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Mangled Poly
09-21-2002, 11:47 PM
Well as before i mentioned my chair but as i got to know lightwave more i decided to redo it all to incorparate every detail..... This is my first true test at 3 point lighting crits and lighting and chair are welcome

http://www.uounlimited.com/cbottom3.jpg

froggyplat
09-22-2002, 12:24 AM
hmmm, compositionally, i would suggest putting the chair on a surface like a floor and have the camera a little above the wheels. for the lighting, i suggest not using such a strong value of blue. you really only need to tint your lights to get a pleasant result. also, a soft valued-red tinted back light will add a lot. i couldn't really see the backlight in the render.

here's an example of what i'm talking about (it's the model from the newtek challenge):

alaklij
09-22-2002, 04:33 AM
lookin' better Ryan.

try using a darker value of blue for the colored shadows.
I agree with a floor object to catch the shadows.

Kaiser_Sose
09-22-2002, 10:03 AM
http://3drender.com/light/3point.html

Mangled Poly
09-22-2002, 11:46 PM
Thankyou all for your replies i will play around with it need to finish the model all the way first

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