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Twib
03-09-2005, 08:35 PM
Hi
This question may or may not be more suited to the 3DS Max board, but I figured people from this section may have more experience using Cal3D, I don't know. I'm trying to use Cal3D 0.10.0 to export a skinned mesh from 3DS Max 6, so that I can use it in my own C++ program. However I'm having some trouble using it, I don't know if I am using it properly, or if I should install something rather than just using the max script that comes with it. But I get up the GUI but when I click export I get an error. Does anyone know how to use it? Or know of a good tutorial on it? Thanks for any help that you can give!
Twib

Twib
03-10-2005, 06:11 PM
OK I may have worked out what is wrong now, but I'm still stuck, apparently I need a file called cal3d_max_exporter.dle, but I can't seem to find it anywhere! Anybody any ideas where I can find, or download it?

Thanks
Twib

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03-10-2005, 06:11 PM
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