apa_kris
03-15-2005, 09:42 PM
Sorry all, I just saw what I posted yesterday . it is black and am sorry. This is my original post. I am looking forward any help that anyone can offer me to tell me / suggest me / advise me as to how I should UV map the leaf in Blender. There is no "Create a new UV Map " or so and I could not make head out of it. I tried to F9 method (UV and flat), but saving it - how? and getting that UV Map in another blend file - how? I am very confused.
Thanks a lot. I am really waiting for your help.
Aparna
Hi,
I downloaded your Lsystem python script and it is very good. I want to add other leaves to the trees beside those present in the third layer. I read thetutorial, but since I am not very well experienced with blender, I am facing quite a problem in this regard. I am confused as to how to make the UV Map of the leaf (ofcourse starting from creating a leaf). Should the leaf be a single mesh like plane? I have collected some leaf textures with a black background and the leaf in the middle. But I am stuck with this. How should I create the leaf object, UV Map it, save it and then set this on the third layer of the tree maker file. I browsed a lot of internet to find information on UV Mapping (very limited material on blender). But I understand the basics now, but am not sure of the procedure in Blender. I understand that everything around the leaf has to be made white (or transparent) so that only leaf shows through. How do we save the UVMaps of the file and put it in the third layer?
I tried, but am stuck and need your help. It will be very kind of you if you tell me how I can add my flowers/leaves/buds etc to the third layer of the L system file. (Will small GIF files work for this?)
Thanks a lot.
Aparna
Thanks a lot. I am really waiting for your help.
Aparna
Hi,
I downloaded your Lsystem python script and it is very good. I want to add other leaves to the trees beside those present in the third layer. I read thetutorial, but since I am not very well experienced with blender, I am facing quite a problem in this regard. I am confused as to how to make the UV Map of the leaf (ofcourse starting from creating a leaf). Should the leaf be a single mesh like plane? I have collected some leaf textures with a black background and the leaf in the middle. But I am stuck with this. How should I create the leaf object, UV Map it, save it and then set this on the third layer of the tree maker file. I browsed a lot of internet to find information on UV Mapping (very limited material on blender). But I understand the basics now, but am not sure of the procedure in Blender. I understand that everything around the leaf has to be made white (or transparent) so that only leaf shows through. How do we save the UVMaps of the file and put it in the third layer?
I tried, but am stuck and need your help. It will be very kind of you if you tell me how I can add my flowers/leaves/buds etc to the third layer of the L system file. (Will small GIF files work for this?)
Thanks a lot.
Aparna
