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tdawg217
03-24-2005, 02:01 AM
Teddy Trowbridge has entered the Master and Servant 3D.

Challenge Page (http://www.cgnetworks.com/challenge/masterandservant/view_entries.php?challenger=6330)

Latest Update: Modeling: hand modelling
http://www.cgnetworks.com/challenge/entries/9/6330/6330_1112569860_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/6330/6330_1112569860_large.jpg)

some more hand modelling progress...
c&c welcome please

tdawg217
03-25-2005, 04:00 AM
just started to layout the shot a little bit. . .
http://www.askmercerisland.org/images/pose1.jpg
http://www.askmercerisland.org/images/pose2.jpg
http://www.askmercerisland.org/images/pose3.jpg
http://www.askmercerisland.org/images/pose4.jpg

tdawg217
03-25-2005, 06:29 AM
well, the submissions site seems to be down for the moment, so i guess ill just post my concept sketch here...

submission site is back online, no need to double post the image.

tdawg217
03-26-2005, 07:33 AM
http://www.cgnetworks.com/challenge/entries/9/6330/6330_1111822427_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/6330/6330_1111822427_large.jpg)

heres the story. . . there is an army of business men all in their black suits and ties and briefcases, and as soon as they see their master, a one dollar bill, they are all diving and fighting off one another to try to grab it. It has so much power over them that they will do anthing to get it.

Lebroba
03-26-2005, 08:39 AM
C.R.E.A.M.

Its so true. Really cool concept. Are you gonna do some Matrix: Reloaded type of scene where all the Smiths where rushin' Neo?

I'll definately check back in.

Best of Luck to ya

L.

Ordibble-Plop
03-26-2005, 10:14 AM
The theme is a classic one, but your take on it is refreshing. It should make for some great dynamic composition.

tdawg217
03-28-2005, 12:16 AM
thanks for the replies

as far as the matrix comment, i want to stay far away from looking like the matrix. I might however have each business man look very similar (same face, clothes, etc) as a way of showing how all those guys are the same

Miyagi
03-28-2005, 02:31 AM
Yeah, This is the clearest concept I,ve been seeing, very funny too. And I like the angle.
I'll be looking your progress.
thanks for the post and good luck.http://www.cgtalk.com/images/icons/icon13.gif

http://www.cgtalk.com/showthread.php?t=224272

My Master and Servant http://www.cgtalk.com/images/icons/icon13.gif

tdawg217
03-28-2005, 03:23 AM
http://www.cgnetworks.com/challenge/entries/9/6330/6330_1111980217_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/6330/6330_1111980217_large.jpg)

just a concept for the business man, very rough skethc, just to get some ideas out on paper

Synthesizer
03-28-2005, 06:08 AM
I love the concept :thumbsup: What might be cool is if this took place in an office with a bunch of cubicles and the guys are climbing over the tops to get at the money. I cant wait to see this in 3D.

tdawg217
03-28-2005, 06:14 AM
...What might be cool is if this took place in an office with a bunch of cubicles and the guys are climbing over the tops to get at the money...

hehehe, i was kind of thinking about that, it would be pretty funny to see these guys scaling cubicle walls

thanks for the replies, i cant wait to get some modelling done.

tdawg217
03-28-2005, 07:17 AM
http://www.cgnetworks.com/challenge/entries/9/6330/6330_1111994248_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/6330/6330_1111994248_large.jpg)

a little update in the concept, i added some more characters. . . still more to come im not quite satisifed with it yet.

wuxi_dakar
03-28-2005, 09:40 PM
idea is great,
every promsing
:)

will it be better to make the man in the"one"dollar note alive, and make those BUZman fight for the man ,or woman instead of a paper.
dont know if this afend you guys,because i am not fimilar with your cluture,sorry if i said anything worng

RhyderKey
03-28-2005, 09:44 PM
Great idea, i only questin is the enviroment??? what will the surrounding be, just plan white????, are u going for a cartoon or as close to reallife as possible look <--- colud be very effective.....

tdawg217
03-28-2005, 09:48 PM
RhyderKey - The environment will bea realistic environment, i just havent decided on what exactly i want it to be (cubicle, etc. ...) i will work on that later on

wuxi_dakar - the man on the dollar bill (george washington) will be smiling or grinning very slightly, but he will not be in any extreme pose, he will appear as he does on bill.

wuxi_dakar
03-28-2005, 10:18 PM
yes,less is more
agree with the "slightly-thing"

tdawg217
03-28-2005, 11:05 PM
http://www.cgnetworks.com/challenge/entries/9/6330/6330_1112051115_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/6330/6330_1112051115_large.jpg)

i just began modelling the suit that the business man will be wearing. . .

holyjewsus
03-29-2005, 02:36 AM
I really like the fact that it's just a single dollar. nice concept

pixelkeg
03-29-2005, 03:42 AM
I really like the way the composition is developing. Will you be using the widescreen format?

Good stuff, keep it up. :)

tdawg217
03-29-2005, 03:51 AM
http://www.cgnetworks.com/challenge/entries/9/6330/6330_1112068313_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/6330/6330_1112068313_large.jpg)

suit modelling progress

tdawg217
03-29-2005, 03:54 AM
http://www.cgnetworks.com/challenge/entries/9/6330/6330_1112068453_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/6330/6330_1112068453_large.jpg)

some more screenshots of the suit model, this is the unsmoothed version though

tdawg217
03-29-2005, 04:01 AM
Will you be using the widescreen format?

you know, i hadn't really thought about it, but that may be a good idea. thanks for the tip

deadplant155
03-29-2005, 07:55 PM
thanks a lot for the comments in my thread, it's encouraging. i noticed you've said stuff in a lot of other people's threads too, thanks for helping people out, that's really great. i like you concept a lot, and the poses you've got those bipeds in look very nice too, very natural and dynamic. keep up the good work, and thanks again.

-loren

Synthesizer
03-29-2005, 08:55 PM
Looking good. I'm not sure about that seam on the sholder though, it looks a bit too deep, but then I dont really see too many business suits:)

DaddyMack
03-29-2005, 09:04 PM
Hahaaah..Hi tdawg, great concept, one which I think we all identify with immediately. It's coming along reaaly well too. The seams on the suit lookk good, I'd suggest giving it a hem all round as well.
Good luck

safe05
03-30-2005, 04:45 AM
Love the concept and poses! Keep going with it, man. :thumbsup:

tdawg217
03-30-2005, 05:30 AM
http://www.cgnetworks.com/challenge/entries/9/6330/6330_1112160638_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/6330/6330_1112160638_large.jpg)

this will be the hand of the business man, crits welcome!

safe05
03-31-2005, 02:58 AM
Be sure to give your businessmen that nice "manacured" look. :) Looking at the hands, I'd say it looks pretty good. The pinky just seems a little too thin to me. (may just be the perspective...)

tdawg217
03-31-2005, 03:31 AM
thanks for the tip, ill be sure to do that

tdawg217
03-31-2005, 07:14 AM
aaaaaaaaaaaaaaaaaaaarrrrrrggggghhhhhhh,. . . i just spent an hour unwrapping the hand and when i got to the end it got all screwed up and the UVW cords were lost. :sad: :sad:

also, im really not satisfied with the business suit or the tie or anyhting so im going to erase those and start over.

so for now please only critique the hands and the concept images.

deadplant155
03-31-2005, 07:18 PM
nice work on the hands, specially the nails, i've still not figured out a way to do that that works for me. i noticed that the thumb might have some trouble animating, cuz at each knuckle there's only one division, i don't know if this hand is gonna be altered too much from the pose it's in now, but it might be a good idea to add one more division at the knuckle to allow it to bend and retain it's shape (and maybe not, just a suggestion). sorry to hear your uv's got lost :( that's happened to me before (usually because of a crash though) and i know it's really frustrating, but keep going, it's looking good.

-loren

wuxi_dakar
03-31-2005, 09:36 PM
keep going ,tdawg217

tdawg217
04-01-2005, 02:35 AM
thanks for the tip on the thumb loren, i guess i forgot to add some more edge loops :)
im going to try and redo the UVW maps tonight and maybe even start on the texture if things go smooth.

thanks for replies

safe05
04-01-2005, 02:24 PM
Sorry to hear about the loss, man. I had a similar thing happen couple weeks ago. Very frustrating stuff. Just keep with. You have a great concept and it's coming along nicely. :thumbsup:

tdawg217
04-04-2005, 12:11 AM
http://www.cgnetworks.com/challenge/entries/9/6330/6330_1112569860_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/6330/6330_1112569860_large.jpg)

some more hand modelling progress...
c&c welcome please

Goul
04-04-2005, 12:30 AM
Hi teddy :)

Interesting concept , so real... so true.. i like it !

The hands looks pretty good ,you should maybe clean the wire a bit , there is a bit too much edges!You don't have to model all the details of the hand , you can add them with the textures (with a displacment map for exemple)

safe05
04-04-2005, 03:23 AM
Hands looking good, tdawg. :thumbsup: My only crit is the wrist area. Try smoothing out the crease a bit. (but keep that little "bump" at the base of the thumb...:) )

deadplant155
04-08-2005, 05:08 PM
the hands are lookin real good, keep it comin' :)

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