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View Full Version : Fill 1000 screens (randomly) with one of 100 images?


rafschoen
03-22-2005, 07:39 PM
Hi,

I have a 1000 screens on which I'd like to map a random image (of a sequence of 100 images). They all have the same "frame".
I've tried several approaches to create the 1000 screens: scatter, particles, Clone (itoo software plugin). I can give them a random material ID with the MaterialByElement modifier (or the Clone plugin has it build in)... yet I haven't found an easy way to keep the (simple) frame texture and make max select a random image from the 100 images.
Is ther a way to NOT do it manually?
Any plugins/techniques I'm overlooking?
Tnx.

erilaz
03-22-2005, 11:25 PM
Why not code it with maxscript? It should be fairly simple to set a random texture, in fact there may be already such a script available.

erilaz
03-23-2005, 12:14 AM
Does the RandomMat script here help?:)
http://www.neilblevins.com/blurscripts/blurscripts.htm

rafschoen
03-23-2005, 06:53 AM
That's indeed what I was looking into. Seems however (or at least I hoped) this must have popped up before and an easier solution should exist. The script you refer to still requires to first create the 100 textures... and then there are still some issues.

Anyway, thanks for the advice. Looking further.
Problem is I also want to keep it as flexible as possible, so I can easily change the shape/animation of the screen, without having to redo the (manual) mapping.

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03-23-2005, 06:53 AM
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