View Full Version : Urban Artest
Tyson Allen 03-13-2005, 01:25 AM Any comments, ideas, critisism for this piece would be most appreciated before I send this off to a company.
7000 max polys, 500k texture limit
http://tysonallen.com/render.jpg
http://tysonallen.com/corner.jpg
http://tysonallen.com/corner1.jpg
http://tysonallen.com/render1.jpg
| |
lordmachuca
03-13-2005, 03:03 AM
theres nothing there bro...
SneakyBiscuit
03-13-2005, 03:07 AM
Please post renders without the fisheye view. I cant really see whats happening.
Something I notice right off the bat is that the scene is not dark enough for night. It all looks too illuminated.
From what I can see it looks like its coming along nicely.
Athey
03-14-2005, 12:09 AM
From what I can tell, it does look pretty good. Good textures, good detail, good amount of 'dirty-ness' and all that - but the whole fish-eye thing and messing with the camera is REALLY distracting. Makes it really difficult to see whats-what.
So I'd recommend doing some better renders.
CGTalk Moderation
03-14-2005, 12:09 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
vBulletin v3.0.5, Copyright ©2000-2009, Jelsoft Enterprises Ltd.