theforce121
03-02-2005, 07:26 PM
Hi all,
I am in the process creating a 3d castle and a sports car in 3dsmax.
The problem is, i can never make anything look real and as good as you guys and gals can. Why is that?
What i want the car to look like.....
I want the car to look really shiny and real and make the tires look real too. How is this usually done. Do i have to take a picture of a real car and map it on? do i have to paint it? and also for the tires do i have to model the the treadmarks individually or is this usually dont via mapping.
What i want the castle to look like....
I want in to look like it is built of individual bricks all put together. Do i have to model each brick and build the castle block-by-block? or do i just put a texture on it?
I am really clueless when it comes to making something look real.
I really just want to know how it is usually done and how.
I hope i dont sound too silly but Please please do try and help me .
Take care and thank you all!!
John
I am in the process creating a 3d castle and a sports car in 3dsmax.
The problem is, i can never make anything look real and as good as you guys and gals can. Why is that?
What i want the car to look like.....
I want the car to look really shiny and real and make the tires look real too. How is this usually done. Do i have to take a picture of a real car and map it on? do i have to paint it? and also for the tires do i have to model the the treadmarks individually or is this usually dont via mapping.
What i want the castle to look like....
I want in to look like it is built of individual bricks all put together. Do i have to model each brick and build the castle block-by-block? or do i just put a texture on it?
I am really clueless when it comes to making something look real.
I really just want to know how it is usually done and how.
I hope i dont sound too silly but Please please do try and help me .
Take care and thank you all!!
John
