View Full Version : hard/soft edges on real time engine
Jjack 03-16-2005, 02:49 PM I'd like to know if real time engine support hard/soft edges or do i have to separate polygons to create hard edges
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DirtEater
03-16-2005, 05:30 PM
You need to look into the exact engine you are going to be working in, as some real time game engines do support hard edges, while others don't. If you aren't sure what engine you'll be using yet, then it may be worth it to just use a little extra geometry to define the hard edges.
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03-16-2005, 05:30 PM
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