View Full Version : Question about Handheld Camera look
03-21-2005, 04:54 AM
Hi there, I'm new to the forums, so I apologize if this has been answered already.
You know you've seen it in all those hip motion graphics videos, does anyone how to sketch a motion path for a camera, or some other way to give it that hand held look besides keyframing every 1-2 frames differently? It seems sort of silly that I can't sketch a motion path for a camera, and that I'd have to do this sort of thing frame by frame.
03-21-2005, 11:07 AM
Here's an example file showing you how you can use expressions to drive 3D camera positions based upon a motion sketched 2D Null object helper layer. Downlaod the attachment and rename the extension to *.aep
03-21-2005, 12:26 PM
there is a nice effect using motion sketch "Window/motion Sketch" setup the speed your want to capture from the mouse
i preffer for 75 % then
select the layer you want to apply and then goto the timeline where it will start and click start capture on the popupmenu in after effect go to the view and start in the midpoint of your comp display "click and hold left mouse button" and scroll arround a bit in the screen like it holds a camera in the hand
after smooth the keys with easy easy if your like
hope that helps ya :)
03-22-2005, 12:02 AM
artisanfx, you can't motion sketch a 3D layer. It causes an error. That's why I posted my example file with a null object, animated with motion sketch and then driving the position parameters of the 3D camera.
03-22-2005, 08:37 AM
yes you right
I forget to say that you can after select all the keys and copy past it to your camera
or just make a hole precompose and make this effect at another comp
sorry for the missing info
03-23-2005, 11:47 AM
I'm not sure if this will help, or is anything that hasnt already been said...but recently i wanted to do a similar thing and just motion tracked a handheld panning shot and applied the motion to my video. That was about the bare bones of it, hope this might help in some way: just my two cents :)
03-23-2005, 11:47 AM
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