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vincent1978
03-27-2005, 04:21 PM
Hello!

I'm making an exporter from 3DSMax7 with maxscript. I have no problem reading and exporting vertex coordinates and texture coordinates. But now I want to export the texture coordinates that results of doing a render to texture (in order to generate lightmaps). How can I read them? Which function do I have to use?

Thank you very much!

VinCenT.

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03-27-2005, 04:21 PM
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