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View Full Version : Exporting UV's back from photoshop


foxhound
09-21-2002, 09:16 PM
:shrug: Correct me anyone if im doing anything wrong here. I take a snapshot of my UV's and export them to photoshop to paint em,then the next part is where im lost.What steps now do i take to export my UV's back into maya and onto my model?

foxhound
09-21-2002, 09:17 PM
opps!How did that happen.:applause:

wedge
09-21-2002, 09:41 PM
save them in whatever file format you want... drag the texture (i.e. texture.jpg) onto the hypershade. create a new material and connect the texture to the material.

foxhound
09-21-2002, 11:16 PM
wow thanks Wgeddes for that.Iv'e been lookin everywhere on how to do that.Your a genius.:thumbsup:

foxhound
09-22-2002, 12:15 AM
wow thanks Wgeddes for that.Iv'e been lookin everywhere on how to do that.Your a genius.:thumbsup:

-wT-
09-22-2002, 12:32 AM
Really having problems with doubles there, eh foxhound? :)

But I understand, it's the "Server is so tired and wants to sleep for a min, okies?" that pops up rather frequently nowadays :beer:

foxhound
09-22-2002, 12:43 AM
It was my bad WT,i refreshed the page when i posted and thats what came out.:thumbsup:

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