View Full Version : Master and Servant 3D Entry: Karl Fredberg
Alfons 03-22-2005, 07:33 AM Karl Fredberg has entered the Master and Servant 3D.
Challenge Page (http://www.cgnetworks.com/challenge/masterandservant/view_entries.php?challenger=5797)
Latest Update: Modeling: Tail
http://www.cgnetworks.com/challenge/entries/9/5797/5797_1112025420_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/5797/5797_1112025420_large.jpg)
Added a tail, took a sphere, cut it in half and connected it to the back pulled it out to the full length of the tail and splited the edges inbetween
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Alfons
03-22-2005, 12:01 PM
Hi All great Artists!
First concept from me. It's gonna be a selfpotrait from when I was a kid.
What little kid didn't want a monkey like Michael Jackson in the 80's.
Alfons
03-23-2005, 09:12 AM
Did some modeling yesterday and here is the result.
Started with a box and extruded faces. Then I used the MJPolyTools for more detail. Then I Subdivided the mesh and used the sculpt tool.
Goodbye for now.
Alfons
03-23-2005, 09:22 AM
http://www.cgnetworks.com/challenge/entries/9/5797/5797_1111573379_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/5797/5797_1111573379_large.jpg)
First Concept Sketch!!! Yeah... Selfpotrait from when I am a kid, back then my dream was to have a monkey as a friend/servant.
Alfons
03-23-2005, 09:26 AM
http://www.cgnetworks.com/challenge/entries/9/5797/5797_1111573576_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/5797/5797_1111573576_large.jpg)
Started with a box and extruded faces. Then I used the MJPolyTools for more detail. Then I Subdivided the mesh and used the sculpt tool. I am looking for a cross between realistic and comic for this picture.
Alfons
03-23-2005, 09:35 AM
I screwed up a bit didn't realize that you have to submit the progress, not post them
Sorry.:shrug:
...but nobody look at my post anyway.
Alfons
03-24-2005, 03:57 PM
http://www.cgnetworks.com/challenge/entries/9/5797/5797_1111683436_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/5797/5797_1111683436_large.jpg)
Kept working with the sculpt tool pulling and smoothing. Next step will be rigging him, or maybe texture him.
Alfons
03-24-2005, 11:26 PM
http://www.cgnetworks.com/challenge/entries/9/5797/5797_1111710370_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/5797/5797_1111710370_large.jpg)
Made a basic rig, haven't hooked it up yet and no Ik and switches. I want to riggit well so it's fully animatable. Great when it comes to posing.
morgan
03-24-2005, 11:39 PM
Good start
Alfons
03-25-2005, 08:03 AM
Thank you Morgan!
I looked at some of your stuff, and you might have to help me with the eyes because the smoking girl have killer eyes.:thumbsup:
Alfons
03-27-2005, 07:09 PM
http://www.cgnetworks.com/challenge/entries/9/5797/5797_1111954190_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/5797/5797_1111954190_large.jpg)
Simple UV-map layout, standard stuff. Thinking of maybe adding a tail...
Alfons
03-28-2005, 02:57 PM
http://www.cgnetworks.com/challenge/entries/9/5797/5797_1112025420_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/5797/5797_1112025420_large.jpg)
Added a tail, took a sphere, cut it in half and connected it to the back pulled it out to the full length of the tail and splited the edges inbetween
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