View Full Version : Bone Setup with Body Parts
09-21-2002, 06:25 AM
I am a beginner with softimage, and wanted to know what is the best way to attach my bone structure to the model itself, for example I have a complete modelled arm, how do I connect seperatly the bicep area, the forearm, and the fingers to there proper areas? Thanks:applause:
09-21-2002, 04:06 PM
You can't attach "separate" parts if the object is one mesh.
The process is to select the object, than do Animate > Envelope > Set Envelope, than pick all the bones and deformers that you want to affect the object.
Hope this helps
Salutations - Cheers
01-13-2006, 05:00 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
vBulletin v3.0.5, Copyright ©2000-2013, Jelsoft Enterprises Ltd.