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View Full Version : Faded textures rendering problem in max 7


desmasic
03-12-2005, 03:28 PM
This is a small problem. To import models into Doom3, I first have to render to texture most of them. But after doing to, I am getting faded textures in MAX viewport as well as in-game.. how can I solve this??


What it should be >>
http://desmasic.samods.org/extras/orig01_thumb.jpg (http://desmasic.samods.org/extras/orig01.jpg)


After rendering to texture in MAX >>
http://desmasic.samods.org/extras/orig02_thumb.jpg (http://desmasic.samods.org/extras/orig02.jpg)

Here's the model archive >> DOWNLOAD


:sad:

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03-12-2005, 03:28 PM
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