View Full Version : Master and Servant 3D Entry: Jason Butler
flinder 03-23-2005, 02:00 PM Jason Butler has entered the Master and Servant 3D.
Challenge Page (http://www.cgnetworks.com/challenge/masterandservant/view_entries.php?challenger=6214)
Latest Update: Modeling: creature revision
http://www.cgnetworks.com/challenge/entries/9/6214/6214_1115479197_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/6214/6214_1115479197_large.jpg)
well, after being unhappy with many, many revisions of the "lizard" i decided that, in an effort to get this piece finished, to go a completely different direction.
more humanoid, more creepy.
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Versiden
03-23-2005, 02:34 PM
hiya
I see the regulars are back for their next round of torture.. ahah
welcome and goodluck
flinder
03-23-2005, 04:45 PM
good luck to you as well.
hopefully i'll actually finish this one.
flinder
03-23-2005, 10:17 PM
http://www.cgnetworks.com/challenge/entries/9/6214/6214_1111616243_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/6214/6214_1111616243_large.jpg)
my first thoughts on a concept.
Virtuoso
03-23-2005, 10:30 PM
hiya
I see the regulars are back for their next round of torture.. ahah
welcome and goodluck
............."Ditto" that..........Looking forward to seing this come into the 3D World Jason.......I wish you the best.....:arteest:
rastko
03-23-2005, 10:42 PM
:) I like concept. Good luck!
flinder
03-24-2005, 02:05 AM
http://www.cgnetworks.com/challenge/entries/9/6214/6214_1111629958_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/6214/6214_1111629958_large.jpg)
just fleshing out the idea a little.
i think i'd like the kid to have a victorian look about him.
feelinFroggy
03-26-2005, 08:35 PM
Hey Jason, it's been a while. I am actually going to finish this one if it kills me. I am going to call you soon - having a BBQ...
oh and cool concept-of course-
flinder
03-26-2005, 09:41 PM
BBQ, eh? i'll be there. just give me a bib, and i'll be all set.
i've also decided it will be my duty to harass you into finishing this.
flinder
03-27-2005, 12:10 AM
http://www.cgnetworks.com/challenge/entries/9/6214/6214_1111882248_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/6214/6214_1111882248_large.jpg)
finally got a chance to start working on the kid model. just roughing out his head at this point.
the lizard will be the fun part, so i'm doing him last.
Tremoside
03-27-2005, 12:21 AM
Hi Jason,
Nice to see you again. Lotsa fun is on the way! Good luck!
flinder
03-27-2005, 04:20 AM
http://www.cgnetworks.com/challenge/entries/9/6214/6214_1111897247_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/6214/6214_1111897247_large.jpg)
he's starting to come together now. this is only my second real attempt at a convincing human head (the first was in the space opera contest). i think he's coming along fairly well.
the ears totally suck, but they'll barely be visible in the final composition.
flinder
03-27-2005, 04:43 AM
http://www.cgnetworks.com/challenge/entries/9/6214/6214_1111898582_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/6214/6214_1111898582_large.jpg)
just a quick paint-over in photoshop to try to figure out how the hair will work. never really attempted hair before, so i'm trying to plan as well as i can.
blackdragoncg
03-27-2005, 08:18 AM
Hi Jason, good start :thumbsup: and good luck with the hair!!! also try and remember to not let the small details hold you up in the beginning...... Try to carve out the bulk of the work as you can fudge small details at the end if need be.
Good luck mate :)
flinder
03-27-2005, 07:06 PM
http://www.cgnetworks.com/challenge/entries/9/6214/6214_1111950361_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/6214/6214_1111950361_large.jpg)
another quick paint over to get an idea of how i'd like to do the clothes.
i've also done a quick spline sketch to suggest proportions.
flinder
03-27-2005, 09:29 PM
http://www.cgnetworks.com/challenge/entries/9/6214/6214_1111958942_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/6214/6214_1111958942_large.jpg)
starting to model and block in the clothes and body.
Versiden
03-27-2005, 10:07 PM
great progress on your character, its coming along nicely. he's skull looks a bit large imho, great work on the lips
morgan
03-28-2005, 11:27 PM
Looks good . What software are you using?
Virtuoso
03-28-2005, 11:31 PM
Nice progress jason,clean modeling.i bet you are burning up to do the Lizard.....Am I right?;) \This will be a nice touch of elegance to go with the Lizard.....
I kinda want to see a {Zap Brannigan} too....maybe you can add him?;)
I'll be following,keep it coming.:arteest:
feelinFroggy
03-29-2005, 04:29 AM
Yeah lookin good. You Lightwave guys model fast...Can't wait to see more...
flinder
03-30-2005, 07:07 PM
thanks, guys. i haven't had a ton of time to work on this, but it's coming along. i've actually decided to make some changes to the kid's clothes. i'm going for something more like this (http://www.archivist.f2s.com/bsu/etons/etons3.JPG)now.
Looks good . What software are you using?
Lightwave, primarily. I may be using zbrush for displacements, but i haven't decided if i'm ready to wrestle with that just yet.
Nice progress jason,clean modeling.i bet you are burning up to do the Lizard.....Am I right?
Yep. I'm hoping saving the fun part will motivate me to not rush through all the tedious clothes modeling.
angel
03-31-2005, 02:01 AM
Hi Jason.
I do like the "new" clothes you picked out. It'll make for good contrast.
BTW, did you ever were able to buy that thing from those guys?
flinder
03-31-2005, 02:33 AM
BTW, did you ever were able to buy that thing from those guys?
ha. well, "those guys" are taking their sweet time with it, so not officially. but one of "the guys" said, essentially "dude, i don't care. take it home until we can work out the details. it's just collecting dust."
so i did.
angel
03-31-2005, 05:50 PM
ha. well, "those guys" are taking their sweet time with it, so not officially. but one of "the guys" said, essentially "dude, i don't care. take it home until we can work out the details. it's just collecting dust."
so i did.
nuff said.
good for you man!
flinder
03-31-2005, 10:17 PM
http://www.cgnetworks.com/challenge/entries/9/6214/6214_1112307438_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/6214/6214_1112307438_large.jpg)
finally started modeling the different clothes. just a base procedural texture going on to block in the colors.
flinder
03-31-2005, 10:32 PM
soooo, mr. snows. i was browsing through your space opera thread again today and was once again quite impressed by your insane ability to model fabrics. you wouldn't want to give a guy a few pointers on how to create those nice, believable textures for cloth, would you?
feelinFroggy
03-31-2005, 10:43 PM
Love it. What was your inspiration?
angel
04-02-2005, 12:10 AM
soooo, mr. snows. i was browsing through your space opera thread again today and was once again quite impressed by your insane ability to model fabrics. you wouldn't want to give a guy a few pointers on how to create those nice, believable textures for cloth, would you?
you do remember I wrote that tutorial, right?
it's over at the Newtek site.
http://www.newtek.com/products/lightwave/tutorials/modeling/clothing-details/index.html
do you have specific questions?
seems to me like you are on the right track.
flinder
04-02-2005, 12:16 AM
oh yes. and i will be abusing said tutorial when i get to the detailng phase.
but what i was talking about specifically was your textures for your cloth. you seem to get the spec, diffuse, etc values just right. my cloth always comes out looking like silk. you got pretty close to a believable cotton with your SO stuff.
angel
04-02-2005, 01:20 AM
oh yes. and i will be abusing said tutorial when i get to the detailng phase.
but what i was talking about specifically was your textures for your cloth. you seem to get the spec, diffuse, etc values just right. my cloth always comes out looking like silk. you got pretty close to a believable cotton with your SO stuff.,
oh, ok. I thought you were talking about the modeling techniques.
I'll have to get back to you on the surface settings but I do remember I achieved most of the look with gradients.
flinder
04-02-2005, 03:14 AM
http://www.cgnetworks.com/challenge/entries/9/6214/6214_1112411661_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/6214/6214_1112411661_large.jpg)
still modeling the clothes. it's slow going so far.
do his arms look too short? i can't decide if they're out of proportion or it just looks that way because there's no hands yet.
smaddl
04-02-2005, 03:25 AM
nice clothes. i think the arms are fine.
feelinFroggy
04-02-2005, 05:05 AM
It's really hard to tell if sleeves are too short without hands there. It looks really good actually. I can just imagine the little brat that had everything so his parents bought him a friggin' dragon. Keep it up...
arLutiK
04-02-2005, 08:12 AM
Very nice modeling :)
Virtuoso
04-02-2005, 08:28 AM
Nice touch.....fine modeling jason.The arm length looks just fine....the hands will make the length just right I think.....Keep it coming Jason....:thumbsup:
flinder
04-03-2005, 04:40 AM
thanks for the input, guys. much appreciated.
working on the little guys hands right now. wip images to come.
flinder
04-07-2005, 07:26 PM
http://www.cgnetworks.com/challenge/entries/9/6214/6214_1112898406_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/6214/6214_1112898406_large.jpg)
finally got a little time to start on the clothing tetxtures for the kid model.
flinder
04-08-2005, 09:16 PM
http://www.cgnetworks.com/challenge/entries/9/6214/6214_1112991360_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/6214/6214_1112991360_large.jpg)
made a few tweaks to the models and did quite a bit of mapping on the kid\\\'s clothes. initially, the way i was going to compose the image would only show the kid from the waist up, but now i'm thinking about retooling that, so i'll be modeling him all the way to his feet.
feelinFroggy
04-09-2005, 02:32 AM
Love it! Your style is like sophisticated evil. :twisted:
flinder
04-09-2005, 03:49 AM
http://www.cgnetworks.com/challenge/entries/9/6214/6214_1113014971_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/6214/6214_1113014971_large.jpg)
fleshing out the lizard creature concept a little.
angel
04-09-2005, 06:01 AM
I finally got hooked to the net. I see you don't need me to give you more info on the clothes shader; you pretty much nailed it. :thumbsup:
suk-grigorij
04-10-2005, 01:34 PM
Great textures, I'm jealous.
flinder
04-11-2005, 04:41 PM
http://www.cgnetworks.com/challenge/entries/9/6214/6214_1113234083_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/6214/6214_1113234083_large.jpg)
wanted to take a quick break from modeling to layout the scene a little better.
the kid will be sitting in a chair now, almost is if posing for a portrait with his big lizard/dragon/beast thing.
feelinFroggy
04-13-2005, 03:16 AM
I like it. I can't wait to see the beast/lizard thingy come together as well. You are the king of textures so I know it will look friggin' amazing.
flinder
04-18-2005, 03:01 PM
http://www.cgnetworks.com/challenge/entries/9/6214/6214_1113832874_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/6214/6214_1113832874_large.jpg)
ahh, the lizard. i've worked and reworked this many, many times by now. you can see some of the unused concepts (there are several more) where i started to model something that actually resembled a lizard. everytime i would block in the head shape, though, it would occur to me that it just wasn't quite right.
so, i decided that, while the body will resemble a lizard body, the head just needed to be a bit more fightening and creepy. this is what i came up with .
angel
04-19-2005, 05:50 AM
I was starting to wonder what had happened to you. Looking forward to what you come up with for the lizard's body.
Neeno
04-19-2005, 05:59 AM
wow how kewl is that model... very clean..
alexichabane
04-19-2005, 02:01 PM
I'm liking the lizzard head model, very cool design. I was going through you thread and I see alot of great work, especially on the clothing, the modeling looks good and the textures are really making the materials believable. Keep up the good work. Alexi
flinder
04-20-2005, 02:29 AM
http://www.cgnetworks.com/challenge/entries/9/6214/6214_1113960588_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/6214/6214_1113960588_large.jpg)
working on the chair the kid will be sitting on.
flinder
04-20-2005, 03:47 AM
http://www.cgnetworks.com/challenge/entries/9/6214/6214_1113965276_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/6214/6214_1113965276_large.jpg)
continued work on the chair.
smaddl
04-20-2005, 04:02 AM
very nice progress.the chair's design and modeling are great :thumbsup: :thumbsup:
tiburonsita
04-21-2005, 02:52 AM
Nice progress. The chair has a personality of it's own. Looks like it can walk on it's own.
flinder
04-21-2005, 08:13 PM
http://www.cgnetworks.com/challenge/entries/9/6214/6214_1114110813_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/6214/6214_1114110813_large.jpg)
working on the creature's body...
feelinFroggy
04-23-2005, 05:46 AM
lookin' good Jason. I do love the cleanliness to your style. It's like ordered chaos.
flinder
04-24-2005, 10:23 PM
http://www.cgnetworks.com/challenge/entries/9/6214/6214_1114377833_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/6214/6214_1114377833_large.jpg)
this is kind of a modeling/texturing/post effects update.
i've got the "set" looking how i want it. and as long as i was doing a test render, i thought i'd play around with some the look i'd like to go for in terms of post effects.
the lighting is still to be determined, though.
authentic
04-25-2005, 10:22 AM
I really like your background. Good atmosphere. Waiting for characters inside...:D
arLutiK
04-25-2005, 10:36 AM
I love the lighting, what a mood it gives your image, cool start. :applause:
flinder
04-25-2005, 11:00 PM
thanks, guys. i'm working on placing the kid in the scene right now. updates to come shortly.
feelinFroggy
04-28-2005, 01:59 AM
earily beautiful. Love it. Ive said it once and Ill say it again....You are Texture Lord :buttrock:
flinder
05-07-2005, 04:19 PM
http://www.cgnetworks.com/challenge/entries/9/6214/6214_1115479197_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/6214/6214_1115479197_large.jpg)
well, after being unhappy with many, many revisions of the "lizard" i decided that, in an effort to get this piece finished, to go a completely different direction.
more humanoid, more creepy.
feelinFroggy
05-12-2005, 06:26 PM
I'm glad I'm not the only one crunched for time. I like the new approach!
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