stoo
09-20-2002, 08:13 PM
Hello all,
I've only just started modelling, and have been following a few tutorials that i've found in these forums already.
One of the tuts shows a step-by-step guide to modelling a head, which i've been going through. The eyes are seperate spheres, but when it comes to lining up the head/face mesh with the sphere, im having a lot of trouble - I always end up with little gaps, or part of the eyeball poking through the eyelid.
This becomes even worse is when I use meshsmooth, since I find the subdivision unpredictable (certainly due to a lack of experience), although I realised earlier I can still manipulate the working mesh whilst viewing the smoothed version... ahem..
How do people line up things like eyes into the eye socket, or any other objects in similar situations? Is there a "snap-to-surface" button im not seeing?
Well, thanks for reading and it been nice to meet you :beer:
cheers,
stoo
I've only just started modelling, and have been following a few tutorials that i've found in these forums already.
One of the tuts shows a step-by-step guide to modelling a head, which i've been going through. The eyes are seperate spheres, but when it comes to lining up the head/face mesh with the sphere, im having a lot of trouble - I always end up with little gaps, or part of the eyeball poking through the eyelid.
This becomes even worse is when I use meshsmooth, since I find the subdivision unpredictable (certainly due to a lack of experience), although I realised earlier I can still manipulate the working mesh whilst viewing the smoothed version... ahem..
How do people line up things like eyes into the eye socket, or any other objects in similar situations? Is there a "snap-to-surface" button im not seeing?
Well, thanks for reading and it been nice to meet you :beer:
cheers,
stoo
