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jamihn
03-22-2005, 06:34 PM
Jamie Noguchi has entered the Master and Servant 2D.

Challenge Page (http://www.cgnetworks.com/challenge/masterandservant/view_entries.php?challenger=6018)

Latest Update: Final Image: Final Lineart
http://www.cgnetworks.com/challenge/entries/8/6018/6018_1112939300_medium.jpg (http://www.cgnetworks.com/challenge/entries/8/6018/6018_1112939300_large.jpg)

This is going to have to do it for me. Thank you to everyone who took the time to give me suggestions and support.

I used the layers I showed in my last update to enhance the final painting. The difference is subtle, but I think it's effective. I'm particularly happy with the brownish glow at the edge of the shadows. I see brownish edges of shadows in the daylight when it's just right and I was hoping to emulate that effect. One of the overlays really pops that edge out.

So here's the final concept. Most of us have inner demons fighting for domination of our personalities. Some of us are able to control such inner demons. Others are not so lucky.

In the case of this child, his inner demon has yet to fully manifest. But that does not mean it cannot exert some measure of control. The scratch marks on the dirt indicate that the inner demon is indeed fighting for control. They almost look like puppet strings.

Sometimes, all it takes is a small injustice to engender enough weakness for the inner demon to wrest control. The ball represents such an injustice. The kid is alone with no one to play with. Perhaps the others tease him. Perhaps he pushes them away. But for whatever reason, he is alone.

And ever so slowly, the demon bides its time.

jamihn
03-23-2005, 03:56 AM
Dur, I think I messed up posts, but I figured this joint out now. Dur!

jamihn
03-23-2005, 04:18 AM
http://www.cgnetworks.com/challenge/entries/8/6018/6018_1111555117_medium.jpg (http://www.cgnetworks.com/challenge/entries/8/6018/6018_1111555117_large.jpg)

Every girl needs a giant monster.

jamihn
03-23-2005, 04:24 AM
http://www.cgnetworks.com/challenge/entries/8/6018/6018_1111555440_medium.jpg (http://www.cgnetworks.com/challenge/entries/8/6018/6018_1111555440_large.jpg)

Okay, I get it now. This is a repost. One of my first thoughts when I saw the challenge was a guy getting dogged by his girl.

jamihn
03-23-2005, 04:40 AM
http://www.cgnetworks.com/challenge/entries/8/6018/6018_1111556456_medium.jpg (http://www.cgnetworks.com/challenge/entries/8/6018/6018_1111556456_large.jpg)

Well, when you think about it, when you have a baby, it becomes your master.

jamihn
03-23-2005, 04:53 AM
http://www.cgnetworks.com/challenge/entries/8/6018/6018_1111557229_medium.jpg (http://www.cgnetworks.com/challenge/entries/8/6018/6018_1111557229_large.jpg)

What little girl wouldn't want a giant monkey servant?

jamihn
03-23-2005, 05:01 AM
http://www.cgnetworks.com/challenge/entries/8/6018/6018_1111557702_medium.jpg (http://www.cgnetworks.com/challenge/entries/8/6018/6018_1111557702_large.jpg)

Everyone has a dark side. So which side is in control? The inocent/child-like side or the darker/monstrous side?

Adamos
03-23-2005, 10:29 AM
I like your first set of sketches! keep on bringing the funky stuff. the small kid and his evil shadow (and shadow in particular) has many opportunities!

good luck!

NOOB!
03-23-2005, 10:42 AM
the style looks excellent!!

jamihn
03-24-2005, 01:26 AM
http://www.cgnetworks.com/challenge/entries/8/6018/6018_1111631214_medium.jpg (http://www.cgnetworks.com/challenge/entries/8/6018/6018_1111631214_large.jpg)

This isn't even close to the final style, but I wanted to play with some shadows to get them down right. I'm going with the kid and his dark side concept.

I think I'm going to start refining the kid and the dark side concepts a bit and figure out some decent colors. I also thought it'd be nice to stick in some backgorund elements, like a park or something equally innocent seeming.

polybuilder
03-24-2005, 01:32 AM
Stick with the first one. Very, very, very good idea:) I think we are all masters and slaves to ourselves.


James

jamihn
03-24-2005, 01:34 AM
Ah thanks! I hope it turns out decently.

jamihn
03-24-2005, 02:40 AM
http://www.cgnetworks.com/challenge/entries/8/6018/6018_1111635608_medium.jpg (http://www.cgnetworks.com/challenge/entries/8/6018/6018_1111635608_large.jpg)

Playing around with some color and trying to lock down a style for the kid. His eyes are HUGE! Dunno, might try a different approach.

jamihn
03-24-2005, 03:15 AM
http://www.cgnetworks.com/challenge/entries/8/6018/6018_1111637740_medium.jpg (http://www.cgnetworks.com/challenge/entries/8/6018/6018_1111637740_large.jpg)

Well, at least I kinda liked the colors. But the color sketch was a bit stiff for my tastes. And the kid's eyes are freaking HUGE! So I thought I'd go back to the drawing board so to speak. Ah well.

dmonk
03-24-2005, 03:47 AM
I love the last drawing. Great subtle expression!

jamihn
03-24-2005, 04:07 AM
http://www.cgnetworks.com/challenge/entries/8/6018/6018_1111640840_medium.jpg (http://www.cgnetworks.com/challenge/entries/8/6018/6018_1111640840_large.jpg)

Well, I figure the rage we feel as kids can be damn scary so the scarier the better. I can either go slimey spooky or ethereal and ghost like. Probably slimy since I plan to make the kid nice a bright.

jamihn
03-25-2005, 04:45 AM
http://www.cgnetworks.com/challenge/entries/8/6018/6018_1111729517_medium.jpg (http://www.cgnetworks.com/challenge/entries/8/6018/6018_1111729517_large.jpg)

Screw it. Sometimes too much is too much. I'm getting too caught up in sketching details that I'm forgetting about the whole piece. So I decided to just lay it out and work it up.

Threw in some perspective lines so I can do the three point deal. And I think I like the kid's face finally. We'll see what happens.

coCoKNIght
03-25-2005, 04:29 PM
I like the idea with the shadow and your sketches are very good. I guess we'll see the line art soon?

offbeatworlds
03-25-2005, 04:36 PM
Very interesting perspective. I like the idea too. Great concepts so far!

Kosmos
03-25-2005, 05:11 PM
I like the angle but I think you could bring the whole picture out a bit to make it more open, very interesting concept keep it up:thumbsup:

Master And servant

http://www.cgtalk.com/showthread.php?t=223447

CoreyArtE
03-25-2005, 05:14 PM
Good concepts, keep it up:thumbsup:

jamihn
03-25-2005, 05:59 PM
Kosmos - I might widescreen it and extend out to the sides. That would give it a little more of a lonely feel to it. I'll play with a bit when I get back from work. Thanks for the tip.

coCoKNight - I'll probably tighten this sketch up to get the lineart. But most likely I'll be using the lineart stage as a map for the rendering. But yeah, that's up next.

Thanks to everyone else for the words of encouragement. How in the hell do people keep track of all these freaking threads? There's so many! And so many amazing pieces!

NOOB!
03-26-2005, 05:20 PM
i'm very impressed by ur perspective skills!!!

and the concepts so far are excellent.

jamihn
03-26-2005, 06:04 PM
http://www.cgnetworks.com/challenge/entries/8/6018/6018_1111863843_medium.jpg (http://www.cgnetworks.com/challenge/entries/8/6018/6018_1111863843_large.jpg)

Well, this is it. I tightened up the kid and parts of his shadow. I shrunk the merry-go-'round a bit to be slightly more in proportion with the kid (though he's not spot on either. But it's stylistic). I also extended the sides to HD dimensions because I like working wide screen format for some reason. Off to color!

NOOB!
03-26-2005, 06:13 PM
perspective is tight!! lookin great

can't wait for em colours!

oatz
03-26-2005, 06:16 PM
I think your foreshortening on the human is accurate and believable. I'm finding it hard to read the shadow figure (ie laying on the ground) unless it is come out at 45 angle? Anyway, I think that when/if you get to establishing the lightsource firmly it will read better.

Khye

GaeasHerald
03-26-2005, 06:39 PM
The idea is appealing and you take a lot of risks with the prespective ;) (which is good for a challenge like this). Hope I could give you some solid piece of advice on it, but perspective ain't my strongest point. Right now I feel the shadow of the kid and that of the stone don't fully match. The face looks like it's coming out of the shadow, so if that's what you intended, then great job :thumbsup:.

jamihn
03-26-2005, 07:49 PM
oatz - too true, it's looking kinda wonky without an established light source. Hopefully that will come out a lot stronger as the coloring takes shape.

GaeasHerald - yeah, the face is supposed to look like it's coming out of the shadow. I think it will make more sense as the rendering comes along. I hope. *eep*

jamihn
03-26-2005, 10:39 PM
http://www.cgnetworks.com/challenge/entries/8/6018/6018_1111880331_medium.jpg (http://www.cgnetworks.com/challenge/entries/8/6018/6018_1111880331_large.jpg)

Blocking in some colors. I turned the sketch into a lineart layer, filled it with brown, and set it to multiply. The background is the base layer, the shadow/creature/dark side a second layer, and the kid colors are a third layer. I used two basic shades to establish some light so that it makes a little more sense. The creature though is underlit because underlit monsters are freaking creepy! Creepy I say!

jamihn
03-27-2005, 03:09 AM
http://www.cgnetworks.com/challenge/entries/8/6018/6018_1111896535_medium.jpg (http://www.cgnetworks.com/challenge/entries/8/6018/6018_1111896535_large.jpg)

Slopping on more color. I added some more hughs in the background and blocked in the major shadow and the little bouncy ball. I spent a lot of time working up the face. Here's a deatil shot as most of the composition didn't really change much.

eclipson
03-27-2005, 03:56 AM
hello Jamie, nice concept, love the perspective view, i've got abit of disagreement on the widescreen, on the left of the artwork is gonna be empty, unless u got a plan to fill it up with sumthing.....sorry if i missed any info abt ur artwork, just tryin to help.....but anyways....i think it will turn out to be a very cool piece of artwork....

goodluck :thumbsup:

NOOB!
03-27-2005, 11:49 AM
lovely so far!

jamihn
03-28-2005, 01:24 PM
http://www.cgnetworks.com/challenge/entries/8/6018/6018_1112019881_medium.jpg (http://www.cgnetworks.com/challenge/entries/8/6018/6018_1112019881_large.jpg)

Tightening up on some of the areas. The shadow dude is starting to look like the Joker/Green Goblin.

GaeasHerald
03-28-2005, 02:49 PM
Nice! The way the face comes out of the shadow is very well achieved. I don't know about the highlights in the face, a bit too bright for my taste. I like the simplicity of it, how the characters draw all the attention.

jamihn
03-30-2005, 05:48 AM
http://www.cgnetworks.com/challenge/entries/8/6018/6018_1112165281_medium.jpg (http://www.cgnetworks.com/challenge/entries/8/6018/6018_1112165281_large.jpg)

Gave the kid some shoes and jeans and some more on his shirt. Also added some hands coming out of the shadow with some shadow tendrils. The idea is that the dark side is beginning to exert its influence.

jamihn
03-31-2005, 06:56 AM
http://www.cgnetworks.com/challenge/entries/8/6018/6018_1112255778_medium.jpg (http://www.cgnetworks.com/challenge/entries/8/6018/6018_1112255778_large.jpg)

Started working up some details. Can hardly see it at this lower res, but there some texturing in the dirt. Started tightening up portions of the grass and the merry-go-'round. I'm going to rust it all up so it doesn't look so shiny. Also added more detail to the ball and some more fading in the shadow.

The kid now has eye lashes and brownish pupils. Also worked up his lips. Next is to bring out some more detail on the shadow creepy thing both in the face, the claws, and overall blending. I think I'll keep him on his own layer for now. I'll blend him in once I'm happy with his details. Gotta put some veins and texturing and gunk.

Doesn't really look like much of a change from the last one, but I swear I did work on it.

NOOB!
03-31-2005, 05:30 PM
wow that looks excellent!!

jamihn
04-01-2005, 03:30 AM
http://www.cgnetworks.com/challenge/entries/8/6018/6018_1112329822_medium.jpg (http://www.cgnetworks.com/challenge/entries/8/6018/6018_1112329822_large.jpg)

Colors, colors everywhere! Working up some details. Now the kid has some real hair. Did some more work up on the shadow. Also blocked in some general red/brown on the merry-go-round for some eventual rust. More grass as well.

CoreyArtE
04-01-2005, 03:40 AM
Wow, I love your latest update...You should strengthen the concept by puting another kid (prefably a girl) in the picture, who has just fallin down and cut herself on the knee, and the boy is standing over her, smiling, with his hand out willing to help her as though he is of good nature, but behind him lies his evil shadow. And show the girl looking frightening, eyes wide open, scared of the boy...implying that he had soemthing to do with her geting hurt, even though he is smiling with his hand out willing to help her up.


Anyway thats just an idea, I love were this is going, keep going!

phyle
04-01-2005, 03:52 AM
Hi jamihn! Its coming along nicely! I reckon that maybe the head should be blended into the shadow a bit more.. I like how the hands only look a tiny bit real and sort of like thy're still shadows, or that they are coming through the dirt. Im not getting that with the head. Its like its just plopped on top.. It might just be me though..

E.T
04-01-2005, 05:09 AM
love the idea, but i agree with phyle about the head plopping up.
Maybe it should be a softer transition between the shadow and the "Evil".

Im guessing youll be feedin us more details like grass and perhaps a logo on the sweater and stuff like that?

jamihn
04-01-2005, 06:22 AM
I am planning on pushing the shadow head bit a lot. I've kept him on a seperate layer so that I can isolate him for details and such. Then I'm going to take down his opacity, probably merge him down, and then fade him better into the background so it seems like he's a fading in rather than just ploppin out. *ploop*

Sorry CoreyArtE, but I'm kinda married to my idea at this point. I'm going for a less is more type feel (hope I can manage to pull it off though :sad: ).

I hadn't thought about a logo on the sweater, but now that you mention it, I may add in some sort of pattern or something. That could be fun. And yes, there's more grass to come.

Thanks for the feedback. I feel kinda bad because I haven't had much time to check other threads. I have no clue how everyone does it.

jamihn
04-02-2005, 03:55 AM
http://www.cgnetworks.com/challenge/entries/8/6018/6018_1112417709_medium.jpg (http://www.cgnetworks.com/challenge/entries/8/6018/6018_1112417709_large.jpg)

More details. Detailed up some more grass as well as some rust on the merry-go-round. Also did some blending on the shadows. Didn't touch the kid on this round but I'm probably going to come up with some sort of pattern for his shirt.

Adamos
04-02-2005, 08:04 AM
I'm really a fan of your clean work. Love the way you took your "Everyone has a dark side. So which side is in control?" concept through. Your colors rock although they're not final yet.

-small crits perhaps?

perspective and light here is well done! so well, that to me the pink ball looks a bit like a light study, rather than a playground element, but it's very nice technically

I wanted to crit the relationship of the demon and the merry-go- round, but then I read that you want a fading in of the face instead of the popping out, so that's fine...

It really looks as if the shadow is emerging into a physical body of the demon...

so I hope you don't mind me saying all this, cause you're far better than me hehe

My final conclusion is I really love the clean readable concept and the way you're taking it!

keep up the good vibes,

cheers
Adam

GaeasHerald
04-02-2005, 07:03 PM
In the previous scketch the demons head was somewhat weird, but now you've faded it into the shaddow and it looks perfect. I also like the way the hands scratch the sand, as if trying to come out of it.

OrO
04-02-2005, 07:48 PM
have to love the concept..the master that he will never see but who is controling everything from the shadow..literally..you can take it as a darker side to ones self too...the roles of master and servant can shift between the good and the bad side in us...

Yrindale
04-02-2005, 11:17 PM
Keep it rockin Jamie! I'm really diggin the angle you've chosen to work with, it suits the image so very well. :scream:

jamihn
04-03-2005, 03:22 PM
Adamos - Too true, I haven't been happy about the ball for a bit. I think I'll work that up properly in the next update. Thanks for the comments and crits!

GaeasHerald and oro - Thank you for the support. :love:

Hey Yrin, good to see you on CG talk. I hope you get your ass in the next competitions! :banghead:

Yrindale
04-03-2005, 03:33 PM
I'm too weak willed man, I gave in and joined this one this morning. With luck I'll keep my head in gear and get it done :)

jamihn
04-04-2005, 06:39 PM
Fake update. I took a break from my challenge last night to whip out this flyer for my band's first show. If you're in Maryland, come check us out! We're a funk band. Okay, enough brazen self-promotion. Back to work with me!

http://www.jamihn.com/artdump/albums/userpics/10001/flierWeb.png

jamihn
04-05-2005, 06:24 AM
http://www.cgnetworks.com/challenge/entries/8/6018/6018_1112682257_medium.jpg (http://www.cgnetworks.com/challenge/entries/8/6018/6018_1112682257_large.jpg)

Did some burning and dodging and softening up with a soft round. Up until now, I've been using mostly a hard round brush. This time I went around my composition with a soft brush to render out some parts, deepen some colors. Also used some texture brushes for small details and just general texturing. Redid the ball. And gave the kid freckles though you can hardly tell at this small res.

I think it's going to be a few more small updates with little changes and then when it's all done, some major color correcting and such.

jamihn
04-06-2005, 04:30 AM
http://www.cgnetworks.com/challenge/entries/8/6018/6018_1112761848_medium.jpg (http://www.cgnetworks.com/challenge/entries/8/6018/6018_1112761848_large.jpg)

I cut out some areas on the shadow's mouth and eyes so that you can see through to the ground. Kinda creepy. Also made some ridges in the dirt as if he was clawing his way up.

jamihn
04-06-2005, 04:33 AM
http://www.cgnetworks.com/challenge/entries/8/6018/6018_1112762016_medium.jpg (http://www.cgnetworks.com/challenge/entries/8/6018/6018_1112762016_large.jpg)

Details on the kid. Gave him some brighter hilights in his nose, chin, cheek, and eyes. I also tried coming up with a pattern or design for his shirt that wasn't too kitch or cheesey, but to no avail.

At this point, I think I'm almost ready to finish this off. I think one more round of painting and then a few tests with colors and such.

spacesnail
04-06-2005, 07:52 AM
Wow really nice and touching work :thumbsup:

If you allow me to do one crit : the child's cloth seems a little too rigid. Maybe you can soften it a little.

Keep up

pogonip
04-06-2005, 09:56 AM
Great idea ...loving this all the way !

polybuilder
04-06-2005, 06:59 PM
This is comming along beautifully. Great stuff:)

jamihn
04-07-2005, 04:48 AM
http://www.cgnetworks.com/challenge/entries/8/6018/6018_1112849276_medium.jpg (http://www.cgnetworks.com/challenge/entries/8/6018/6018_1112849276_large.jpg)

I notice I tend to work with some fairly washed out colors when I paint. Fortunately, we've got Photoshop.

The top left pic is my final painting. I flatted all the layers to cut down on file size. At this point, most people would use adjustment layers to pop out certain spots and the like. Most people are smarter than I am. And I might actually end up using adjustment layers instead of what I'm planning on doing, but I'll give this a shot first.

The bottom left layer is the a copy of the final painting but with some blur. I used a radial mask from the kid's nose to the outer edges of the piece and then gaussian blurred it so that the outer edges get all faded away. You won't see this effect when all the layers are blended together, but I wanted to soften up the elements behind the kid.

The top right is a copy of the blurred layer with some small color adjustment. I wanted to bring out more of the brown shadow and the brightness in the kid's face.

The bottom left is the last one, just a desaturation and adjustments to pop out the contrast between the darkest areas and the brightest.

From here, I'll play with the blending setting of these layers and see what happens. I might end up cooling off the shadows with an adjustment layer after all, but perhaps not. I kind of like the later afternoon feel of the shadows. Who knows.

minduinho
04-07-2005, 05:38 AM
the one i have enjoyed must was the top right. it has more life, more vivid colors, but you take it off the blur thing cause your background has only some few details, so you shouldn't do that to it.

i have this sugestion. what do you think about put a hole in the shadow, right in the heart's place? meaning like it has no fellings, emotions, that stuff...

jamihn
04-08-2005, 05:05 AM
It's a nice idea, minduinho, but it wouldn't really work. The idea is that the shadow/anger is coming from the child's soul. It's actually a part of him, something he has to fight to master.

jamihn
04-08-2005, 05:48 AM
http://www.cgnetworks.com/challenge/entries/8/6018/6018_1112939300_medium.jpg (http://www.cgnetworks.com/challenge/entries/8/6018/6018_1112939300_large.jpg)

This is going to have to do it for me. Thank you to everyone who took the time to give me suggestions and support.

I used the layers I showed in my last update to enhance the final painting. The difference is subtle, but I think it's effective. I'm particularly happy with the brownish glow at the edge of the shadows. I see brownish edges of shadows in the daylight when it's just right and I was hoping to emulate that effect. One of the overlays really pops that edge out.

So here's the final concept. Most of us have inner demons fighting for domination of our personalities. Some of us are able to control such inner demons. Others are not so lucky.

In the case of this child, his inner demon has yet to fully manifest. But that does not mean it cannot exert some measure of control. The scratch marks on the dirt indicate that the inner demon is indeed fighting for control. They almost look like puppet strings.

Sometimes, all it takes is a small injustice to engender enough weakness for the inner demon to wrest control. The ball represents such an injustice. The kid is alone with no one to play with. Perhaps the others tease him. Perhaps he pushes them away. But for whatever reason, he is alone.

And ever so slowly, the demon bides its time.

jamihn
04-08-2005, 06:18 AM
Good luck to everyone! This contest was loads of fun. I can't wait for the next one!

Adamos
04-08-2005, 08:16 AM
Congratulations on finishing! It was an exciting journey from the start! Nice result!

Peace

victim335
04-09-2005, 11:20 AM
Good luck with your first todays show :D , and yeah I like that twisted perspective thingy soo much (but don't like ugly shadow-man at all :( ), give us more details! Detaily pictures rock, scattersome toys or stones near poor guy, it woul be great (sorry for my english)

NOOB!
04-09-2005, 11:23 AM
u finished?? noooooooo! :cry: *sniff*

well good luck,its an excellent entry!!

now u can relax.

OrO
04-09-2005, 06:28 PM
well what can i say..good luck!

mkirylo
04-10-2005, 05:35 AM
Hey good Luck and nice work!

jamihn
04-11-2005, 05:23 AM
Thanks for the support all. Now I can have some time to check out the other entries for a change! And do my taxes :cry: :banghead:

MDN67
05-19-2005, 05:52 PM
I know that you finished for a long time, but I looked everywhere for your post to wish good luck to you for the end

xric7
05-19-2005, 05:55 PM
nice idea.:thumbsup:
love ur color and character.
congrats on finish and good luck to u.:applause: :buttrock:

jamihn
05-19-2005, 06:29 PM
Ah, thanks! And good luck to you both as well. I had such a great time with this one, I can't wait for the next to come around.

TheFirstAngel
05-24-2005, 06:08 AM
Wonderfull progress and fantastic final piece, love your character design, specially the kids eyes are very beautifull. congratulations and best of luck!:thumbsup: :thumbsup: :thumbsup:

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05-24-2005, 06:08 AM
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