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View Full Version : Master and Servant 3D Entry: Benjamin A. Lebron


Lebroba
03-25-2005, 04:12 PM
Benjamin A. Lebron has entered the Master and Servant 3D.

Challenge Page (http://www.cgnetworks.com/challenge/masterandservant/view_entries.php?challenger=6588)

Latest Update: Modeling: Wires of collar area
http://www.cgnetworks.com/challenge/entries/9/6588/6588_1112249894_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/6588/6588_1112249894_large.jpg)

Sorry for the delay. We got back in port monday and its been a hectic work cycle. Plus I waned to spend all my free time with the girlfriend.

thanks for the comments everyone.
Neeno, Zlatan, Tdawg217, thanks for the encouragement and crits.

so here are the wires for the neck area. How do I get that wrinkle outta there?

I didnt know about displacement maps or how to use them. I wish I did before I started on the robe.

Lebroba
03-25-2005, 04:20 PM
http://www.cgnetworks.com/challenge/entries/9/6588/6588_1111771211_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/6588/6588_1111771211_large.jpg)

I hope I do good. Best of luck to everyone.

This is my concept sketch. The idea is this:

In a post-apocolyptic future the few remaining pockets of humanity are ruled over by Techro Kings. Despotic Sorcerer-Scientists who use occult science to force ghosts to inhabit wrecked and lifeless robot bodies to fight for them.

Lebroba
03-25-2005, 04:37 PM
http://www.cgnetworks.com/challenge/entries/9/6588/6588_1111772253_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/6588/6588_1111772253_large.jpg)

Another robot reanimated for the master!

Lebroba
03-25-2005, 04:42 PM
http://www.cgnetworks.com/challenge/entries/9/6588/6588_1111772543_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/6588/6588_1111772543_large.jpg)

More minions for the master!!! <Evil Laugh>

I want to go for a feel somewhere between Return of the Living Dead and the scene from A.I. where flesh fare dudes were rounding up robots. We'll see how it pans out.

rbgallinera
03-25-2005, 04:56 PM
wow...i sorta imagine lotsa minions crawling out or something. and ghosts possesing robots in someway eerie. nice sketches too.

pencil-head
03-26-2005, 07:14 PM
Yeah possessed robots, what a cool idea.
Good luck.

BTW your link in your sig doesn't work.

DaddyMack
03-26-2005, 07:32 PM
Hey Lebroba, love your concept (very clever) and sketches so far..
Keep it up man:thumbsup:

Lebroba
03-27-2005, 10:54 AM
http://www.cgnetworks.com/challenge/entries/9/6588/6588_1111924481_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/6588/6588_1111924481_large.jpg)

Started Modeling the techromancer's robes. I modeling this guy posed instead of trying to rig him. Im already exploring stuff that I never thought I could do. Im not happy with the bottom part of the robe. And C&C would be greatly appreciated.

Neeno
03-27-2005, 11:58 AM
Your thread is addictive as soon as i saw your concept of the robot .. i was in but never replied... this is going to be a really kewl image... Awesome model of the robe by the way.. can you post some wires (only if you want to) thanks dude...

Lebroba
03-27-2005, 01:05 PM
http://www.cgnetworks.com/challenge/entries/9/6588/6588_1111932337_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/6588/6588_1111932337_large.jpg)

Thanks for all the great comments.

This is another shot of the robe. I'll post the wires tommorow Neeno. But I warn you they probably dont make any sense.

L.

Matroskin
03-27-2005, 01:41 PM
wow, impressive skull (actually seen your robe-top-part-w-skull in entries gallery I thought that is a character :) It could be an evil robo-demon )))
O.K. Back to bussiness. About bottom part of a robe - to make it look better you can add not just a noise deformation but deform with straight lines (as in your drawing!).
Great modelling!

my MASTER/&/servant XXX (http://www.cgtalk.com/showthread.php?threadid=224116)

Room335
03-27-2005, 02:27 PM
Labroba,

Wow, that's awesome!

Ge-ZUS
03-27-2005, 02:45 PM
cool model, but remember the rules to make one subject human...

Troof
03-27-2005, 02:53 PM
Nice model so far..but for some reason it looks a little "harder" thenw hat your concept sketch depicts. Still REALLY nice GOOD JOB and good luck

truth

tdawg217
03-27-2005, 11:19 PM
hey, nice work:thumbsup:

it seems to me like there is an error in the mesh on the robe. onb the collar in the back left and right there are some weird pinching effect. . . it may just be the lighting though, can we see a wire?

Zlatan B.
03-30-2005, 06:48 AM
I love your idea.

Nice modeling, but tdawg217 is right there is something wrong on the collar. For some reason renders look like to me like you are using LightWave, if so it might be that you have a triangles there.

Also very important like Ge.Zus wrote you need a human in the picture. According to rules you need at least one human. And your Sorcerer looks cool but too demon like.

Over all great work, keep it up.:thumbsup:

my stuff

http://www.cgtalk.com/showthread.php?t=223794&page=1&pp=15 (http://www.cgtalk.com/showthread.php?t=223794&page=1&pp=15)

Lebroba
03-31-2005, 05:18 AM
http://www.cgnetworks.com/challenge/entries/9/6588/6588_1112249894_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/6588/6588_1112249894_large.jpg)

Sorry for the delay. We got back in port monday and its been a hectic work cycle. Plus I waned to spend all my free time with the girlfriend.

thanks for the comments everyone.
Neeno, Zlatan, Tdawg217, thanks for the encouragement and crits.

so here are the wires for the neck area. How do I get that wrinkle outta there?

I didnt know about displacement maps or how to use them. I wish I did before I started on the robe.

Versiden
03-31-2005, 06:30 AM
your sketches are sweet! I like the modelling on the clothes so far.. keep going

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03-31-2005, 06:30 AM
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