Kabab
09-24-2002, 11:18 AM
Okay i just read this;
http://www.cgchannel.com/news/showfeature.jsp?newsid=466
And i am in love with thoes car textures :drool: he talks abouts how he made them.
"I use gradients on reflecting channels set by incidence angle to get that nice car paint fresnel effect like on real cars. I know much about cars; my first real job (after finishing school) involved fixing cars. And my father has been painting cars for past 28 years :). So this is probably why I model so much of them. I just love cars and enjoy driving them"
Now i am working on a little car project in Maya anyone know how to much such a texture in maya using his techniques ??
Thanks :)
http://www.cgchannel.com/news/showfeature.jsp?newsid=466
And i am in love with thoes car textures :drool: he talks abouts how he made them.
"I use gradients on reflecting channels set by incidence angle to get that nice car paint fresnel effect like on real cars. I know much about cars; my first real job (after finishing school) involved fixing cars. And my father has been painting cars for past 28 years :). So this is probably why I model so much of them. I just love cars and enjoy driving them"
Now i am working on a little car project in Maya anyone know how to much such a texture in maya using his techniques ??
Thanks :)
