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puttemansland
03-18-2005, 08:46 AM
Probably a question with an easy answer. I'm building a character and I want to connect the different objects into a whole body. Just can't figure it out...
:(

Ollarin
03-18-2005, 08:59 AM
Ahh...That's simple, here's how you do it.

Select all your objects. (In object mode of course.) Now, in the modeling menu set, go to Polygons > Combine. Now your objects are combined into one object. BUT! The mesh isn't a single object. So for example, if you combined the arms, you'll need to select the vertices and merge them back. (Edit Polygons > Merge Vertices)

:)

puttemansland
03-18-2005, 09:00 AM
Thanks a lot m8! :D

Laseranders
03-24-2005, 05:18 PM
I did as described above, but now it still looks like a few of the objects are still not combined when i try to smooth it.

Also the command feedback text says: "Warning: Displaying the first 1024 rows from a total of 1168."

I have no idea what that means, but i'm guessing it has to do with my character looking weird.
Some places where i've done this it looks OK however.

Any idea what could be wrong?

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03-24-2005, 05:18 PM
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