View Full Version : Medieval Airport, Dave Brinda (3D)
brinda 03-01-2005, 06:17 PM http://www.cgnetworks.com/gallerycrits/47928/47928_1109701025_medium.jpg (http://www.cgnetworks.com/gallerycrits/47928/47928_1109701025.jpg)
Title: Medieval Airport
Name: Dave Brinda
Country: United States
Software: CINEMA 4D, FreeHand, Photoshop
This image is a personal project created for the "Medieval Airport" competition over at Renderocity. The idea of the competition was what if flight had been invented during the Medieval era? What would the vehicles look like, how would they work, what would an airport look like, etc.
My concept centered around the idea of utilizing the natural forces available in the environment: the lift of hot air, the momentum of running water, the updraft of a canyon wall. The vehicles in this concept are a cross between a hot air balloon and an old sailing ship, and the idea is that hot air would provide lift and the propellers would provide thrust and maneuverability. The smaller vehicles would carry passengers and would be able to land at various towers around the complex, the heavier cargo vessels would land in the water and drift down to the load/unload dock. Once the cranes hand loaded the cargo ships, the would be let loose to run down stream gathering momentum, and as they ran off the edge of the waterfall and updraft would further assist in getting heavy load airborne. Similar to a modern-day aircraft carrier, two launching areas could accommodate a constant stream of traffic.
Hope you enjoy, and feel free to pass along any comments.
Thanks,
Dave
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stevester1
03-02-2005, 06:10 AM
looks great. and i just had a lil question for you. if you were to animate that. would the water be falling or would it stay still like that. having said that, may i ask how you created water (fluids in cinema 4d for me are a big challenge)
brinda
03-02-2005, 07:11 AM
looks great. and i just had a lil question for you. if you were to animate that. would the water be falling or would it stay still like that. having said that, may i ask how you created water (fluids in cinema 4d for me are a big challenge)
Thanks man, I appreciate the feedback. I actually did a quick animated version...you can check it out here (http://www.brinda.com/posts/MedievalAirport.mov)
The water under the castle (for the refections) is just some simple geometry with a water shader (mostly just reflection with some noise in the bump channel). The waterfall itself in the still version is just part of the background matte painting (from still photos). For the waterfall in the animated version I used the particle system in Apple Motion to create a few different falls (rendered as looping QTs with an alpha). Then it was just a matter of compositing them into the matte painting.
Hope that answers your question. I suppose you could do the waterfall in C4D if you wanted...I'm thinking StormTracer (http://www.tools4d.com/) could have produced something like that. I'm just not quite up to speed with StormTracer yet...for me it was just easier to do in AE.
celmar
03-02-2005, 07:22 AM
I love your picture! it has that sort of mix of precisiionism, and sense of humor, that I prefer in fantasy!... hope to see more of your work!...
Tilstrom
03-02-2005, 07:35 AM
Great concept and execution, this is top class work.
Fonix
03-02-2005, 07:46 AM
I really like this man great work but there is one very little thing that is bugging me, the flags on the bottoms causeway, wouldnt the wind created by the waterfall blow them away from the falls? like i said a very ittle detail.
hauke
03-02-2005, 09:04 AM
Pretty impressive and I love the concept too!
Really it,s a piece or art, totally of scene looks great, five stars for me.
stevester1
03-02-2005, 02:57 PM
picture and animation look 10/10. great job.
oktopus
03-02-2005, 03:29 PM
really like the homogenic look of it, though the image might gain more depth by setting the far background a little bit out of focus.
but still verry cooooool
zubyhn
03-02-2005, 03:29 PM
This painting is very good.I like this painting very much.
Artbot
03-02-2005, 07:46 PM
I love this image! Great concept, very well thought out and executed.
(Ignore DOF issues. If this were a photo, everything from about 6" to infinity would be in focus in the bright sunlight.) That said, I can see where a tiny bit of atmo haze would be helpful. The wood of the gondola gets muddled with the rocky background.
tripNfall
03-03-2005, 08:26 AM
You have created an amazing image. It makes me feel like I’m in middle of a wonderful story.
slipster70
03-03-2005, 03:19 PM
Wow. Very nice work.
I checked out the animation too. Seems like the foreground blimp could use a little more side to side motion? Something. Too smooth, too linear.
But great textures, great modeling, great concept.
ThirdEye
03-19-2005, 08:36 PM
This is awesome, can't understand why you had a few replies, outstanding work.
Pjanssen
03-19-2005, 10:48 PM
A really nice image, great concept and well executed !
A few comments:
-The mountains in the background look copied on some places
-The stonetexture on the castle lacks a bit in realism
-The fire in the balloon in the foreground looks a bit odd.
but that's just nitpicking, it's a great piece of art :)
flingster
03-30-2005, 04:59 PM
like the idea...and execution of it...slick dave..laters.
unwrap
03-31-2005, 12:18 PM
Indeed. Very impressive and inspiring. I love works of this kind of scale :) .
Capn_Camo
03-31-2005, 01:30 PM
HAHAHAHA I LOVE THAT IDEA!! it's one you dont see very often... if at all.
Nice work on the image man, a very clean attention to detail, proportion and perspective.
Really top notch :buttrock:
Empath
03-31-2005, 04:21 PM
Seriously man, that animnation you did with it could have been a CG sequence straight out of one of the Final Fantasy games; IX in particular is coming to mind.
Amazing work! And excellent use of sensible physics.
ashen
04-14-2005, 06:51 PM
Very detailed scene, a lot of work must be put in to create such a vivid environment with so many things happening at the same time. It also draws the audience into paying attention all every corner of the picture, nice composition.
bigtodd
04-15-2005, 09:31 PM
This is way too cool. Great concept.
Todd:thumbsup:
burt0n156
04-15-2005, 10:47 PM
Great piece of work bud! I love it, especially the practicality of it, your idea would absolutely work. 100% plausible. One question though. Building basically, what is a dam, would prob. be a very difficult task in midevil times. Since your idea for an airport is so applicable for the time it was created, I'm wondering how you would go about building it. Divert the river I suppose, it almost looks like you thought of this by looking at the lay of the land to the right of the castle. Did the romans build ne thing similar to this in their times I wonder?(not an airport i mean but a dam?) Well sry to get so technical but like I said your idea is so "workable" that this is the kind of stuff it makes me think about. Peace all!!!
Admiral_GM
04-17-2005, 01:04 PM
I love it - very nice merging of naval and balloon technology there :D
jpthedesigner
04-25-2005, 04:36 PM
*jaw drops* really, really good stuff! How did u create the textures? and what app(s) did you use?
Mystara
04-28-2005, 08:20 PM
What resolution did you do the final render in?
I think this is an absolutely awesome picture. The textures and surfaces are very clean and finely detailed. I look at this and try to imagine what would happen next.
Krulwick
04-30-2005, 12:26 AM
I love the concept of a possible alternate reality and this is excellent. I really like the combination of wood and metal crafts. The wood textures you have look great.
Nice work...
VictorAscencao
04-30-2005, 06:05 PM
this is an incredible piece of art
brinda
05-03-2005, 04:47 AM
Just wanted to say thanks again for everyones great response and feedback.
@Fonix: Yeah, now that you mention it, the flags on the left do look a bit off. Thanks for the heads up :thumbsup:
@Artbot: I messed around with Atmospheric haze, but couldn't seem to get it just right. I did a separate pass and composited it in with a "screen" transfer mode, but still just didn't work for me. Any tips you might have would be welcome.
@darkremixx: The textures are just bitmaps from my existing texture libarary, and a few new ones shot with my digital camera. As far as apps: 3D work=Cinema 4D, 2D=Photoshop, Animation work=AfterEffects and Apple Motion.
@Mystara: The final art is 4K resolution, so I have some room to play in AE and still output to HD. (Or film someday?)
Thanks again everyone,
-Dave
MaraxCruz
05-03-2005, 05:44 PM
Cool idea! Nice job on this, Dave!
Colin Campbell
05-16-2005, 09:31 PM
I fail to see how this image didn't attract more attention than it has gotten, but hey, its an awesome effort and it really shows :)
Lu Nasser
05-17-2005, 01:00 PM
:thumbsup: JUST PERFECT!!! Very creative and original! The kind of work I love to see.
costas
05-20-2005, 05:01 PM
IMPRESSIVE!!!
UDBHAV
06-08-2005, 10:09 AM
Your work was excellent.
Good luck in Challenge..
nanogirl
06-28-2005, 06:09 AM
True artistry. I like that not only are you focusing on the the vehicles but the surrounding environment as well. We are really taken inside of that world. I also appreciate the distance view but with the close up in the right hand corner so that we can get a good look. Very thoughtful lay out, and very pretty.
Gina'
pterochromics
07-19-2005, 07:14 PM
This is a very interesting render, especially given the background and described concept.
I tend to be extremely persnickety when it comes to imagined worlds, because I find inconsistencies or illogical elements to be extremely jarring. So, if the air vehicles had engines on them, that would jar me.
This image, however, is IMO very well-conceived - the use of shipbuilding elements to make the balloon gondolas was a very nice touch, because it took cultural<-->aesthetic interactions into consideration. I also liked the ideas concerning lift.
I'm not sure about the complexity of the dam - that seems a little extreme; OTOH, I can't think of a specific reason why such a thing might be impossible, and it does look as tho' the structrues were based upon a pre-existing landscape feature (waterfall, escarpement), so it does seem to hang together in that respect as well.
The composition also seems to be unusually good, wiht a nice balance of points of interest and their location, massing, color balance, and so on.
- Kris Krieger
stalkeron
12-06-2005, 10:06 PM
ingenious idea. nice way of putting your concept into an image. i guess the mountains in the distance are a photo? anyway, great set, i especially like the waterfall
deadline
04-14-2006, 04:14 AM
Love it… quite an imagination
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