PDA

View Full Version : Super Nintedno (pal) Pad, Tomek Kwiatek (3D)


QVAZAR
03-26-2005, 05:46 PM
http://www.cgnetworks.com/gallerycrits/19420/19420_1111862790_medium.jpg (http://www.cgnetworks.com/gallerycrits/19420/19420_1111862790.jpg)

Title: Super Nintedno (pal) Pad
Name: Tomek Kwiatek
Country: Poland
Software: (Other), LightWave 3D

hello all!
I've used Lghtwave fos modelling, FPrime for rendering and I'm addicted to super nintendo games ;)

cgkid
03-27-2005, 01:40 AM
Great! Looks like the real thing.

Jarrede
03-27-2005, 04:00 AM
I'm a Nintendo nut, and I love it!

Andyman
03-27-2005, 04:31 AM
Looks good, man. = ) You should make a worn down one too.

Jarrede
03-27-2005, 04:33 AM
hehe, show one after a gamers frustration.

steffenoid
03-27-2005, 05:34 AM
Alright sega genesis!!!111oneoneone
man, those were the shiz...

jk, man. really nice job, although the background seems kinda wierd(who has floors like that?)

nothing wrong with it tho.:thumbsup:

cyberbob
03-27-2005, 08:39 AM
wohoo... just remembered the good old days....
Looks very real. Do you model a super nintendo console too? :thumbsup:

Tilstrom
03-27-2005, 10:13 AM
SNES controller, I just *had* to reply. great work, and even greater memories. :D

Rennie
03-27-2005, 01:50 PM
Looks good but nothing too special I think. Model is very easy. Textures too.
I also think the right buttons are too shiny

Good job nonetheless

itsallgoode9
03-27-2005, 09:30 PM
I agree about the buttons being to shiny, I also think that i's lacking compisitionally, but there's really nothing in the scene to change the comp at all. If it wasn't your purpose with this image, and you just were showing the model and texture, I guess it does't really matter. If you have time, I might model the SNES also and have it up in the top left corner. It seems that this would be able to be modeled relativiely quikcly so that's why I suggested it.

Jarrede
03-28-2005, 04:15 AM
have a bunch of little gnome game junkies franticly trying to work the controller with large primitive contraptions, hehe... tv glow coming from the upper corner, have some in the back watching the screen jumping for joy...

itsallgoode9
03-28-2005, 04:13 PM
Ya know, I just looked at it again, and the shadows being cast by the buttons and d-pad look way wrong. The lighting of this scene is a soft lighting and then these buttons cast a hard shadow. Especially since they are so small, it would be even less likely that they would cast a hard shadow. Still think it's pretty col render.

QVAZAR
03-28-2005, 08:48 PM
Thanks for comments !
You are right abutt that the light of this scene is wrong :( i will fix that (shiny buttons also)
Now i am modelling the SNES :)
http://www.fabricnet.ehost.pl/tomek/snes6.jpg

CoolDuck
03-31-2005, 10:46 PM
Cool! Looks very much like the real one. Nice console model too. Now u need a game in the slot. :)

QVAZAR
04-01-2005, 11:38 AM
:]
http://www.fabricnet.ehost.pl/tomek/1024.jpg

CGTalk Moderation
04-01-2005, 11:38 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.