ROPA
03-18-2005, 11:58 AM
Hi All..
Last time I'm working with normal maps and trying to do some good results with this tehnique
here is my test
It's veihicle for some independet project , game has fare TPP camera (close view like in RTS)
High polly model have about 300 000 tris and low 1672 tris
There is normalmap , diffuse map and specular map 512x512
everythink transfered by ORB
the High polly have too many faces but this is the best way to have good quality normalmap
http://orkafilm.com.pl/argail/lv40_cruiser.jpg
Last time I'm working with normal maps and trying to do some good results with this tehnique
here is my test
It's veihicle for some independet project , game has fare TPP camera (close view like in RTS)
High polly model have about 300 000 tris and low 1672 tris
There is normalmap , diffuse map and specular map 512x512
everythink transfered by ORB
the High polly have too many faces but this is the best way to have good quality normalmap
http://orkafilm.com.pl/argail/lv40_cruiser.jpg
