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Reo
02-09-2002, 02:38 PM
Hey there all so it has been brought to my attention that Geocities tho free and all............sux so I'm re posting with links that actually work now........I think....so here goes.........





http://the3d.ws/artists/reo/Dead_girl.jpg

http://the3d.ws/artists/reo/Dead_girl_002.jpg

http://the3d.ws/artists/reo/Dead_girl_001.jpg




Reo Prendergast

broken_skull@hotmail.com

Naz
02-09-2002, 06:55 PM
nice detaling and style! maybe her head is tad off from the torso.
who is she and in what environment does she live in? what is the equipment for?

Reo
02-09-2002, 08:01 PM
hey yah.......she's from a world where the atmosphere is all but gone and there is a lot of toxins in the air....so one must wear protective gear and air filters to breath.

I wanted the character to have a 18 th century dive suit look but also incorperate some more modern touches........

So I guess I just keep tooling away ....you know how it is .........just ......one ....more .....tweek.........pull points..........must ........pull points.......................meh




Thanks for the feed back


Reo

broken_skull@hotmail.com

Reo
02-09-2002, 09:52 PM
Here is the breathing thingy- mer- bober I was talking about......

still have lots of work left but it's coming along...........

Well back to it....... later monkeys

http://the3d.ws/artists/reo/Dead_girl_003.jpg





Reo

broken_skull@hotmail.com

pabbloz
02-09-2002, 10:17 PM
Great Job!!

Where is the navel? ;)

Sangotten
02-09-2002, 10:58 PM
..man that is looking good!

If you have problems with posting pictures, try uploading your stuff at "netfirms.com" you need to know a bit about FTP... (b.t.w. I'm not advertising!!! just suggesting!)

^.^

Reo
02-10-2002, 02:29 AM
Okay Guys a new render for you a few more things stuck to her then before ............


Thanks for the coments everyone........

Null to your Mom

http://the3d.ws/artists/reo/Dead_girl_004.jpg



Reo



broken_skull@hotmail.com

muckywetnoodle
02-10-2002, 03:03 AM
Hello,
I like the details going on on your model. There are some proportion problems you may want to address before adding more details. The head is too large and arms, hands and pelvis too small. Do you have plans for the large ring thing around the neck? It looks like it's for a helmet.

Reo
02-10-2002, 03:31 AM
Yah I do think the head might be a bit big but right now it's just a rough I'm going to give it an over haul soon......... the hands as well.............


thanks for say'n some thing ....

oh yah here's some wires for you guys


http://the3d.ws/artists/reo/Dead_girl_wire_layout.jpg





Later


Reo

broken_skull@hotmail.com

blc318
02-11-2002, 09:44 AM
Hey this is looking real good. I can see some really cool knee pads on her.

Reo
02-11-2002, 12:51 PM
Thanks for the good words......

funny you'd say knee pads ...cuz there the next thing I got on the go for her.....so I should have a new render or two soon....


Thanks again guys keep on posting.......




Reo


broken_skull@hotmail.com

Reo
02-12-2002, 06:25 PM
Hey Guys got some new ones for you to check out

yah I kind of started to go nuts on the arm.........it still has alot of work left in it


http://the3d.ws/artists/reo/dead_girl_006.jpg

http://the3d.ws/artists/reo/dead_girl_007.jpg

http://the3d.ws/artists/reo/dead_girl_011.jpg

http://the3d.ws/artists/reo/dead_girl_012.jpg



Well untill next time.................Nar to your ma


Reo

broken_skull@hotmail.com

pascal_blanche
02-12-2002, 09:17 PM
that's a reel piece of art broken cycle!! damn I was going this direction too :rolleyes: oh well..

Spirit2029
02-13-2002, 03:06 AM
Well there you go buds look likes pascal finally said something. Well I dont know about the arm, have to see how much farther your taking it I guess. Could turn into a weighting nightmare, but we'll cross that bridge when we get there I guess, seem as we both got bitchy models. Anyways I wanted to see the helmet all done, im pouting cause I figured you would have it done. Oh well, ill talk to you tonight..

Chris

Spirit2029

Naz
02-13-2002, 09:00 AM
interesting amtmospheric touch you got with your style and lighting. Lost sadness it is emitting in a faint but strong way %).
the mechanical arm does not match imo (ahh.. sorry for being so blunt =). also some of the issues mentioned by muckywetnoodle might need to be looked after (especially the head).

again, besides the really small issues, it looks great!

rendermonkey23
02-13-2002, 10:45 AM
I absolutely love this character. Great details.

IMO the neck and lower face need a bit of tweaking but not too much.

Did I say I love this character :)

Equinoxx
02-13-2002, 04:05 PM
that's lookin good. But now that she has the helmet, don't you think the rbeathing mask is a bit redundant ??

and what happened to that fabulous arm you did :(

that was excellent man . . .

Cgkoko
02-13-2002, 04:24 PM
That is so great! I love it!:D .Any weapons?

Reo
02-13-2002, 11:16 PM
yah so I went and rigged before she was done but I could'nt help my self ...

so here you go posed and run'n some where

http://the3d.ws/artists/reo/dead_girl_015.jpg

http://the3d.ws/artists/reo/dead_girl_017.jpg



Reo


broken_skull@hotmail.com

Spirit2029
02-14-2002, 04:11 AM
Well shes getting there bud. Okay lets see, add open ended fingers on the right glove. Sharpen up the sword, maybey add some engravings or something on it to liven it up. Knee pads are floating, they need straps or something. And get back to work on the head, lazy ass. hehehe. Oh yah its your turn to try to solve the world hunger thing. Anyways ill talk to you tonight

Chris

Spirit2029

Spirit2029
02-14-2002, 04:14 AM
Oh yah the second render looks great, finally got those damm setting right. Maybey accuracy up a notch and itll be there for output. Oh yah where is she running?.... Later

Chris
Spirit2029

rendermonkey23
02-14-2002, 09:07 AM
The only thing that bugs me is that the hands are gloves... and being gloves, there's to much definition to them (kind of like cut off hands).

Are they latex gloves? ;)

Awsome job brotha

Reo
02-14-2002, 01:21 PM
Spirit:

She's running to meet your Mom........ : )




rendermonkey23 :



Thanks for the imput guy I am quite greatfull for it........

yah I know the gloves seem flat....I'll see what I can do about it....

they are ment to be big leather work gloves.......so I guess I was going to texture in a bit more detail......but since you brought it to my attetion I can see they look a bit plain........so back to the drawing board.......


Spirit :

Damn buddy crack the whip or what : ) yah head needs some work.

Spirit2029
02-14-2002, 05:47 PM
Hey shes running to meet my mom after being frieghtend away from yours. hahahah. good ol mom jokes. Anyways I ended up partying instead of working tonight, happy birthday me. talk to you later, wheres the update slacker....you do know im kidding. But seriously you're a slacker.... hahahaaha

Spirit2029

Spirit2029
02-14-2002, 05:50 PM
Oh yah im cracking the whip......accross your mommas ass. later Reo, I think I may actually have you on that one, does that even the score, prolly not. Laters!!!

Chris
Spirit2029

rendermonkey23
02-15-2002, 12:32 AM
Actually I like the gloves a lot. I just dont think you would see all the crevices and nuckels and whatnot. They look like hands with all the detail. Good luck man.

Your momma so fat... when we were done, I rolled over and was still on da bi***. :D

Joel Hooks
02-15-2002, 12:42 AM
beautiful work.

This is just personal idea here, but i'd like to see the glove gone entirely from the right hand. It's so bulky, makes her have "man hands" ;)

It doesn't look so offsetting on the left, but they have definitly grown since the first images (where the scale was pretty correct)

Good stuff.

Reo
02-16-2002, 02:40 AM
So I'm not sure what the future holds for this characters development guys.......the server that holds all my work has been hit with a rather nasty virus ......I've been told it's from MSN messanger ....but know knows........so I await an up date from the tekie...........oh well........leason learned more back ups.....



well I do have this character backed up but it's before the new arm and I will loose all my riging but other than that I'm alright

but still fingers crossed



Reo


broken_skull@hotmail.com

Joel Hooks
02-16-2002, 03:09 AM
man :/

That is horrible! I hope everything is OK, I really like this character!

Reo
02-16-2002, 03:24 AM
hey guys I'm still moving in the right direction the server miss hap is over and I still got all my gear......so with any luck I'm going to be throwing up a new post soon




Reo


broken_skull@hotmail.com

rendermonkey23
02-16-2002, 05:16 AM
That's good to hear. I hate when crap like that happens.

By the way, I couldn't place what this reminds me of but I figured it out. Jason Wen's f8. Good stuff :)

Spirit2029
02-16-2002, 05:07 PM
Check your email bitch i sent you a wicked setup for chain's or a necklace deally.

Spirit2029

Reo
02-17-2002, 04:01 PM
hey guys and gals........just a small post for you......

I fixed up the head abit and the character is now fully weighted and riged so I can do an animation or two with her soon.


http://the3d.ws/artists/reo/dead_001.jpg




So I keep on keeping on


Broken_Cycle@hotmail.com

Cgkoko
02-17-2002, 04:42 PM
She looks cool.Are you going to use textures?

Reo
02-17-2002, 04:55 PM
here you go......I did a test the other day.....

now remember this is only a test I know there are some issues with streching I'm still working out the unwrap in XSI 2.0

but with this test you get an impression of what I'm going for


http://the3d.ws/artists/reo/tanks.jpg



what do you think???

Reo

broken_skull@hotmail.com

Cgkoko
02-17-2002, 05:13 PM
Hi Hi:D ...rusty,i like it.Hope to see her fully textured soon.Great work:D

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