View Full Version : Any round heads in here?
erwin1978 09-24-2002, 10:22 PM I have a head; why is it that when view in front viewport the head is wider than when it's viewed in perspective viewport? Which viewport should I trust when modelling a realistic head?
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dmcgrath
09-24-2002, 11:56 PM
All viewports is the only correct answer here. you cant expect to model an accurate object unless you use all the views possible.
in top front and side views for all intents and purposes the model is just 2 dimensional. that is why you have to change your vies so fequently.
beaker
09-25-2002, 12:25 AM
Front, Side and Top camera's are orthographic and have no perspective introduced into them like a real camera(perspective).
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