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View Full Version : Snowboard/Ski Animations - Snow Pig


Twister47
03-19-2005, 11:53 PM
Latest Update:
April 05, 2005

Just finished the first pass through of trying to animate the character

Here is a preview out of lightwave
http://www.summitsix.com/cgtalk/900_Preview.mov
Quicktime - 140KB



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Hey guys...

long time listener, first time caller.

I am currently working on a set of animations for a TV series called Pig (there are 4: Snow, Ski, Moto, and BMX) for RUSH HD on the Voom network. (yea, if you've been keeping up on the news, yes, Voom is been a little... okay a lot shaky the last month, so keep your fingers crossed for me will ya?)

Anyway, the concept of the shows are simple, a competition (each show has four riders) and every round a trick is pulled from a deck of tricks and the riders have to do it, or they get a letter, if they get 3 letters (P.I.G) they are out. Its basically the childhood game of horse.

But before each trick, there is an animation that is shown to show the audience what the trick looks like, and what are the elements of the trick that need to be completed in order for it to be deemed successful.

Since this job is pretty much my 'big break', I really want to excell on it so I thought I'd post a WIP and try to get as many comments/suggestions as I can. So please critque away.

So I've started doing the models for the Snow/Ski sets, which is my second character animation I've done. The first, being one I did for the Moto series, which I was not happy with and am going to redo.

Here is my first two afternoons of work, I have the board, the boots, the bindings, the pants, a jacket, helmet, goggles, and a ski mask (figured it was easier then making a realistic looking face).

I have only applied very basic textures, mainly just to give my wrinkles highlights so I could easily see them. Aside from things you see that could be improved on as far as modelling, anyone who has any suggestions about how to best texture the clothing, that'd be great too.

I next steps I have planned here are wrinkles on the jacket, the gloves, and then detailing/texturing. Then finally rigging.

Thanks guys. Nice to have finally posted here.



Close-up:


http://www.summitsix.com/cguploads/export8.jpg



Front:

http://www.summitsix.com/cguploads/export7.jpg

Twister47
03-30-2005, 06:12 PM
Character Rigging/Animation Thread:

http://www.cgtalk.com/showthread.php?p=2104554[/url]
[url="http://www.cgtalk.com/showthread.php?p=2104554#post2104554"] (http://www.cgtalk.com/showthread.php?p=2104554#post2104554)

krusty@trix.com.au
03-31-2005, 12:15 AM
hey bro i dont know how close you are to finishing but the pants look like ski pants and same with the jacket snowboarders run a bit baggy style jacket and pants the crotch in the pants is to high and looks weird and it might sound strange but young crew watching your animations will notice this. also it will ad more style and believeablity to your animations if you follow the trends of snow boarding. great gig that you have got nice work i would love to check out the moto stuff as i have done some freestyle moto stuff its tricky due to all the constraints on the bars and pegs but worth it. cool keep it up would love to see animations
K

Twister47
03-31-2005, 12:27 AM
Hey, yea I'm still a long way from finishing, I'm working on rigging and animating one trick (frontside 9 melon grab) just to see how it looks/deforms acts. This is one of my first character animations so I'm learning quite a bit while I'm playing with it. You are definatly right about the pants and jacket. Since that post I've made the jacket a lot bigger, puffed it out a bit too, and the pants... I think I might just redo, I've had some trouble making them still baggy once the bones are in so I'm playing with weight maps and seeing what I can get with what I have. I'll post some shots from that in the next day or so.

Thanks for the comments

Your name is krusty... and you like moto, that wouldnt have anything to do with Crusty Demons would it?

krusty@trix.com.au
03-31-2005, 08:59 AM
frontside 9 sounds sic

got the nickname krusty(clown) a few years before the demons but they rock

keen to see wip progress of your fs 9

i will render out my moto animation and post it next week

K

Twister47
04-05-2005, 09:38 PM
Posted my first pass of animating this trick. Follow the link above under 'Rigging Thread'

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