View Full Version : Real-time visualization: Nykredit
09-23-2002, 09:02 PM
During last spring I worked on this real-time visualization, and I'm finally allowed to show it :)
It's a bit special since it's using global illumination, so all surfaces got unique mapping coords and baked using finalRenders texture baker.
Hope you like it..
09-23-2002, 09:04 PM
Thats really cool.
I love it.
The only thing i noticed was the lack of people and furniture.
But hey its great work
09-23-2002, 11:44 PM
that was really quite enjoyable....specially on my GF4.
It'll be interesting to see more of this stuff showing up in video games, especially with all the fun new max5 tools:)
Good to have you on board mr. suurland!!!!!
:beer: :beer: :beer: :buttrock:
09-24-2002, 11:59 AM
I can't actually view the mov or anything though as I'm at work and the company is run by control freaks. But will view it as soon as I get home!
01-13-2006, 05:00 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
vBulletin v3.0.5, Copyright ©2000-2015, Jelsoft Enterprises Ltd.