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Facepunch
03-23-2005, 03:30 PM
Eric Albenze has entered the Master and Servant 3D.

Challenge Page (http://www.cgnetworks.com/challenge/masterandservant/view_entries.php?challenger=6240)

Latest Update: Rendering: composite
http://www.cgnetworks.com/challenge/entries/9/6240/6240_1116192720_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/6240/6240_1116192720_large.jpg)

composite & test rendering.

Facepunch
03-23-2005, 03:33 PM
[Just because a monkey can climb a tree dosen't mean he can get free cable. ]

adel3d
03-23-2005, 06:25 PM
Welcome to the challenge. And good luck!

Facepunch
03-28-2005, 05:16 PM
http://www.cgnetworks.com/challenge/entries/9/6240/6240_1112030176_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/6240/6240_1112030176_large.jpg)

This my concept so far this Egyptian can raise spirts from the unknown, but as he attempts this, they start to pull him under. this will be a twist that he didnt expect. I paln to capture the fear in his eyes as he gets dragged to hell.

Facepunch
04-06-2005, 01:39 PM
http://www.cgnetworks.com/challenge/entries/9/6240/6240_1112791197_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/6240/6240_1112791197_large.jpg)

This will more of what i am thinking. the demons will be almost ghost like. not completely see-through but on that idea. -ea

Facepunch
04-13-2005, 01:25 PM
starting to layout scene.

Facepunch
04-20-2005, 12:25 AM
http://www.cgnetworks.com/challenge/entries/9/6240/6240_1113953149_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/6240/6240_1113953149_large.jpg)

test render

Facepunch
04-20-2005, 12:27 AM
http://www.cgnetworks.com/challenge/entries/9/6240/6240_1113953239_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/6240/6240_1113953239_large.jpg)

demon model, no detail yet. I dont think i am going to have eyes. it give more of souless look. hmmmm.

Facepunch
04-20-2005, 12:29 AM
another angle

cjewell
04-20-2005, 02:20 PM
Cool.

I agree with the no eyes. Looks evil without them. Maybe have some pointy teeth sticking out from the darkness.

-Coo Coo

Facepunch
04-20-2005, 02:26 PM
yeah i need to do somethng with the mouth. in the original i didnt have a mouth either. i will play around with the shape of the mouth & teeth. hmmm.

Facepunch
05-03-2005, 01:23 PM
http://www.cgnetworks.com/challenge/entries/9/6240/6240_1115123013_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/6240/6240_1115123013_large.jpg)

This is the scene. there will be a pyramids in the background. with a long line of the creatures. cracks in the ground.

Facepunch
05-03-2005, 01:25 PM
http://www.cgnetworks.com/challenge/entries/9/6240/6240_1115123115_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/6240/6240_1115123115_large.jpg)

this is with the camera angle up a bit. so more of the background will be visible. not sure which one i like.

Ducklips
05-03-2005, 02:50 PM
I like the creatures. Having no eyes give them an eerie emptyness.

I also like the rendering with the "bony" texture, it fits the creature good.

Word!

ilusiondigital
05-03-2005, 02:53 PM
Gooooood luck

Facepunch
05-04-2005, 01:12 AM
http://www.cgnetworks.com/challenge/entries/9/6240/6240_1115165524_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/6240/6240_1115165524_large.jpg)

okay, this is the scene i am going for. whole scene except for the cheap sky, for now, is already modeled. i'll add more models once in post effects stage. kinda what i did here. looks like the texturing phase has begun. see ya in about a week. lol.

cjewell
05-04-2005, 03:25 PM
Making progress nice! My only suggestion would be to give some variation to the ground the demons are on. Looks a little too flat.


Keep it up!

Facepunch
05-04-2005, 03:31 PM
thanks C. I', thinking maybe some boulders, small rocks. & of course the cracks in the ground. with lava light shining through.. i have two more days to play around before i start texturing.

Facepunch
05-05-2005, 02:21 AM
http://www.cgnetworks.com/challenge/entries/9/6240/6240_1115256081_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/6240/6240_1115256081_large.jpg)

i like this one better.

cjewell
05-05-2005, 01:40 PM
Yea, that one's alot better! The cracks in the ground and bringing the pyramids closer makes a huge difference. Keep it up!

Facepunch
05-05-2005, 01:45 PM
thanks C. I appreciate your feedback!

Facepunch
05-06-2005, 04:22 AM
http://www.cgnetworks.com/challenge/entries/9/6240/6240_1115349740_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/6240/6240_1115349740_large.jpg)

working on some textures for the background.

Ducklips
05-12-2005, 03:59 PM
I like the sky in the second to the last post. Pyramids are looking good on that draft too!

Rock on!

Facepunch
05-13-2005, 04:09 AM
http://www.cgnetworks.com/challenge/entries/9/6240/6240_1115953743_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/6240/6240_1115953743_large.jpg)

creatures about done. finishing up dead human warrior texture & sky this weekend. word up.

cjewell
05-13-2005, 02:08 PM
Cool, you're gettin there. I like the render with the larger pyramid. The tip goes off the screen and adds more depth to the scene. The sky also seems a little too dark at the horizon.

That's my 2 cents...lol


-Keep slavin!!

Facepunch
05-13-2005, 02:14 PM
Good point. I am going to pull scene closer like before. I'll be playing around with the sky. I hope bryce is okay to use. it can make a wicked sky. thanks man!

Ducklips
05-13-2005, 02:35 PM
I like the texturing of the creatures, pretty cool.

The rocks are a nice touch too! Keep up the good work-

Facepunch
05-15-2005, 07:17 AM
http://www.cgnetworks.com/challenge/entries/9/6240/6240_1116137845_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/6240/6240_1116137845_large.jpg)

pharoh's head. I used Maya paint. still a little new texturing certain ways. I think this will work.

Facepunch
05-15-2005, 10:32 PM
http://www.cgnetworks.com/challenge/entries/9/6240/6240_1116192720_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/6240/6240_1116192720_large.jpg)

composite & test rendering.

Ducklips
05-16-2005, 12:24 AM
I like the perspective of the pyramid and the expression of the head!

Great job!

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