Brownboot
03-18-2005, 01:28 AM
This is my first WIP, and my first post here at CGtalk. Hello, hello...
Anyhow, I wanted to have a go at doing a low-poly model of one of my D&D characters I've been playing recently. I really want to focus on making some good textures for this guy, especially taking my time when it comes to the unwrapping, because I have a tendency to just use TLUnwrap or some other plugin to unwrap my models, and my laziness is always exercised at the expense of my texture maps.
I've got the head modeled at the moment. I'm reaching for a slightly "heroic" (warhammer, warcraft, etc) style, so I don't have to worry about the proportions so much. I went ahead and modeled the mouth open in case I want to do facial animation later on. (oh, I'm using Max 4.2 btw =/, poor high school student w/o a real job, so full tilt max7 will have to wait till I can get it at art college)
http://www.allenwhite.com/head3.jpg
Here's my preliminary sketch of the head:
http://www.allenwhite.com/kentanHEAD.jpg
And the full body sketch (pay no attention to the econ notes in the corner):
http://www.allenwhite.com/kentanBODY.jpg
Please crit away (even though there's not much there), I need all the help I can get. The only thing that's bothering me particularily atm is the chin. Either it needs another edge loop or I need to play with the smoothing groups more...
Anyhow, I wanted to have a go at doing a low-poly model of one of my D&D characters I've been playing recently. I really want to focus on making some good textures for this guy, especially taking my time when it comes to the unwrapping, because I have a tendency to just use TLUnwrap or some other plugin to unwrap my models, and my laziness is always exercised at the expense of my texture maps.
I've got the head modeled at the moment. I'm reaching for a slightly "heroic" (warhammer, warcraft, etc) style, so I don't have to worry about the proportions so much. I went ahead and modeled the mouth open in case I want to do facial animation later on. (oh, I'm using Max 4.2 btw =/, poor high school student w/o a real job, so full tilt max7 will have to wait till I can get it at art college)
http://www.allenwhite.com/head3.jpg
Here's my preliminary sketch of the head:
http://www.allenwhite.com/kentanHEAD.jpg
And the full body sketch (pay no attention to the econ notes in the corner):
http://www.allenwhite.com/kentanBODY.jpg
Please crit away (even though there's not much there), I need all the help I can get. The only thing that's bothering me particularily atm is the chin. Either it needs another edge loop or I need to play with the smoothing groups more...
