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View Full Version : textures in Lightwave with game development


PhilWesson
09-22-2002, 06:37 AM
Hey everyone, i have a quick question, (that i'm not sure should be here or in the game development section...).
I've heard that (in lightwave), there is a way to texture a model with proc. textures among others, and then somehow save the colormap to a file to use for UV purposes. Does anyone know how to essentially "burn" these textures into a colormap?

Thanx in advance! :wavey:

Eugeny
09-22-2002, 07:01 AM
Here is the fresh tutorial of using baker:
http://www.lightwave3d.com/tutorials/surface/baking/index.html

some note: if u need to bake only procedural don't bake Illumination...
Good luck :)

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