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stilllearning
03-16-2005, 10:24 PM
hi, ive recently started characther modelling, this is probably the best ive done so far and is all but completed, the final touch i need to to do is add the eyes. Im not sure how i should go about doing this considering its a lowpoly polyish model, would i get away with just placing a texture on it ? Basically how should i make the eye ?

edit: comments welcome on its present state of course, also the skins arent textures just colours for demonstration purposes :)

http://server2.uploadit.org/files/mattyeey-militia.JPG

YerEvilTwin
03-16-2005, 11:11 PM
Anatomy is all off. Look like a strong wind would push him down. Feet are too small and not the right shape. make it look more like this

http://www.vitaminjay.com/images/ztest1.jpg

and http://www.vitaminjay.com/images/ztest2.jpg

stilllearning
03-23-2005, 05:42 PM
ok ive beefed him up and this is what ive got.

http://server3.uploadit.org/files/mattyeey-militia2.JPG

Jason-Lavoie
03-23-2005, 09:36 PM
Yerevil... calm down dude, notice how he said JUST STARED, i am sure you SUCKED when you started, this is good for a starter...

Looks much nicer beefed up, you have a pretty solid mesh flow as well, but you will learn over time :)

Good luck

fishbulb52
03-24-2005, 12:22 AM
Hey, methinks that's actually a pretty good improvement! Still needs some work, but you should definitely stick with it. It looks like you worked mostly from the front view of the model, so I think you should go from the side and go through it again like you just did. It would break up some of the inorganic looking straights in his body. Oh, and I think he'd benefit from a few loops on his lower arms and elbows.

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03-24-2005, 12:22 AM
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