View Full Version : Master and Servant 3D Entry: Arnas Gaudutis

03-22-2005, 01:31 PM
Arnas Gaudutis has entered the Master and Servant 3D.

Challenge Page (http://www.cgnetworks.com/challenge/masterandservant/view_entries.php?challenger=5904)

Latest Update: Texturing: Man UVW's
http://www.cgnetworks.com/challenge/entries/9/5904/5904_1113764323_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/5904/5904_1113764323_large.jpg)

Had alot troubles unwraping man's body :/ I wanted to map each part of a body with unique tex, but unwraping went bad with overlaping and other errors... still cant normaly map mesh. Continuing on...

03-22-2005, 01:39 PM
:scream: :thumbsup: sekmez, kai saka.. stebesim progresa

03-22-2005, 02:01 PM
mes su tavimi!

P.S. parinuos gal ir man.. bet to laiko taip nera :(

03-22-2005, 02:12 PM
mhm... Laiko tai juodai truuksta..

03-22-2005, 02:16 PM
Sekmes Dodgeas :thumbsup:
Lauksim wip'u

03-22-2005, 03:24 PM
Varyk, mergyt, varyk! :thumbsup:

03-22-2005, 03:35 PM
good look man ;D we with you

03-22-2005, 03:38 PM
Ahe, look whose joined the party! :)
Good luck mate!

03-22-2005, 06:18 PM
Thanks guys for the support!

Ill try to do my best...

03-22-2005, 06:45 PM
go go go :)

03-22-2005, 06:47 PM
mes su tavim ;)

03-24-2005, 06:08 AM
Sekmes, sekmes :)

04-02-2005, 09:55 AM
http://www.cgnetworks.com/challenge/entries/9/5904/5904_1112439357_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/5904/5904_1112439357_large.jpg)

Yes. The first thought came to my head... I picked a line of a ralations between master and the servant, I'll try to unearth their feeligs, even if they are so different in their life purposes and perceptions... I'm only not sure which way I'll pick : The Love or just dirty actions ...

04-02-2005, 09:57 AM
Good luck with the comp dude.... nice start

04-02-2005, 10:06 AM
http://www.cgnetworks.com/challenge/entries/9/5904/5904_1112439969_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/5904/5904_1112439969_large.jpg)

Starting from single sphere I get this main shape of the head.

04-02-2005, 10:11 AM
http://www.cgnetworks.com/challenge/entries/9/5904/5904_1112440311_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/5904/5904_1112440311_large.jpg)

Adding details to head ....

04-02-2005, 11:46 AM
http://www.cgnetworks.com/challenge/entries/9/5904/5904_1112445983_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/5904/5904_1112445983_large.jpg)

Head going to finish... all other details will be added by maps.... I think no need to model ears couse they wont be seen ;)

04-02-2005, 11:53 AM
http://www.cgnetworks.com/challenge/entries/9/5904/5904_1112446379_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/5904/5904_1112446379_large.jpg)

Head already atached to torso... it needs more work to get desirable result. Human body isnt that easy ;)

04-02-2005, 11:53 AM
I liked your concept design. Good model so far. looking to see it textured :twisted:

Good luck, and keep your work up :thumbsup:

04-02-2005, 01:26 PM
http://www.cgnetworks.com/challenge/entries/9/5904/5904_1112451972_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/5904/5904_1112451972_large.jpg)

Torso almost done ...preparing for arms and legs...

04-02-2005, 01:30 PM
Thanks eYadNesS!

04-02-2005, 01:38 PM
Hey! its a good start man, keep it up! :)
my only crit would be the head, i really feel a box shape in it, u should try to work on the shape a lil bit, wellz.. i would! :) the torso is lookin good, only the proportions r a bit weird.. oh wellz, ur just begun the modeling so.. ill just wait and see what u gonna do! good work neway! bye!

04-02-2005, 05:40 PM
Hi there Arnas
Well, IMHO the area around stomach muscles looks a bit strange, not really representing the anatomy of a human body (only if Your going for a human ofcourse). Oh and the symetry line is really visible, tweak it a little bit there.
Nevertheles, nice modeling so far.
Good luck!

04-02-2005, 06:04 PM
Thanks kaksht :) now im modeling with symetry meshes so the line will be fixed when whole mesh gonna be finished ;) so... yes muscules I already tweaked to better result...

04-02-2005, 08:25 PM
there`s a lot of bugs in model, but this is early wips so imho they will be fixed :), anyway good modeling so far ;)

04-03-2005, 03:03 PM
http://www.cgnetworks.com/challenge/entries/9/5904/5904_1112540614_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/5904/5904_1112540614_large.jpg)

Finished base hand model...

04-03-2005, 03:05 PM
http://www.cgnetworks.com/challenge/entries/9/5904/5904_1112540704_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/5904/5904_1112540704_large.jpg)

Some details could be added but I think ill try to do that with bump maps and displace...if it wont work ill have to model everything.

04-03-2005, 03:57 PM

ten kur presas kažkaip per giliai idube tie raumenys ir jų turėtų but 3 poros :)

04-05-2005, 04:39 AM
Yeap, kiddaz is right. Oh and the wrist and the fingers from this perspective look to flat. Make the knuckles more bulging.
Nice update nevertheless.

04-05-2005, 12:21 PM
it's hard to comment in english because i dunno all anatomy part names :cry: ...but i`ll try :)...so kaksht is right, and other thing that i saw is the the thumb, it`s something not right with it. dodgeas good luck fixing bugs ;)

04-05-2005, 06:32 PM
http://www.cgnetworks.com/challenge/entries/9/5904/5904_1112725933_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/5904/5904_1112725933_large.jpg)

Almost finished model wires....

04-05-2005, 06:34 PM
http://www.cgnetworks.com/challenge/entries/9/5904/5904_1112726073_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/5904/5904_1112726073_large.jpg)

Model almost done, it just needs couple adjustments...

04-06-2005, 06:35 PM
Hey dude, nice model :thumbsup:
But will this guy have ears?
Oh and move the stomach muscles down a bit, it doesn't start right after chest, and maybie scale it in y axis :shrug:

good luck and keep it up!

04-06-2005, 07:45 PM
good, but dodgeas i know that you can do better, try to do your best ;)

04-06-2005, 09:05 PM
http://www.cgnetworks.com/challenge/entries/9/5904/5904_1112821538_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/5904/5904_1112821538_large.jpg)


I think Im done on modeling body, all other details ill leave to maps :) here I made helmet for the master... running out of time :/

04-06-2005, 09:06 PM
http://www.cgnetworks.com/challenge/entries/9/5904/5904_1112821608_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/5904/5904_1112821608_large.jpg)

Close up of the head ...

04-07-2005, 04:37 AM
Now I see why he has no ears :twisted:
Nice details on helm :buttrock:

04-07-2005, 08:42 AM
http://www.cgnetworks.com/challenge/entries/9/5904/5904_1112863371_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/5904/5904_1112863371_large.jpg)

More detailed sketch of my scene, I'm not sure what decidion I'll make on the environment, or I'll make some architectural + nature environment, or just architectural environment... or just nature...

04-07-2005, 02:15 PM
http://www.cgnetworks.com/challenge/entries/9/5904/5904_1112883334_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/5904/5904_1112883334_large.jpg)

Continuing on helmet... I\'ve picked a lion sign on helmet, couse it represents strength, power and ofcourse master position...king...

04-07-2005, 07:09 PM
http://www.cgnetworks.com/challenge/entries/9/5904/5904_1112900951_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/5904/5904_1112900951_large.jpg)

Helmet with lion sign test render....

04-08-2005, 04:56 AM
Hehe, nice progress, love the lion :) gives a nice touch the whole helmet.

04-08-2005, 11:23 AM
good job, the lion gives something extra on work, keep going :)

04-09-2005, 08:56 PM
http://www.cgnetworks.com/challenge/entries/9/5904/5904_1113080209_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/5904/5904_1113080209_large.jpg)

Started modeling females.. first head model WIP, I picked as a reference Angelinas pics for basic shapes and proportions, I didnt want it to look very similar to real photo, so I added my own shapes... when its in modeling stage it looks horrible, but with hair and textures I hope she will become real beauty-nymph :)

04-10-2005, 11:19 AM
hehe, good luck:)

04-10-2005, 07:36 PM
http://www.cgnetworks.com/challenge/entries/9/5904/5904_1113161761_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/5904/5904_1113161761_large.jpg)

Almost finished modeling woman body... now I gonna work on rigging and posing then accessories and clothing. Btw I need to solve hair question... Ill see what Ill get...

04-11-2005, 03:55 PM
cool :) i hope you`ll finish this one :)

04-11-2005, 06:20 PM
Comes up pretty nice. Yeap, You said it, the face dowsnt look that great untill the head has no hair, so come on, show some hair :bounce:

04-12-2005, 07:50 PM
http://www.cgnetworks.com/challenge/entries/9/5904/5904_1113335447_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/5904/5904_1113335447_large.jpg)

Trying to unwrap and later paint textures in PS, I got some difficulties on making whole body flat (arms, and legs) but it didnt work out ;/ I hope ill find the way...

04-12-2005, 07:55 PM
http://www.cgnetworks.com/challenge/entries/9/5904/5904_1113335714_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/5904/5904_1113335714_large.jpg)

There are some shots of hair with textures applyed to body mesh, still alot mess, rigging gonna be pretty complex ... need to play more on hair modeling, couse there will be 3 hairy chracters :), and as usualy I get enormous render times :( dont know maybe brasil r/s with hairFX works so slow... Ill still need to find solution..

04-12-2005, 08:07 PM
very nice work..
I liked so much
the texturing of
hair! Congrats..
looking you..

04-12-2005, 08:56 PM
oming together really well Dodgeas3d... I want one :cry:

04-17-2005, 06:58 PM
http://www.cgnetworks.com/challenge/entries/9/5904/5904_1113764323_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/5904/5904_1113764323_large.jpg)

Had alot troubles unwraping man's body :/ I wanted to map each part of a body with unique tex, but unwraping went bad with overlaping and other errors... still cant normaly map mesh. Continuing on...

04-26-2005, 06:02 PM
loking good so far :buttrock: keep it going i want to see it finished :bounce:

05-01-2005, 09:02 PM
Bah im out...:/

05-02-2005, 05:00 AM
Ahh man...

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