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DragonReborn
03-02-2005, 10:26 AM
Hello all
I could'nt find any informatiion regarding this problem so here goes. I am currently working in 3ds max 6 and i would like to save/convert my max files to the .x file format. I have the Microsoft DirectX 9.0 SDK (December 2004) installed but I can't seem to find any help there (only a plugin for Maya).

Is there anyone there could point me in the right direction, is the .X file format allready supported i 3ds? or should I find some kind of plugin or maybe a new stand alone program?

Best regards
Andreas

DragonReborn
03-02-2005, 04:03 PM
Oh well I might have solved this question myself.

http://www.andytather.co.uk/Panda/directxmax_downloads.aspx - plugin for 3ds 6

Link to Microsofts solution for 3ds 4.0 - 5.1
http://msdn.microsoft.com/library/default.asp?url=/archive/en-us/directx9_c_Oct_2004/directx/graphics/tools/3dsmaxexporter.asp

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