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SirRon
03-05-2005, 07:36 AM
[/url][url="http://www.geocities.com/sirron81/crazyrun02.mov"]silly run cycle (http://www.geocities.com/sirron81/crazyrun02.mov)

Ok, maybe not that silly. But I did this in 5 hours more or less. That's a record for me :) I'm trying to crank out animations to get comfortable animating. Anyway, crit away!

droidoz
03-05-2005, 10:29 AM
wow, I like the way the tongue moves. Good job, ive got no crits

the_podman
03-06-2005, 05:32 PM
Hey! Very nice! He's very expressive and has lots of personallity.

Only crit would be to adjust the curves as his feet leave the ground and go into their extreme pose. I would change it to a "quick out" and "hang" at the split extreme of the legs.

I converted your quicktime to a bink if you want to download it. I like looking an anims with bink because I can set the player to seemlessly "loop". Then I can just sit back and watch the cycle over and over, noting all the mistakes.

Thanks for the rendering tips, btw :) very useful!

Here's the file:
http://rodbrett.com/SirRon/crazyrun02.exe

Great job!:thumbsup:
-pod

SirRon
03-08-2005, 02:29 AM
Thanks for the comments guys!

Thanks for the bink file Pod, I'm surprised how much it compressed the file. I definately agree with the timing of the legs. That's one of the first things I spotted after watching it a while. Thank you so much for the suggestion. And you're welcome http://cgtalk.com/images/smilies/smile.gif

the_podman
03-08-2005, 02:47 AM
Cool! Yeah, bink's pretty rockin. I plug it every chance I get(www.radgametools.com (http://www.radgametools.com)) :)

What's cool about it is that you get such little quality loss and a tiny file. Only downside is lots of ppl have nervous issues running an .exe file.

Ready for your next cycle!
-pod:)

heavyness
03-08-2005, 08:29 AM
to solve the looping issue, add this to your html...

<embed width="350" height="197" src="walk.mov" controller="true" loop="true"><noembed>got quicktime?</noembed></p>

as for the animation, looks great. i did notice the right leg's toes seems to be behind 1 or 2 frames. like when the toes go to kick off the floor [on the right leg's forward motion], they don't seem to fully 'kick' off the ground.

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03-08-2005, 08:29 AM
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