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View Full Version : Puting 2 textures on a single polygon


Nikolat
03-10-2005, 10:53 AM
Hi everybody,

I'm using 3ds max for quite some time now, and I know the basics of mapping.
My problem is this:

I need to map atleast 2 textures onto single polygon, but subdividing that polygon is not an option.
Also, 1 combined texture (those 2 textures in one) are also not an option unfortunately.
I simply need to place 2 different textures side-by-side onto single polygon.
So I think I would actualy need to create a selection on that polygon somehow, which I didn't manage to do...

Is there anyway to acomplish this?

Thank you

arni|
03-10-2005, 04:42 PM
Hi,

i would use a blend material. You only have to define a mask (which describes how max should blend both materials together) and two materials for your different textures. If you want you could nest it many times.

Ralf

Nikolat
03-11-2005, 07:04 AM
Thank you very much Ralf :applause:

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