View Full Version : Maxscript Reference Humour
erilaz 03-22-2005, 11:11 PM I was looking up some polyOp methods today and I found this title under dead-face operations:
He is dead, Jim
polyOp.isFaceDead <Poly poly>
Returns true if the specified face is dead.
Have you found any more little humour-spots placed in the reference help?
|
|
Have you found any more little humour-spots placed in the reference help?
Hey, you found it! :)
And I am not even a real Trekkie (I mean, I have never been to a convention dressed as Klingon)
Take a look at "The Wonderful World of Classes and Class Instances".
It was written on a Valentine's day...
If you would try to use "Kiss Bulgarian", in Pseudo-MAXScript you would get an error like
-- Runtime error: Invalid object, needed HumanBeing or Dog, got: Bulgarian
Whahaha! :D
erilaz
03-23-2005, 01:16 AM
I figured it must have been you Bobo...:D
CGTalk Moderation
03-23-2005, 01:16 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
vBulletin v3.0.5, Copyright ©2000-2012, Jelsoft Enterprises Ltd.