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View Full Version : Making models for CounterStrike:Source


FibreOptix
03-07-2005, 05:25 PM
Hi,

I'm in the process of making a map for CS:S. I would like to try and add a custom model. I have Maya 6. I have a good grasp on modeling. But I have no idea on how to get the model and it's textures to CS:S. I think there is something called an SMD exporter.

Anyhoo, can someone point me to a tutorial of some kind?

thank you.

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03-07-2005, 05:25 PM
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