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View Full Version : Sony and George Lucas go hand in hand


macqdor
09-21-2002, 04:08 AM
Why Doesnt Any One Else Do what George Does?
http://www.forbes.com/asap/2002/1007/013.html


Lucas and McCallum recently met with Sony to check on the progress of the first 10-megapixel digital camera, which is being built for Episode III of the Star Wars saga. Lucas is convinced that the new camera will produce such high quality that others in Hollywood will be forced to follow suit.

"It's happening slower than we want it to," says McCallum, "but it's going to happen."

alphatron
09-21-2002, 04:15 AM
10 mega-pixel is insane... <edit: snip out bad math>. I'm skeptical that computers will have caught up enough to even edit this type of footage by the time the camera comes out. Not to mention the massive amounts of storage space it will take.

G Nilsson
09-21-2002, 11:11 AM
um?
6k only if you mean 6000x1666.

for a 1.85 aspect ratio (sqr pixel) we would get something like
4301*2324pixels... still quite high but its gonna look sooo good :)

/G Nilsson

alphatron
09-21-2002, 12:52 PM
The CineAlta (what was used to shoot Ep II) is around 2 megapixels and 1920x1080 resolution at a 16:9 ratio. <edit: snip out more bad math>

G Nilsson
09-21-2002, 01:00 PM
youv goty to explain how your thinking, cause it doesnt make sense to me...

2000x1000 = 2Mpixel, not 3.
and 6400x3600 = 23Mpixel.

/G Nilsson

alphatron
09-21-2002, 01:01 PM
you're right.. I got confused there.. math is my weakest faculty ;)

macqdor
09-21-2002, 05:11 PM
Never underestimate the power of the Force. George Lucas is the trend setter other movie directors base there career on.

heavyness
09-22-2002, 05:03 AM
well we can thank him for the great sound. without him pushing THX, all the theaters would still have 1 big speaker behind the screen.

dantea
09-22-2002, 06:04 AM
Originally posted by alphatron
10 mega-pixel is insane... <edit: snip out bad math>. I'm skeptical that computers will have caught up enough to even edit this type of footage by the time the camera comes out. Not to mention the massive amounts of storage space it will take.

Huh? Isn't film-rez around 10 megapixels? ie. aren't all the film people are already doing 10+ megapixels already? I think this just means that the digital filming process hasn't really caught up yet and has nothing to do with whether computers can handle it.

dante

alphatron
09-22-2002, 06:21 AM
Not really actually. Film and HD don't directly translate in terms of "pixels". With Film you have grain to consider, with HD and other digital processes it's not as much of a concern. That's why Pixar only renders out at 2k res instead of 4k. And that's also why the 2 megapixel CineAlta footage at 1920x1080 looks comparable to film when projected, because of the lack of grain.

In terms of computer hardware, it's already a struggle even for Avid systems to edit HD online with any real-time capabilities. And that's at 1920x1080 uncompressed. Take that res and multiply it by 5 and you are obviously looking at some potential hardware hurdles.

G Nilsson
09-22-2002, 10:07 AM
wouldnt it make sense to use some kind of proxy to edit?
/G Nilsson

alphatron
09-22-2002, 10:22 AM
I take it you mean an offline. Well, it has to go online at some point. And the online is where you do all your post-processing (colour correction, transitions) and compositing, which are the most time consuming of the post-prod. experience. Also, the industry is starting to move away from the offline->online trend, especially if you are going to be shooting in HD, where one of the medium's most inherent strengths is your ability to directly work with your high quality original all the way through the post prod. process.

G Nilsson
09-22-2002, 12:34 PM
i was more thinking of the realtimebandwidht that editing requires compared to when you do fx/compositing which is more suited for ram caching.

/G Nilsson

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