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Emoy one
03-24-2005, 02:48 PM
...hi all,we'd like to introduce you this collaborative project "Goldorus".It s quiet like a tribute for Goldorak and a french writer called Orus.
Whole characterz with "astero-haches" count a lill'more than 10.000 poly but logotype seriously increase this number by 3052...here are smoothed polygons...http://perso.wanadoo.fr/labwat/goldo+++15.jpg
Its design belong to Mist(c)Bonustoyz ( http://www.bonustoyz.com (http://www.bonustoyz.com/) ) as usual he wants to do a plastik Toy with it...we gonna sculpt it from the max file and use it for some animated footage for the toy advertisement....
I still have to weld and replace a lill' better the "bonustoyz" letterz backside the head...
http://perso.wanadoo.fr/labwat/goldo_53.jpghttp://perso.wanadoo.fr/labwat/goldo_52.jpg
Hope u'll enjoy it...we wait for u'r feelings and comments...

Emoy one
03-29-2005, 03:31 PM
...i know but i have a big modeling trouble,my vertex snap don't work well.I use 3dsmax7.1 if someone knows about tips to correct that...
Thanks!

Emoy one
05-13-2005, 05:46 PM
...posing for the toy is finished and all the snapshooting things for making a solide version of the modeling...Picture here shows it...
http://perso.wanadoo.fr/labwat/goldo_90.jpghttp://perso.wanadoo.fr/labwat/goldo_94.jpghttp://perso.wanadoo.fr/labwat/goldo_93.jpg
...as it s an animation thread,we join some testing footage of a walk that we used to verify the skinning...
http://perso.wanadoo.fr/labwat/marche4.avi
http://perso.wanadoo.fr/labwat/marche5.avi
Hope u'll enjoy and feel free to comment ....

mimo8
05-15-2005, 11:33 PM
the character is really nice, also the way you realised him in 3D.
the animation looks like a good start but it is a bit empty.
doesnt have any expression or weight. with expression I mean it doesnt tell abbout the character. is he fast and swift, heavy and slow ....
it just feels a bit slow

Emoy one
05-16-2005, 09:52 AM
...this animation doesn't traduce real expressivity and mood of that characters wich is,as his designer wants him, quick fast and energik as he move but i needed to see him moving slowly just to verify skinning....
For the moment,we just go on with the production of the sculpture wich will be completed this week and i hope we gonna have a storyboard soon for the first spot...
Thanks for modeling coments...

see you soon for pictures of goldorus in real world :bounce: ...

Emoy one
05-26-2005, 09:08 AM
...a few smoothing steps and the plastik'toyz will be released soon...
http://perso.wanadoo.fr/labwat/Dos.jpg
http://perso.wanadoo.fr/labwat/front.jpg
http://perso.wanadoo.fr/labwat/plato.jpg
Just a big up to his daddy who may watch us from australia!have fun bee ;)

...Hope u'll enjoy and give us back u'r feelings...
bye...

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