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stevesherrin
03-25-2005, 05:33 PM
Stephen Sherrin has entered the Master and Servant 3D.

Challenge Page (http://www.cgnetworks.com/challenge/masterandservant/view_entries.php?challenger=6597)

Latest Update: Final Image: Done!
http://www.cgnetworks.com/challenge/entries/9/6597/6597_1116207072_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/6597/6597_1116207072_large.jpg)

Finished at last!

stevesherrin
03-25-2005, 06:29 PM
http://www.cgnetworks.com/challenge/entries/9/6597/6597_1111778959_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/6597/6597_1111778959_large.jpg)

OK, just a quickie sketch (my modeling is much stronger than my drawing). Anyway, the concept is simple- a fallen slave about to be beaten, extreme fear on his face and extreme anger on the slave master's. Other slaves can be seen hauling a large block of granite in the background, heading towards a pyramid

IslamFouda
03-25-2005, 06:36 PM
nice concept:thumbsup: but the block should be very big,and lots of people moving it.

stevesherrin
03-26-2005, 12:19 PM
Thanks for the input... My perspective on the sketch is generally way off (The palm trees also look like they may be the same size as the pyramid). I'll try to keep proportions correct, although I am having trouble finding reference images (paintings or drawings) of life in ancient Egypt, so much will be best guess

stevesherrin
03-26-2005, 12:43 PM
http://www.cgnetworks.com/challenge/entries/9/6597/6597_1111844581_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/6597/6597_1111844581_large.jpg)

I'm going to try and be better this time about posting frequently. Anyway, here's the 1st character's completed head model. Textrure should be done in an hour or so and will post then, and then move on to the body

stevesherrin
03-26-2005, 01:32 PM
http://www.cgnetworks.com/challenge/entries/9/6597/6597_1111847546_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/6597/6597_1111847546_large.jpg)

Here are 2 versions of the same texture, one darker, one lighter more olive toned. Any opinions on which way I should go texture wise?

javaejderi
03-26-2005, 02:39 PM
Hi,
Great head!!! Use the darker one!!! It is more realistic!!! White one makes the character resemble to M. JAckson he he!!!

stevesherrin
03-26-2005, 03:10 PM
Well, MJ has enuff trouble without my turning him into an Egyptian slave,so I guess I'll have to stick with the darker head

stevesherrin
03-26-2005, 05:11 PM
http://www.cgnetworks.com/challenge/entries/9/6597/6597_1111860662_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/6597/6597_1111860662_large.jpg)

OK, Done with the torso. Modelled it in 2 pieces, than attached

stevesherrin
03-26-2005, 07:22 PM
http://www.cgnetworks.com/challenge/entries/9/6597/6597_1111868548_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/6597/6597_1111868548_large.jpg)

Finished texturing the torso

stevesherrin
03-26-2005, 10:57 PM
http://www.cgnetworks.com/challenge/entries/9/6597/6597_1111881428_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/6597/6597_1111881428_large.jpg)

Completed the body and legs, including texture. Will be out of town for the weekend, so probably my last post till tuesday, but I will check in for any opinions. I always appreciate input!

arturro
03-26-2005, 11:08 PM
wow! this is awsome! I would only tweak a bit the body, but it truly looks real! I think that calfs should be a bit wider in the inside part, buttocks should be a bit smaller, they could probably be anatomicaly correct, but in my opinion they look strange. Sometimes unnatural things look more real than real ones in 3d:) I also think that he could have more detailed stomach muscles. As I understand he's a hard phisical worker, so his muscles could be more defined. But not too much, as during such work the muscles are not trained in the same way as i nthe gym:)

Good luck! Keep the great progress

JHarford
03-26-2005, 11:50 PM
good work bro, glad to see your in this one

Kid-Mesh
03-27-2005, 12:50 AM
WTF! Didnt expect to get mooned when I opened this thread :scream: jesus.

Nice start though, looking forward to seeing more (non buttocks) LOL j/k. Cant wait to see the finished model.

stevesherrin
03-27-2005, 11:53 AM
I will be tweaking the body some once it is complete. I'm also thinking I may need to slim him a bit... He looks pretty well defined, but something in the proportions makes me think overweight. Well, good luck to all, and thanks again! I'll post some updates Tuesday morning or so

jddog
03-29-2005, 10:08 AM
wow great modelling session :thumbsup:
jdd

Aethyrprime
03-29-2005, 03:34 PM
great work. Very nicely modeled. Very provoking imagery in your sketches. I can see this going far. Well done.

stevesherrin
03-29-2005, 04:02 PM
http://www.cgnetworks.com/challenge/entries/9/6597/6597_1112115751_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/6597/6597_1112115751_large.jpg)

I tweaked the body a bit, as recomended and finished attaching body parts.

stevesherrin
03-29-2005, 07:13 PM
http://www.cgnetworks.com/challenge/entries/9/6597/6597_1112127190_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/6597/6597_1112127190_large.jpg)

Here's a rough idea of the character's posing. All the envelopes still need major tweeking, and the lighting's off, but the pose is about there. Any opinions/advice?

stevesherrin
03-30-2005, 08:01 PM
http://www.cgnetworks.com/challenge/entries/9/6597/6597_1112216496_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/6597/6597_1112216496_large.jpg)

I have started working on the head for the master, so here it is. Any critiques?

Grimreaper1981
03-31-2005, 04:28 AM
hmmm...in that pose the knees of your char seem to be a bit too round...make the thigh of your char a bit less muscular...only a hint ;)

stevesherrin
03-31-2005, 12:10 PM
Yeah, the legs were bothering me too. I will work on those!

Aethyrprime
03-31-2005, 11:58 PM
Looking good so far. No critiques yet. Keep it up.

Kid-Mesh
04-01-2005, 09:44 PM
Nice start :)

I'd proably just start making small definitions in the forehead area to kinda square it off on the sides a little. Also maybe define some cheeks slight just so he doesnt seem so "round" all over. Oh and a little more definition in the brow area. Other than that...it's starting out well.

Excellent job on the mouth though...Great TEETH!

smaddl
04-01-2005, 10:20 PM
the mouth is great. agree with Kid Mesh. it'll make him look tougher.

stevesherrin
04-02-2005, 12:15 AM
http://www.cgnetworks.com/challenge/entries/9/6597/6597_1112404526_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/6597/6597_1112404526_large.jpg)

Thanks for the input, guys! I cut in more detail. Think I'll still detail some wrinkling into the lower eyelids, but is this more what you were thinking so far? PS- the character will be wearing a headdress, so I'm not carrying detail further back on the head

stevesherrin
04-02-2005, 12:17 AM
http://www.cgnetworks.com/challenge/entries/9/6597/6597_1112404670_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/6597/6597_1112404670_large.jpg)

I started roughing out the bodshape as well. He will be partialy clothed, so I'm not worrying about detailing the buttocks/groin, which will be covered

stevesherrin
04-02-2005, 12:18 AM
http://www.cgnetworks.com/challenge/entries/9/6597/6597_1112404716_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/6597/6597_1112404716_large.jpg)

Just a rear view of the same

smaddl
04-02-2005, 12:37 AM
much better. it is'nt clear in the sketch, is he wearing somthing on his head ? again, great mouth, you added this thing under his tongue :thumbsup:

stevesherrin
04-02-2005, 12:40 AM
He will be wearing a headdress (I'm not sure the proper term, but think lawrence of arabia

stevesherrin
04-02-2005, 09:45 PM
http://www.cgnetworks.com/challenge/entries/9/6597/6597_1112481931_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/6597/6597_1112481931_large.jpg)

Just added a little detail and did the uv mapping, so Next I'll tweak the model, add texture, and clothing. Any input would be, as always, appreciated.

stevesherrin
04-08-2005, 12:11 AM
http://www.cgnetworks.com/challenge/entries/9/6597/6597_1112919057_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/6597/6597_1112919057_large.jpg)

Done a little more work... here's some terxture on the master's head and the headdress

stevesherrin
04-08-2005, 12:12 AM
http://www.cgnetworks.com/challenge/entries/9/6597/6597_1112919156_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/6597/6597_1112919156_large.jpg)

One more coming..

stevesherrin
04-08-2005, 12:14 AM
http://www.cgnetworks.com/challenge/entries/9/6597/6597_1112919240_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/6597/6597_1112919240_large.jpg)

OK, last angle on the head

stevesherrin
04-09-2005, 10:18 AM
http://www.cgnetworks.com/challenge/entries/9/6597/6597_1113041909_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/6597/6597_1113041909_large.jpg)

I have set up the pose for the master, just need to tweak some verts. Also roughed out the design for his clothes. Any opinions/suggestions?

Grimreaper1981
04-09-2005, 12:51 PM
wow man, he got an impressive left shoulder in that pose...very well modeling:thumbsup:

Crazydesign
04-09-2005, 12:59 PM
looks realy good, a real brute. fit to be a master.


good luck on the rest.

jimmy


http://www.cgtalk.com/showthread.php?t=228027&page=1&pp=15

d-tox
04-09-2005, 01:49 PM
you have some really amzing textures there.. And great models as well. me like'ie :thumbsup:

stevesherrin
04-10-2005, 12:54 AM
http://www.cgnetworks.com/challenge/entries/9/6597/6597_1113094489_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/6597/6597_1113094489_large.jpg)

Here's an approximate layout of the 2 main characters. STill have to do the scene and background characters. ANy critiques suggestions? I appreciate it

stevesherrin
04-10-2005, 01:10 PM
Iemand? Alstublieft?

Grimreaper1981
04-10-2005, 02:27 PM
would that'll be the final weapon? i think some kind of horsewhip will work better (just punish slaves not to kill them...)

Reverender
04-10-2005, 02:40 PM
I agree with Grimreaper1981, that looks like he's going to murder the slave. A bullwhip might be a bit better.

Other than that, looking good, I like the textures.

NEWT#
04-10-2005, 03:29 PM
Huh, your servant wont keep up very long with that spiky chainball :eek: . Why not just using a whip...

stevesherrin
04-10-2005, 03:55 PM
Thanks. I will change it to a whip... You're right, I was going a bit overboard

stoat
04-10-2005, 06:45 PM
They tend to wear those stripey head things rather than Laurence of Arabia. The one thing I don't like about the slave master is his mace thing. That's a killing weapon, surely the idea is not to kill the slaves but to just frighten them. A whip with three tangs at the end, nip and hurt like hell but do little more damage.

Your body textures are amazing by the way. :applause: :thumbsup: Bodypaint?

Crazydesign
04-11-2005, 10:56 AM
Stephen Sherrin has entered the Master and Servant 3D.

Challenge Page (http://www.cgnetworks.com/challenge/masterandservant/view_entries.php?challenger=6597)

Latest Update: Modeling: Composition1


Here's an approximate layout of the 2 main characters. STill have to do the scene and background characters. ANy critiques suggestions? I appreciate it


He stephen,

thanks for you're tips and all, realy gonna try. You asked for suggestions...?
I'de make the slave a bit less musculaer and his clothes a little more "worked" (torn and stuff)
Some bruises would look good. (on him that is) but the moddels look stunning.
Can't wanit to see the enviroment.

jim

stevesherrin
04-12-2005, 01:33 PM
http://www.cgnetworks.com/challenge/entries/9/6597/6597_1113312836_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/6597/6597_1113312836_large.jpg)

I've tried to take everyone's suggestions into account, and this is the result so far. Changed the weapon to a whip, torn, tattered and dirtied slave clothes, and added some blood and bruising to the slave. I'm not sure I like the bloody nose (it might be a bit much), but think I will add more bruising, scrathes. What do you think? And is this a bit better?

Crazydesign
04-12-2005, 01:37 PM
I've tried to take everyone's suggestions into account, and this is the result so far. Changed the weapon to a whip, torn, tattered and dirtied slave clothes, and added some blood and bruising to the slave. I'm not sure I like the bloody nose (it might be a bit much), but think I will add more bruising, scrathes. What do you think? And is this a bit better?


The bloody nose is a bit too much i guess, haha...the clothes are realy good now.
He looks more like a slave then he did before. Instead of the bloody nose try giving him a few lashes on his body...some old ones like scarmarks of the whip and fresh one like redness.

Still looks good, like the composition.:thumbsup:

jim

stevesherrin
04-12-2005, 03:26 PM
http://www.cgnetworks.com/challenge/entries/9/6597/6597_1113319565_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/6597/6597_1113319565_large.jpg)

Got rid of bloody nose and added some scarring to chest and forehead(Think the chest may need brighter welts... The scars llok very realistic in the texture, but I can barely see them on the rendered model.. Agree?)

Crazydesign
04-12-2005, 03:37 PM
Got rid of bloody nose and added some scarring to chest and forehead(Think the chest may need brighter welts... The scars llok very realistic in the texture, but I can barely see them on the rendered model.. Agree?)


Yes you ARE right my friend. The scarring can't be seen in the rendered image, maybe some overdone bumpmapping will help...may loo awfull in your scene but could look great in the rendered image. Or else try to lighten his skintone a little...may help a bit.
I'm out for today tough. i'm gonna have dinner and then head over to the gym to work my lazy computerbody, haha. good luck with your slave.

jim

BTW....what program are you useing?

stevesherrin
04-12-2005, 08:17 PM
Workin in 3ds max 7 and photoshop

stevesherrin
04-13-2005, 05:12 PM
http://www.cgnetworks.com/challenge/entries/9/6597/6597_1113412362_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/6597/6597_1113412362_large.jpg)

Fixed the scar textures on the slave

stevesherrin
04-15-2005, 10:26 PM
http://www.cgnetworks.com/challenge/entries/9/6597/6597_1113604008_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/6597/6597_1113604008_large.jpg)

I've started working on the landscape for my scene. I'm not very good at scenery/outdoor landscapes, so any critiques, suggestions, or tutorials you could point me to would be greatly appreciated! Thanks in advance.

Crazydesign
04-16-2005, 08:34 AM
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I've started working on the landscape for my scene. I'm not very good at scenery/outdoor landscapes, so any critiques, suggestions, or tutorials you could point me to would be greatly appreciated! Thanks in advance.


The sand texture on the ground is a little streched out...am i correct? fix that and you've got a flawless base for an outdoor scene....i'de add some camels or little lizzards ands snakes....some palm-tree leaves on the ground or old carts from nomads.....maybe a tent in the back or so....just suggestions....

jim,

[url="http://www.cgtalk.com/showthread.php?p=2171052#post2171052"]http://www.cgtalk.com/showthread.php?p=2171052#post2171052 (http://www.cgnetworks.com/challenge/entries/9/6597/6597_1113604008_large.jpg)

stevesherrin
04-26-2005, 02:41 PM
http://www.cgnetworks.com/challenge/entries/9/6597/6597_1114526514_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/6597/6597_1114526514_large.jpg)

Now I could use some major advice... I'm getting to the point I'm not sure where I should go from here... Thinking about maybe changing the lighting scheme to a stormy day to add tension to the scene, although being a desert scene, not sure how that would play. Also could use some advice on the current lighting as well as opinions on the overall scene composition. I would greatkly appreciate any help/comments/critiques/suggestions!

(o)ne
04-28-2005, 12:23 PM
Maybe you should try to move light to the left, for example (or maybe to he top-left corner)? I think that storm would't fit here..I like the modelling! But you need to work on textures more (I'm sure they're not finished yet) :bounce:

stevesherrin
05-15-2005, 10:48 AM
http://www.cgnetworks.com/challenge/entries/9/6597/6597_1116154119_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/6597/6597_1116154119_large.jpg)

Changed my lighting to a more moody sky, and here's the final colors

stevesherrin
05-16-2005, 01:08 AM
http://www.cgnetworks.com/challenge/entries/9/6597/6597_1116205702_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/6597/6597_1116205702_large.jpg)

Didn\\\'t do much post work... just adjusted contrast and brightness a bit

stevesherrin
05-16-2005, 01:31 AM
http://www.cgnetworks.com/challenge/entries/9/6597/6597_1116207072_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/6597/6597_1116207072_large.jpg)

Finished at last!

bravolo
07-09-2005, 08:03 AM
Y'see, the early Egyptians (and founders of civilization) were all Black. Many slaves of the Egyptians either migrated or were exiled to a much colder climate, the Caucus Mountains. There, due to the drastic change in climate, these slaves lost skin pigmentation and were and are still refered to as Caucassions. With the knowledge gained from the Egyptian kings, their Caucasian counter-parts built the empire of Greece. But don't feel bad, you're not the only one. Many people are ignorant to these facts for it is a very widespread misconception that Egypt isn't part of Africa and that "Whites," (despite the extremly tropical region) were occupying Africa before the actual African people did. Go figure, eh!

stevesherrin
07-09-2005, 12:43 PM
My excuse for a caucasian overlord is for an even worse reason. I did know that original egyptians were all black, as egypt is an african nation (altough I didn't know about the origins of the word caucasian, which I found very interesting), but my flaw came down to several things. First of all, laziness. I only had really good, full body reference of one black man, am not very good at the subtleties of texturing darker skin. Also, I hate to say that I used American ideas of slavery for some of the imagery (it bothers me the extent to which we, as a nation, tend to lack a long term sense of history, and often look at things based solely on our short, 229 year history). But, anyway, thanks for the input, I found it thouroughly interesting, and appreciate it!

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