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Coen
03-14-2005, 03:26 PM
Hi,

workin on a fly through in ae and thought of setting up the camera in cinema and insert (spot)lights where i'd like to have my layers in after effects (actually using dicloner on cubes but whatever..). It looks like rotation values in cinema are translated in after effects to an interaction between point of interest and orientation values. Regular layers don't have a point of interest property in ae so i'm stumped there

Would be a drag to manually rotate every layer in ae....there wouldn't be an (easy) solution here, would there? :)

Coen
03-15-2005, 03:57 PM
No Love?

I remember I used lights as placeholders for footage in after effects on a project two years ago..and vaguely remember having to adjust rotation, not sure though.

Maybe somebody knows a link to a tutorial how this can be achieved?

Basically what I want is something similar as the cinema logo stuck to the cube on this page:

http://www.maxon.net/pages/products/c4d/ae/c4d_ae_e.html

I suppose the logo is an after effects layer stuck on a cube rendered in cinema. Now how did it get there

:)

PS At first I thought it would be as easy as replacing the lights in AE with my footage....wouldn't that be cool

bobtronic
03-15-2005, 05:07 PM
Look into the Exchange plugin folder in your Cinema directory. There are the AE plugins,
documentation and examples. There is the example with the cube and the mapped logo.

Bob

AdamT
03-15-2005, 05:10 PM
I think you have to put null-lights at each corner so you can pin the corners of your images.

Coen
03-15-2005, 05:41 PM
I hoped to swap a light with footage and be done with it. Rather not go through that corner pinning hell :rolleyes:

@bobtronic, forgot about the examples, but that one isn't in mine (9.1).

Thanks for the help,

Coen

hmm maybe I can figure out an expression in ae to get rotation value from current position and point of orientation..

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