Steve Warner
09-21-2002, 11:50 PM
Hi all,
I've set up a scene that will as a spinning light (similar to that on a police car) positioned just off of a wall. Everything looks good, but for some reason, the light isn't affecting the wall. Here's an animated gif:
http://www.trinitymediainc.com/Downloads/lightproblem.gif
The light in the scene consists of of a spotlight and an area light. The spotlight has a lens flare so we can see the actual light source. The area light is colored green and is set outside the main light housing to cast the green hue. Both lights have falloff set to inverse distance squared. Neither light is set to exclude any of the objects, so everything should be getting light.
Can anyone tell me why some of the objects are getting hit with the green light, but not all of them? After a couple hours of tweaking settings, I'm out of ideas.
Thanks in advance,
Steve
I've set up a scene that will as a spinning light (similar to that on a police car) positioned just off of a wall. Everything looks good, but for some reason, the light isn't affecting the wall. Here's an animated gif:
http://www.trinitymediainc.com/Downloads/lightproblem.gif
The light in the scene consists of of a spotlight and an area light. The spotlight has a lens flare so we can see the actual light source. The area light is colored green and is set outside the main light housing to cast the green hue. Both lights have falloff set to inverse distance squared. Neither light is set to exclude any of the objects, so everything should be getting light.
Can anyone tell me why some of the objects are getting hit with the green light, but not all of them? After a couple hours of tweaking settings, I'm out of ideas.
Thanks in advance,
Steve
