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View Full Version : Xbox Game needs Max or Lightwave Lead Level Designer


Coldsnap
09-23-2002, 05:16 PM
Building 3D levels that are eye-catching and playable is a true art form. We’re looking for a dyed-in-the-wool level designer who has some experience and is ready for a challenge (Translation: Someone who’s good but we don’t have to pay 6 figures). The catch is, you’ll be building levels that players will jump inside and tear apart wall by wall. Links to some previews of our Xbox game will be at the end of this posting.

We’re based in Tampa, Florida (were we will ask you to move) and in Hong Kong. The position is full time and salary will be based on your knowledge. We’re looking for someone with either Max or Lightwave experience. After reading about our game, I’m certain that you’ll see why your levels ideas are going to be the star of this game. We’re eager to find someone who’s as intrigued by our challenging title as others who’ve joined the team. Be ready to show us your work. Please send inquiries or resumes to resume@gorilla.com

http://xbox.ign.com/articles/368/368298p1.html (Be sure to check out the game movies)
http://www.homelanfed.com/index.php?id=9139
http://www.avault.com/consoles/previews/xbox/preview_temp.asp?game=razeroof

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