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View Full Version : Point of Existence Mod Team Hiring Modellers


senor freebie
03-03-2005, 05:50 PM
Hi,
I am Senor Freebie from the modification for Battlefield Vietnam called Point of Existence. The mod is the leading project on the BF:V engine and is attracting world wide attention from gamers and game development companies around the world. We are looking to increase the amount of modelling staff we have.

Needed abilities are:
-Low poly modelling
-Unwrapping

Prefered applicants will also have the ability to:
-Model armoured vehicles
-Prepare models for code
-Texture
-Maintain a high professional standard

Pay ... will only be available in emergencies as the modification only recieves a trickle of donation money.

To Apply contact me on at my email address j_hexen@yahoo.com and to find out more about the team visit the website and forums at www.pointofexistence.com (http://www.pointofexistence.com/)

Examples of the standards can be found below:

2900 polies M240 Machine Gun

http://www.pointofexistence.com/News29/M240.jpg

5000 poly AH-1Z Super Cobra Helicopter

http://www.pointofexistence.com/News27/AH1Z01.jpg

3000 poly LAV-AD Modelled by me and Skinned by Devil

http://www.hyperelite.net/STAFF/freebie/LAV_AD_1.jpg

leigh
03-03-2005, 10:23 PM
Please review the rules for this forum here:

http://www.cgtalk.com/showthread.php?t=138601

And edit your post to include the additional required information (regarding pay, etc).

leigh
03-04-2005, 09:34 PM
I am moving this to the Collaborative Team Projects forum. Your project cannot be qualified as a "Studios Hiring" post. Please be sure to read the rules posted in each forum before posting.

CGTalk Moderation
03-04-2005, 09:34 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.