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rlnarainvfx
02-12-2002, 09:59 AM
I have see a variety of photoshop sites.

But is there any resources specifically for creating skin and character animation textures.

just bounce me back

Fritz3D
02-13-2002, 12:11 AM
...and if anyone knows good vehicle texturing tutorials, he'll be my god for a while ;)

kheemo
02-15-2002, 04:34 AM
look at this ...


ChilliSkinner (http://www.chilliweb.co.uk/chilliskinner/)

Texporter (http://www.cuneytozdas.com/software/max/texporter/index.htm)


hope it help !

:)

endseason
02-16-2002, 01:56 AM
in fact texporter and chilliskinner are the best help for max user involved in realtime graphic.

they make the work so easy....
actually i am working on a 3d car (about 1400 polys) i posted it here:
http://www.cgtalk.com/showthread.php?s=&threadid=1830
(i ll appreciate any kind ocf comments)

and i hope to have enought spare time (haaaaaaa we are under a ps2 submission in office!!!!) to can finish the texturing soon.

for high polys i still think deep paint 3d is still the best help...if u want to save time and repetitive stuffs.

Kim Oravecz
02-19-2002, 04:05 AM
Here are some sites I have recently come across that may be of some help:

http://64.91.236.18/cgi-bin/ultimatebb.cgi?ubb=get_topic&f=2&t=000003

This is a forum called Mapcenter and this particular thread linked here has tons of links to other sites related to texturing.

This one also has some good tutorial links:

http://www.planetquake.com/skindom/

Not necessarily on creating skin, per se, but still may be of interest to you.

Later!

. . . Kim

Fritz3D
02-19-2002, 07:51 PM
Ok, all you post is about low-poly texturing....to a certain extent it's applicable to highpoly as well, but there are a lot of things that one can't do in low-poly. I am asking about more complex vehicle texturing tutorials...actually, not only vehicle but all objects that consist of many irregular surfaces...

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