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snot_nose
09-26-2002, 02:46 AM
If i subdivided and i have now more patches then what i need, is there away of going back (no undo), sort of optimize it.
or do i need to start all over again?:hmm:

TapioKa
09-26-2002, 07:35 AM
Hey There,

IF your patch mesh are all quads you might have some luck with a plugin from Blur that supposedly drops a subdivision level as if you were using meshsmooth. I haven't tried it, so I don't know that is a solution.

http://www.scriptspot.com/download.asp?ID=603

Otherwise, you are at the mercy of optimize modifier which does not work great (for me anyways)

Or you might find a good script from scriptspot.com

Good luck!

little
09-27-2002, 01:23 PM
use the multires modifer its much better then optimize and will cut down on the faces keeping the shap

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