ilusiondigital
04-28-2005, 10:42 AM
Hey Suk my friend, what can i say? Incredible work

pissaro
04-28-2005, 10:51 AM
just great

pBarrelas
04-29-2005, 05:24 PM
Great job Grigorij!! keep on dude!!

Kenzor
05-05-2005, 01:19 AM
Hey dude what's happening?

Are you still with us?

Wandddo
05-05-2005, 04:53 AM
Where are you mate?:sad: We are sad with your absence here... go back Grigorij...

suk-grigorij
05-05-2005, 03:10 PM
Hi everyone. Fanks for all support.

Bad news. I won't be able to finish my work in time. Got out from hospital today mourning (problems with health).

So I'll post my compleate image other time and place.
Sorry.:sad:

rynomyte
05-05-2005, 03:16 PM
Sorry to hear that mate.....hope all is well now. I will be looking for your image at a later date....take care.

atra
05-05-2005, 06:11 PM
I am very sorry Grigorij :(
I hoped to see your image among the first... but if you cannot finish it, don't force yourself.

I guess I'll also have to give up.... :)

3dRaven
05-05-2005, 06:30 PM
Sorry to hear that Grigorij. Hope you get back to full health soon.

DaddyMack
05-05-2005, 09:50 PM
Ouch Comrade Sukhov!... My thoughts are with you mate... I hope all works out for you Grigorij:sad:

Keep in touch..

Kenzor
05-05-2005, 10:55 PM
sorry to hear that dude.

Hope you recover soon.

alexfalchi
05-05-2005, 11:25 PM
wow mate good luck friend...keep nice mate!!


Alex.

BlackDidThis
05-06-2005, 02:49 AM
Oow.. we were wondering why there was no news from your part...

I just hope you are a lot better now. It will be a great tisk to not have your entry for this subject title.. you were going SO good.

None the less your health is far more important. I hope for what ever happened to not repeat itself again.

Good luck


Black

arcanius23
05-06-2005, 04:21 AM
wow, what a job.

Keep up the good work dude.

This is so inspiring. Hmmm i wish I am you.:thumbsup:

suk-grigorij
05-06-2005, 02:23 PM
To BlackDidThis Ha-ha. Well, this problem is inpossible to come up again, cause you can't be disturbed by the thing you don't have anymore.

To alexfalchi, ken T, 3dRaven Fanks, mates.

To atra Hey, "give up" is not the way. Keep fighting.

To DaddyMack "Ouch" indeed. My foughts are with you too.

bealobo
05-08-2005, 11:28 PM
oh! what a pity! I´m so sorry to hear this.
But also glad if you´re better.

:thumbsup:

BlackDidThis
05-14-2005, 06:48 AM
Lol.. you win some you loose some..

And in your case it has happened literally I guess.
My best wishes still. I hope that your recivery keeps pace in the long term aswell!

The challange will be truely incomplete with your entry not included in the finals... Sad to hear about this but I am very happy to hear that you are better :thumbsup:


Black

AIR
05-14-2005, 07:07 AM
Sorry too.But hey,this is not the last challenge.seeya Grigorij.

robin
05-15-2005, 12:53 AM
Grigorij

all my thoughts are with you, hope you feel better on your feet , take good care.


-R.

.

Poisen
05-15-2005, 01:30 AM
best wishes to you Grigorij, i hope your health improves.

Wandddo
05-15-2005, 04:19 AM
Sorry to hear this, my friend... I hope you are now better... best wishes Grigorij, you are a great artist:thumbsup: :thumbsup: hope to see you in the next challenges friend... all the best mate:)

ALISK
05-18-2005, 01:28 AM
Freaky right on man, it's alive, I love it.
alisk

ALISK
05-18-2005, 01:36 AM
I'm sorry to here you will not finish your entry, I just found you too. Your work is amazing and there will be other challenges, your health and well being is most important. I send to you a wave of good karma, hope it reaches you.
Take care,
alisk

CGTalk Moderation
05-18-2005, 01:36 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.