View Full Version : 3DM Tutorial: Occlusion in 3dsmax 7
Stryker 03-06-2005, 11:05 PM Tutorial which describes the new 'Ambient Occlusion' method. This method is basically rendering out an occlusion pass(which is a grayscale or a tinted image based on environment map) and then overlaying this image over a flat lit diffuse pass(achieved by ambient lighting, I'll describe it later) to represent the shadowing caused by the environment.
http://www.3dm3.com/tutorials/occlusion/
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Hazdaz
03-07-2005, 12:17 AM
If your involved with that site, you might want to take a look at pages 4-6, the don't show up (404 error).
gonemad
03-07-2005, 03:32 AM
Only the first and third pages worked for me.
Stryker
03-07-2005, 08:49 AM
Only the first and third pages worked for me.
Problem fixed. Sorry
Nice tut. I'll be checkin it soon! Thanx for putting it together.
brisck1
03-07-2005, 09:51 AM
This is great but is there a way you could automate the compositing process in photoshop per-frame.
This is the only downside that I can see right now as compasiting a 200 frame animation by hand would be a real pain
Steve Green
03-07-2005, 11:33 AM
Hi,
that's what compositing apps (after effects/combustion/shake etc.) are for - if you've got access to Premiere that should do as well, as it supports the transfer modes for the footage layers.
There may be some free compositing apps as well - worth a look anyway.
- Steve
The Exterminator
03-07-2005, 07:40 PM
Photshop can handle the comp'ing through the use of 'Actions' and Batch processing
mekagu
03-07-2005, 07:41 PM
Great tutorial. Thanks for sharing it.
Hazdaz
03-07-2005, 11:35 PM
There may be some free compositing apps as well - worth a look anyway.
Know the name of any of the free ones?
Steve Green
03-07-2005, 11:40 PM
There's this one, but the Windows version is broken at the moment I think
http://cinepaint.sourceforge.net/
- Steve
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