View Full Version : Beveling
Trion-5 09-20-2002, 05:33 AM When beveling, is there a way to control the "outlining" of the bevels?
For example in the picture below, can I change the amount of outlining around the circular punch holes?
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Sadly, not without affecting the level of the 'outer' bevel...
scribble
09-21-2002, 01:08 PM
I guess by outlining, you mean the definition of the outer edges of the bevel?
Maybe beveling more than once, and keep the first bevel shallow to add a more rounded looking bevel? and even mucking about with smoothing groups
*please note all above suggestions from a below average max user.* :D
cdinic
09-22-2002, 08:48 PM
why not apply an edit mesh, and select the verticies of your punch holes and scale them individualy to the sixe u need?
-Chris
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